Showing posts with label Armor Tech. Show all posts
Showing posts with label Armor Tech. Show all posts

Monday, September 8, 2025

1993 Robo Joe - Around The Web

I've owned a Robo Joe figure for a little over 6 years, now.  Despite him being a relatively new addition to my collection, I've only photographed him twice.  Once for his original profile.  And, then for this feature.  Despite my disinterest in the figure, though, Robo Joe seems to have a niche following among collectors.  As such, you'll find some solid content featuring the figure.  I suspect it's a combination of the figure's distinctive look and oddball character that endears him to some collectors.  So, it's fun to see what people can do with him.  Especially when you take the limitations of the Armor Tech articulation into consideration.

1993 Robo Joe Profile

1993 Robo Joe by corpscommandercody

1993 Robo Joe by Relena Warcraft

1993 Robo Joe the plasticeyeball

1993 Robo Joe by toysandtomfoolery

1993 Robo Joe by thedustinmccoy

1993 Robo Joe by toygalaxy

1993 Robo Joe by gijoe_c4_panama

1993 Robo Joe by toysandtomfoolery

1993 Robo Joe at HCC788

1993 Robo Joe by corpscommandercody

1993 Robo Joe at Joepedia

1993 Robo Joe by ronnie_trickshot

1993 Robo Joe by yo_joe_it

1993 Robo Joe by gijoe_c4_panama

1993 Robo Joe by phantomtroublemaker

1993 Robo Joe by el_customizador_marvel

1993 Robo Joe, Star Brigade, Armor Tech, Long Arm, Clutch, Monster Blaster APC, Mega Marines, DEF


Friday, September 22, 2023

1993 Armor Tech Star Brigade Destro - Around The Web

Armor Tech figures are not my favorite.  The oddball construction ruins what might be otherwise nice figures.  The heads, especially, are excellent.  But, within the context of the rest of the figures, they aren't enough to salvage the line.  But, today, the figures in the set are no where near as hated and neglected as they once were.  So, here's some excellent content on the Armor Tech Destro that you can find all around the web.

1993 Armor Tech Star Brigade Destro Profile

1993 Armor Tech Star Brigade Destro by masterbungle

1993 Armor Tech Star Brigade Destro by ronnie_trickshot

1993 Armor Tech Destro by Slipstream80

1993 Armor Tech Destro by thedragonfortress

1993 Armor Tech Destro by toysandtomfoolery

1993 Armor Tech Destro by gen_liederkranz

1993 Armor Tech Destro by gen_liederkranz

1993 Armor Tech Star Brigade Destro, Invader


Tuesday, January 12, 2021

1993 Star Brigade Rock and Roll

Everyone knows that Armor Tech figures exist.  You can't avoid that fact.  For many collectors, though, Armor Tech is one of those things that you'll keep for completeness' sake.  But, it's rare to actually go out and find them.  In my younger collecting days, I was mostly in that camp.  As I got older, and the holes in my collection smaller, though, I found myself searching for the missing members of Star Brigade who wore stupid armor and weren't really compatible with "real" Joe figures of my youth.  In owning the figures, I have yet to find any real value or usefulness to them.  They check a box for me and that's about it.  In the case of Rock and Roll, though, he at least has one point of interest that both got me to spend a bit of time searching for him and also, eventually, writing this profile of his 1993 figure.

Armor Tech Joes were easy to find in the mid 1990's as I hunted down the retail remains of the vintage Joe line.  Toys R Us stores would have pegs of them, priced higher than the dwindling supplies of Battle Corps figures.  You'd find them at toy liquidators: again mostly untouched by retail buyers.  They were the last vintage Joes I spotted at retail in the fall of 1997 when I saw them at the lone toy shop in a newly opened mall in Arizona.  After the retail stock dried up, Armor Tech figures actually got cheaper.  You could often get them for a couple of bucks per carded figure at flea markets.  And, Ebay auctions of the entire carded set of figures would sell for under $20...if they sold at all.  Even into the 2010's, Armor Tech was about the cheapest set of vintage Joe figures you could acquire.  And, the low prices and high availability lead many collectors to simply ignore them, figuring they could pick them up at any time.

As figures, Armor Tech are terrible.  They are large, bulky and lack standard Joe articulation.  They are like an entirely different line that uses some familiar faces and names.  But, the figures are difficult to integrate into a collection and don't even really fit with the aesthetic of the rest of the 1993 or 1994 Star Brigade figures.  The non-standard construction was what lead me to leaving these figures behind as Joe faded from retail.  Had I found them at a low enough clearance, I might have bought them just for some additional gear.  But, even that's a stretch.  And, I didn't care enough about the figures to really follow them and see if they ever reached discount pricing at stores near me.  Even when I was starved for new Joes and had money to burn, I couldn't bring myself to stoop so low as to buy an Armor Tech figure at retail.

In the age of completism, though, Armor Tech has more appeal to me.  It's a goofy and stupid concept that doesn't really fit with anything.  And, even as one of the few Star Brigade aficionados around, I can't really get behind the figures.  Yet, I still bought most of them in recent years.  They are cheap.  And, I really didn't want to be left paying $30 for these guys in a couple of years.  So, I bit the bullet, bought a bunch of figures and found that my impressions from 1995 were still spot on, even in 2021.  The figures still don't resonate with me and I don't have much use for them.  Even in a display, the figures take up too much space and offer too little enjoyment to occupy precious real estate.  

So, now we get to the real reason why I profiled this figure: his accessories.  At a glance, Rock and Roll just includes a random accessory tree cast in bright yellow plastic.  His tree, though, is one of my favorites with Tracker's rifle, Muskrat's shotgun and the big-ass blaster from the 1991 Grunt figure.  In bright yellow, though, who cares?  Except, Rock and Roll has a variant.  Later version of the figure include purple accessories.  Again, many of you say, "who cares?".  Purple weapons aren't all that more useful than yellow ones.  But, for an aficionado of 1990's weapons, the purple gear is a lot of fun for me.  9 figures included accessories of some shade of yellow in 1993: including two other members of Star Brigade.  (Countdown and the B.A.A.T.)  Four additional figures included yellow weapons in 1994.  No other figures included purple weapons in 1993.  (Three figures had gear in some shade of blue, but they were definitely blue with no purple tint.)  Only the 1994 Metal Head figure also includes purple gear.  So, it is a rather rare color for Joe accessories.  Seeing the MP-5 inspired weapon in purple just looks cool because it is unique, distinctive and not something you see every day. 

In general, neither the yellow or purple accessories seem all that difficult to find.  As the Armor Tech figures are unpopular, not even dealers who look to squeeze every penny they can from Joe variants really care about the weapon colors.  Even if you find a sale that advertises the color, you won't have to pay a premium for it unless you choose to do so.  The purple gear came with later editions of the Rock and Roll figure while the yellow gear was the initial release.  I like the purple because they are so distinctive and set this figure apart.  I also feel that they help mute the figure's appearance and that Rock and Roll is substantially better looking when holding the darker weapons.  Of course, collector mileage varies for things like this.  I like obscure little variants like these weapons.  And, the fact that weapon trees are nostalgic to me just adds to this figure's mystique.  Of course, after opening the variants, the figures went into bags and have only reappeared for the photos below.  So, the appeal of purple gear only goes so far.

The value in Armor Tech, though, is the heads.  This Rock and Roll head is insanely detailed and is, easily, the best facial sculpt of the character.  Having it locked beneath a tight fitting and opaque helmet doesn't allow it to improve the figure, overall, though.  Enterprising customizers have used Armor Tech heads with great success.  (It requires some modifications to work, though.)  Rock and Roll's is one of the more frequently used since it's a top notch character and using this obscure head makes any customs of the character more unique.  It's a shame that more wasn't done to salvage figures like Armor Tech and the parts that are worthwhile.  There is some value here, it's just hard to find.

The Armor Tech filecards were not good.  Rock and Roll's has potential before it completely goes off the rails.  The bio acknowledges that Rock and Roll was a founding member of the Joe team and mentions that he has continually upgraded his equipment.  (Technically, this is true since the 1989 version has upgraded gear over the 1982 original.)  But, it then talks about him jumping on live grenades and chasing B.A.A.T.s into the sun.  Both of these would result in Rock and Roll's death and he would do one of those events just once before he was nothing more than a memory.  To make it worse, the filecard mentions twice! that Rock and Roll likes to roast marshmallows on the end of his laser rifle.  Look, I get it.  These figures aren't meant to really reflect the reality of space.  But, the whole roasting marshmallow thing was dumb in the card's first quote and was too lame to justify a repeat of the joke at the end.  But, this filecard shows the evolution of Joe characterization and how it diminished as the brand's pioneers moved on and Hasbro began to cut corners to keep the line afloat.

Unsurprisingly, no one cares about this Rock and Roll.  Even today, you can buy carded versions for under $10.  Dealers will usually charge $20-$25.  But, these don't sell since there isn't much demand for the figure and there is enough supply.  Even the variant, purple weapons don't generate interest and will not sell for a premium unless you get really lucky as a seller.  Overall, though, the stock of carded Armor Tech figures is drying up.  20 years ago, you could have bought 40 of these guys in one week without even trying.  Now, they are fewer and farther between.  At some point, they will also dry up and be like the 1994 series.  But, as the figures are not desirable and are one of the more reviled concepts of the vintage Joe line, it's unlikely that their pricing will follow suit for the 1994 figures.  If you're a completist or just looking for something different, Armor Tech offers some diversity not often seen in the vintage line.  And, since it's also still cheap, it makes sense to take advantage of their availability before they go to the way of most of the rest of the once plentiful 90's carded Joe overstock.

1993 Armor Tech Rock and Roll, Star Brigade, Flak Viper


1993 Armor Tech Rock and Roll, Star Brigade, Flak Viper

1993 Star Brigade Rock and Roll, MOC, Armor Tech, Carded



Tuesday, January 8, 2019

1993 Robo Joe

Some figures should just never have been made.  Raptor, Big Boa, Golobulus, Windmill and other, terrible figures should have been scrapped and collectors would be better off, even if their slots for release had not been replaced.  In 1993, this infamous club of figures welcomed a new member to their pantheon of awfulness: Robo Joe.  Not only was Robo Joe a terrible idea and character, he was also created in a new articulation style that completely obliterated all the great things about G.I. Joe toys.  Collectors have strong opinions about 1993.  There are some bad toys that were released that year.  But, none better encapsulates and represents the awfulness like Robo Joe.

In 1995 and into 1996, I scoured the dregs of stores around Central Indiana and Southern Ohio in search of any and all remaining G.I. Joe figures.  But, some things were simply too much.  And, Armor Tech was the final line I just couldn't cross.  I even bought a lone Ninja Force Night Creeper just to buy something at retail when all else was gone.  But, I could never muster the moxie to stomach an Armor Tech figure.  Despite the familiar characters and useful accessories, the general design of the figures and the higher price point was just too much.  So, I left Armor Tech behind.  In fact the final vintage Joes I ever found at retail occurred in the fall of 1997 shortly after the Arizona Mills mall opened in Tempe, AZ.  A small toy shop there (it was, basically, a non-branded KB with all the same merchandise and prices) had several full pegs of Armor Tech figures hanging on the shelves.  Again, I left them behind.  I just couldn't find a way to justify figures like that.  And, just a few short weeks later, the 1997 Joes surprised me on a Toys R Us shelf and I didn't think of the Armor Tech again.  More than two decades later, I have no regrets over leaving them behind.

Robo Joe has pretty much every strike against him.  He's bright orange, but not in a fun way.  He has this black overspray that makes it look like he's wearing bad '90's workout clothes and not other paint applications.  He's a new character with no nostalgia to tread upon.  And, his gear is relatively non-descript.  However, the character of Robo Joe could have some usefulness.  Hasbro flipped the script and had a lab attack not turn Robo Joe evil, but use his experimental technology for good.  It's an old trope.  But, it could work as something in the Joe world.  Joe didn't have a lot of scientists, Cobra did.  So, a Joe scientist kept alive by his own creations could have found some use in Joe media.  He was also a natural enemy for Destro.  Had Star Brigade been more unified, you could see a science fiction story line where Destro's technology battles that of Robo Joe for supremacy in space.  It wouldn't have been for everyone.  But, it would have been more than the Oktober Guard in space mini-arc in the comics.

The upside to the Armor Tech figures is that they included helmets.  I have been a sucker for removable helmets since Lando Calrissian in Skiff Guard disguise from the Kenner Return of the Jedi line in 1983.  In this vein, Robo Joe is decent.  His black helmet covers his head well and is a cool looking design.  With a couple of paint applications, it would be downright excellent.  His golden weapons are the exact same tree as was available with the Star Brigade Roadblock figure.  Even in the mid 1990's, golden weapons didn't do much for me.  Had the weapon tree been black, there's a very small possibility I'd have bought the figure.  But, since I had the weapons in black already, it's a very, very small chance.  The figure also has a requisite spring loaded launcher.

Armor Tech died with their 1993 release.  The figures failed and were available at toy liquidator and discount stores for many years after their initial release.  The alternate construction and figure theme were abandoned in 1994 and the molds never appeared in any exclusive international releases.  This isn't a bad thing since the figs were terrible and really only have one redeeming quality: their heads.  Each of the heads featured the skill and improvements that came from 11 years of Joe design and are all well designed and sculpted.  Customizers have successfully used Armor Tech heads on standard figures for many years.  Since the heads are obscure, their appearance is unique and they help create some memorable custom interpretations of classic characters.  

Twenty five years after this figure's release, he remains worthless.  You can get MOC figures for $10 without even trying.  If you can find someone selling a carded figure to market prices, Robo Joe would probably fetch half of that.  The figure is simply worthless and he is never going to have any collector interest.  A decade ago, you could find carded Armor Tech lots all over online markets.  They would sit unsold for average prices of $5 to $7 per figure but you had to buy 4 to 6 figures at a time.  Now, though, a lot of that stock has dried up and you don't see carded Robo Joe's with the regularity that you used to.  That hasn't really driven demand, though, as the figures are still, generally, unpopular and cheap.

1993 Robo Joe, Star Brigade, Armor Tech

1993 Robo Joe, Star Brigade, Armor Tech


1993 Robo Joe, Star Brigade, Armor Tech

Monday, May 27, 2013

1993 Armor Tech Star Brigade Destro

With a decade and a half of hindsight, it is somewhat easy to second guess some of the decisions made during the final years of Joe's original retail run. How could Hasbro have possibly thought that bulkier, less articulated figures and poorly detailed figures sold at a higher price point would entice a dwindling consumer base back to the brand? It seems like such an obvious problem that there's no way a toy company at the top of its game would ever make that mistake. Yet, in 1993, there were the Armor Tech figures: a brand new addition to the Joe line that would gather retail dust for almost 5 years in some markets. But, in looking back at the toy market of the time as well as Hasbro's original intentions for this line, you can see how figures like these came to light. It is an interesting glimpse into what might have been and what, had it been fully realized, could have been the catalyst for Joe's rebirth for a newer, younger audience.

In 1995 and 1996, I used to hit my local Toys R Us store a couple of times per week in search of Star Wars figures. I'd always check the Joes, though, and it was common for them to put out a long forgotten case of figures from time to time. Usually, these were things like Shadow Ninjas, Mega-Marines or the standard Battle Corps figures. (I never saw any 1994 Star Brigade figures at retail.) However, the one staple that was always hanging on the Joe shelf was the Armor Tech figures. They simply hung there, never moving. I couldn't bring myself to buy them since they were expensive, unarticulated and their weapons were largely neon. I moved to Arizona in the fall of 1997. That Christmas, a new mall opened near my residence. Inside was a small, independent toy store. Their shelves were stocked with peg after peg of Armor Tech Joes. They had no other Joe figures, but they had all the Armor Tech anyone could ever want at the whopping price of $5.99 each. I didn't return to that store for many years, but I suspect that those figures lingered even longer than the end of 1997. Such was the failure of Armor Tech. Even with major characters, they were the final figures that most people report seeing at retail during the vintage days. I think that's a fair place for these figure in history. While it might be hard to argue the merits of Shadow Ninjas over Armor Tech, at least the Shadow Ninjas shared articulation and design with standard Joes.

Thankfully, this mold was only used for Destro and has never appeared again anywhere else in the world. None of the Armor Tech molds were picked up by other companies...even as Hasbro was shipping molds off to Brazil as fast as they could as the line ended. These figures remain an anomaly in the line. Together, they are a conversation piece. But, they will never be more than that. The parts really can't be used for much. The heads might have some value. But, the '92 Destro mold features a similar head that is already compatible with the existing line. I don't think these molds will ever see any collecting interest and it's likely that they have died a merciful death. It would be kind of fun should they ever show up in some oddball line produced in a place like India. But, they're value would be camp rather than important parts of a collection.

In the late '90's and early '00's, carded Armor Tech figures were dirt cheap. Complete MOC sets often sold for under $15. You could get individual figures as low as a dollar or two. Slowly, though, the marketplace absorbed much of the dealer and clearance overstock that caused those low prices. Now, the figures are still comparatively inexpensive, but they are not the bargain they were just a few years ago. Many collectors who spent their time finishing more interesting aspects of their collections are now to the point where the Armor Tech figures are among the last they need to complete their domestic set. As such, these days, the carded figures will go between $10-$15 depending upon the character and the demand at the time. Loose, mint and complete with filecard, figures like Destro will still run $7 or so. But, it's still MUCH easier to simply buy a carded version as you don't see high quality loose samples as often as you do carded figures. For me, though, the Armor Tech figures really only have value as requirements for a complete vintage collection. Beyond that, they are an out-dated look into a different time in the toy world. They are a testament to unfulfilled potential and unrealized dreams. As they are priced accordingly, it seems that collectors still see these figures now just as we did when they were released: as poor companions to most Joe collections.