Showing posts with label 1983. Show all posts
Showing posts with label 1983. Show all posts

Monday, June 29, 2026

Rarities - Unproduced Alternate Head 1983 Zap

One of the great laments among collectors is that the heads from the original 13 Joes were too repetitive and did not match the look of the characters from the comic.  In the Marvel series, each character had some distinctive look that allowed the reader to differentiate the characters when they appeared on the printed page.  But, the actual action figures reused parts and Hawk, Short Fuse, Steeler and Flash used the same head, Breaker, Rock and Roll and Clutch used the same head and Zap, Grunt and Grand Slam also used the same head.  Hasbro did their best to differentiate the characters by using different paint colors on the hair.  But, in the end, the figures had a sameness that simply was inferior to their comic book appearance.

It seems, though, that Hasbro had a plan to rectify this in 1983.  Originally, Hasbro planned to release a few of the swivel arm versions of the original 13 Joes with newly updated heads.  These would be unique to the figures and give the full line of 9 carded Joes all with distinct heads.  The heads got so far into the process of design that full production loose figures and even carded samples exist.  For some reason, though, Hasbro abandoned the idea.  And, the swivel arm figures kept the heads from their straight arm debut.  

Zap was one of the figures who was intended to get a new head.  Instead of the experienced Grunt head, he got a younger look that was given a Zorro mustache to give Zap real panache.  You can see the head in the photos below.

As a modern collector who was introduced to the concept of alternate heads as an adult, I don't find them all that interesting.  I think the alternate head loses something for the character.  But, a big part of that is that I'm conditioned to think of the original 13 as parts-sharing cohesion.  And, my only exposure to the alternate head is online photos.  They look weird to me because I had spent over 30 years "knowing" what a Zap figure looked like.  Once you get past that bias, you can see that the heads have merit.  While this Zap head isn't perfect.  It's an  upgrade over the repainted, grumpy old man head that he shared with Grunt and Grand Slam.  

The reality is, as a kid, the new head would have been enough for me to want the figure again.  I'd have noticed the difference and annoyingly explained to my mom that the figures were different and I needed another Zap.  So, the ploy would have worked.  (And, we had very few swivel arm versions of original 13 characters.)  I'm not sure if it would have scaled to masses of other kids.  But, the sheer volume of Joe toys sold really make you wonder why these heads weren't used.  

Hasbro spent all the money to develop them and get them to full production status.  These aren't hand painted samples.  So, all the expense had been absorbed by the line.  And, some 1983 figures were still in production as late as 1985.  Hasbro could easily have sold them in high enough volume to recoup the costs.  Imagine the "Original Adventure Team" mail away.  I ignored it as it was figures I already had.  But, think about it with a marketing caption of "All new heads!".  I'd have saved up my money and sent away for it.  Just think if the Palitoy, Takara or, even Funskool versions of these figures had featured the alternate heads.  Hasbro had plenty of opportunity to recoup the costs.  Maybe the logistics were just too much to match up the new heads with the pre-existing bodies.  But, it seems that these heads not seeing full production runs was a matter of choice rather than opportunity.

_____Update_____

Some good info on one of the comments that indicates these were planned for a 1984 release.  The card forts (specifically on the swivel arm battle grip logo) indicate the cards were 1984's.  Which, really raises the possibility that, had these been released, it would have been a shorter 1984 run and swivel arm figures would exist with both heads.  That does, though, cement the fact that, had these been released, they'd command a premium over the original head.


1983 Zap with Alternate, Unproduced Head

1983 Zap with Alternate, Unproduced Head






















Since this figure's original discovery, many more have surfaced.  There are loose and carded versions out there.  Like most rarities, once one of them is finally revealed, many others come out of the woodwork.  It's like people keep  them hidden to prevent anyone from knowing about the item.  But, once it gets out, everyone pulls theirs out of hiding so they can get the street cred of owing the rare piece.  It's dumb.  But, that's how the Joe world has always worked.

Seeing items like this makes me think of how the Joe world would have changed had these been released.  For many of the earliest years, collectors often considered straight arms and swivel arms of the original 13 interchangeable.  Had these heads been used, that would not have been the case.  Would it have made the original heads or the new heads the more desirable piece?  I suspect the new heads would have made many of the swivel arm figures more desirable for kids.  Which would have translated to greater collector interest as they became adults.

Since many of the original 13 swivel arm figures are already expensive, I don't know if having new heads would have driven the prices higher.  It would have, though, lead to thousands of ancient message board posts from someone who had a "rare variant" of a swivel Zap with the straight arm head.  Those would have been insufferable.  But, the heads would have been a net positive for the line.  It's a shame they didn't happen and no one's gotten the full story as to why they were abandoned when they were so close to production.

1983 Zap with Alternate, Unproduced Head


Friday, June 26, 2026

Rarities - Nilco Snake Eyes

Funskool make G.I. Joe figures for various markets.  The Russian figures were released on Funskool cards but with Russian language on the filecards.  In Egypt, though, Funskool manufactured the figures and sold them under the Nilco brand.

The Nilco figures seem to have been an early Funskool endeavor, likely in the early 1990's.  The figures are all early Funskool releases and were manufactured in India.  They were sold in Egypt.  Though, I've heard reports they were available in South Africa, too.  But, I have never confirmed that.  The variants don't appear to be any different from what you see on Funskool packaging.  Though, there are some parts combos that appear on Nilco figures.  In those cases, though, it's just likely we haven't found the corresponding Funskool production run to match up on the parts.  

Nilco Joes occupied a vaulted place among foreign collectibles in the early days of online collecting.  Slowly, though, they fell out of favor.  Mostly, this was due to the fact that the Funskool versions of the figures were desirable enough that no one really went out of their way to seek out Nilco versions instead of the Funskool.  Through the 2000's, everything Funskool went through a bit of doldrums as the brand was considered low quality and common.  As we went into the 2010's, though, the rarer Funskool items started to get popular and pricey.  Nilco followed suit.  Collectors realized the rarity of the carded figures.  Collecting them was still a niche part of the community.  But, it was, and remains, a high dollar niche reserved for those with ample means to acquire pieces when they appear. 


Nilco Snake Eyes, Funskool, Egypt

Nilco Snake Eyes, Funskool, Egypt



Friday, April 24, 2026

The Rankings - 1983 Original 13

Everybody loves rankings, right?  There's no better way to start a pointless argument than to rank items that hold unique, special places to each collector.  Once upon a time, I tried to write up a completely objective ranking of the original 13 Joe figures.  But, even with the stated goal of erasing childhood nostalgia from the equation, the list was pretty much my personal favorites with a few guys bumped up a spot or two.  So, why bother with any of that pretext?  Instead, I'm going with a straight ranking of my favorite figures: starting with the original 13.  I'm only using swivel arm versions as I don't collect straight arms.  And, I'll do the "new" 1983 figures some other time.  I'm not sure I'll get to every year because I'll get bored of it long before I would ever endeavor to slog through all the 1993 releases.  But, I'm going to start with the year that's sure to elicit some opinions.  

The thing is, there are no wrong opinions about these figures.  If Short Fuse holds dear, core memories for you, that's a story worth telling in the comments.  The point of this isn't to challenge your beliefs.  Instead, it's to memorialize mine and prompt a modicum of discussion.  So, on with the show....

#13 - Short Fuse

I just can't get into Short Fuse.  He was never a player in my collection.  He didn't have much of a characterization in the comic other than being an annoying hot head.  And, his weapon wasn't conducive to childhood play.  But, really, he's kind of boring.  His chests harness isn't the greatest design.  But, he's also in a green that's similar to other figures.  So, you don't really feel like you're getting anything special with this figure.  Zap is a better use of the mold.  Hawk is a better use of the head.  I know we had one when I was a kid.  But, mostly, I remember him from the fact that I noticed his mortar mold changed and it was also knocked off by, I think, Galoob for some of their action figure lines.  That's not much of a legacy.

1983 Short Fuse, Clutch

#12 - Grunt

I'm not a Grunt fan.  Never have been.  I've always found him to be boring.  To be fair, I missed the silver knife on his chest...a feature that captivated me when we got a Tan Grunt in 1983.  But, I still see this guy as just a basic infantryman.  His M-16 never clicked with me, either.  It broke thumbs in 1982.  I did love his backpack.  I gave it to Clutch so I didn't waste it on Grunt.  There's not much too him and he lacks the skills to really set himself apart from his more specialized team mates.  At some point in late 1982 or early 1983, we buried a bunch of Joes behind some bricks that lined the stairs up the hill in our front yard.  I remember pulling a well worn Grunt and Stalker out of the space a few years later.  That's about the extent of his use.  He and Short Fuse remain my least used figures of the original series of Joes.

1983 Grunt, 1997 Snake Eyes, 1984 Slugger

#11 - Hawk

Let's face two facts.  Visually, Grunt is a better figure than Hawk.  And, the debut figure of Joe's leader kind of sucks.  But, I give Hawk the edge over Grunt due to the silver trim dominating the figure.  It gives him a more commanding presence.  And, the over abundance of silver does give Hawk a defining look.  There's not much else going on here, though.  So, he ranks pretty low.  I snapped the thumb of my 1982 Hawk when I tried to give him a Battle Gear M-16.  After that, the character disappeared until the amazing 1986 upgrade came around.  Hawk looks good.  But, if I want to use Hawk, I'll almost never choose this figure.

1983 Hawk, 1982 MMS, Stalker

#10 - Grand Slam

Grand Slam and Flash  share the same mold.  The darker green on Grand Slam is a definite downgrade over the brighter green that Flash uses.  As a kid, we only had a straight arm Grand Slam.  The Silver Pads version was my Grand Slam.  I used him as a derivative of Flash, though.  The lack of accessories drops Grand Slam down a bit.  But, this figure does get a lot more use from me now.  Mostly, that's due to the fact that Grand Slam has remained pretty obscure over the years.  And, he's a guy who holds a certain, undeserved reputation for being rarer than other figures.  This is a function of the Silver Pads version.  But, photos with this original Grand Slam tend to do well since people don't see him all that often.  I definitely use this guy more than this low ranking would suggest.

1982, 1983 Grand Slam, HAL, Snake Eyes, Original 13

#09 - Breaker

Breaker was my first Joe.  It pains me to rank him this low.  But, Breaker kind of marks a point in the line where every figure from here on out is pretty strong.  I ended up ranking him lower because there's not a lot of paint on him and he lacks a firearm.  That's made up for by his strong accessories, though.  His communications headset might be my favorite single accessory from the original 13.  And, it was a staple of my Joe world: even long after Breaker had fallen apart.  He's a mainstay in my HQ: helming the computer console.  And, I even use him as the second passenger in the VAMP.  Breaker remains a nostalgic favorite.  And, his low rank is just indicative of how strong the first wave of Joes was.

1982, 1983, Breaker, RAM, Original 13

#08 - Snake Eyes

Yeah, I get it.  The "all black" was a design choice.  But, it's also limiting on this figure.  And, the 1997 and later repaints that added just one or two paint applications showed that just a little bit of color would break this guy up and make for a better figure.  But, Snake Eyes also features some unique parts.  The bomb on his leg is a feature that's really ignored and speaks to the figure's intentions of being a commando instead of a super human ninja.  His gear was also pretty strong.  The Uzi is synonymous with Snake Eyes and remains a mainstay of the character to this day.  There is something about the all black appearance of the original design that is lost when you paint up some details.  But, were this figure not super popular and somewhat expensive, he'd have little reason to be used over the later repaints of this mold.

1982, 1983, Snake Eyes, Original 13

#07 - Zap

My youngest brother got a Zap when he went to visit my grandparents in early 1983.  Before the figure came home, both Zap's thumbs were broken.  So, Zap wasn't a part of our childhood collection.  But, he's a figure whose importance grew as an adult collector.  Very early on in my collecting journey, I got obsessed over Zap.  So, he was among the only early figures I sought out to add to my collection in 1999-2000.  He didn't disappoint.  His unique color and strong gear add up to a fun figure.  Were mine not suffering from a snapped o-ring and stuck back screw, I'd use him in photos much more often.  No later homage to this original Zap was able to live up to this original version. (Though, the Super Sonic Fighters Zap is among the better character upgrades Hasbro ever did.)  The swivel arm version remains expensive due to the ubiquity of snapped thumbs.  But, he's worth having around.

1982, 1983, Zap, VAMP, Outlaw, 2017, Red Laser Army, Joseph Colton, Rock and Roll

#06 - Steeler

If you were missing just one of the original 13 figures back in 1982 and 1983, it was probably Steeler.  Being the driver of the line's most expensive vehicle meant he was often absent from otherwise complete collections.  Steeler features a unique chest piece.  That alone makes him useful.  But, he's also a great match for the Mauler and Slugger, giving him some versatility among later vehicles that was often lacking from his contemporaries.  His binocular helmet attachment was neat and gave him more visual distinction.  And, he even included an Uzi, something also unique to him as a vehicle driver.  I use Steeler more than most of the other original 13 figures.  Though, that's also because I have a spare that's easily accessible.  But, he's deserving of his spot.

1982, 1983, Steeler, 2017 Black Major Steel Brigade

#05 - Scarlett

Scarlett's a tough one.  From a sheer design standpoint, she might be the second best figure in the original lineup.  Her sculpt is amazingly detailed.  And, that's often glossed over.  Her unique color really stood out among the sea of Green that was the original wave.  And, it allowed her to evolve with the line and remain complementary with figures that were released years later.  It's tough to find a Scarlett that hasn't discolored.  And, that really limits her.  And, the 2003 repaint of this mold was better.  Even the 1997 is strong, though, it's very different from the 1982 coloring.  So, her lower ranking here is a function of those later figures being more interesting than the first design.

1982, 1983, Scarlett, 1984, Spirit Iron Knife, Clutch


#04 - Clutch

Clutch was my favorite Joe right from the get go.  His unique chest with the holstered pistol was a drawing point.  I gave him a visor, Stalker's gun and Grunt's backpack to make him the most badass fighter the Joes would ever see.  Years later, even a straight arm Clutch retained relevance in my collection because he was so well done.  He's at home when he's behind the wheel of any early Joe vehicle.  And, you can use him sans vehicle as well.  I still refer to this head sculpt as the "Clutch" head as I feel he owned the design the best and made it his own.

1982, 1983, Clutch, Flash, Dragonfly, Wild Bill

#03 - Stalker

Stalker stands out due to his cammo pattern.  It was a unique look among the original figures.  And, it gave him depth beyond the reuse of the standard grenade and knife torso.  His head also featured a sculpted head covering with his green beret.  It made the figure a quick favorite.  The prominence of the character in the comic helped hold him over and made Stalker among the more popular characters in the line.  Stalker had a ton of great character updates.  (I'll maintain the '89 Stalker is one of the best updates any character ever got.)  But, none of them treaded over this original version.  Even today, an original Stalker can intermingle with figures from all years and not look out of place.  I wish the Comic Pack versions had been better.  But, we have the 1997 figure, which might be even better than the 1983.  Any way you look at it, though, the combo of figure and character puts Stalker near the top.

1982, 1983, Stalker, Scarlett, JUMP, jet Pack

#02 - Flash

Flash is the best designed figure of the original 13.  He features a nice shade of green on his base layer.  He is then accentuated by a brilliant red chest, leg and arm pads.  These give him a startling appearance among his peers.  Were that not enough, though, the entirety of the red is outlined by a silver trim.  All of these colors carry over to his back, too.  In short, the sculpting was miles ahead of what other toy lines were doing.  And, then, Hasbro gave us the real kicker: his accessories.  Flash got the standard helmet.  But, you really get the impression that the standard clear visor was actually designed for Flash first and then ported to other figures.  His backpack is an intricate mess of technology.  And, it all culminates in a laser rifle that can plug into the pack.  The combo of sculpting, color and gear makes Flash tough to beat.  In fact, he should be number 1.  But, he's beat out for one simple reason that you'll see next.

1982, 1983 Flash, 1984, Mutt, 2002, Night Rhino

#01 - Rock and Roll

Rock and Roll isn't the best figure among the original 13.  But, he's the one I use the most.  Part of it is that his simplicity works for his specialty.  But, he also features a unique torso and an amazing weapon.  I happen like the character, too.  I remember Rock and Roll as the crazed madman from "Hot Potato" in the first issue of the comic.  But, he later became a bit more mellow.  And, this made him interesting.  He was supposed to be "replaced" by Roadblock.  But, he stayed on the team and remained an integral part of the story until the very end.  The gold bullets really make Rock and Roll stand out.  And, it gives him more bulk, even if he's the same size as the rest of his friends.  I use this figure constantly.  I bought a spare just so I could use him more often.  It happened to the mail away version, which was a nice surprise.  (Things like that used to happen all the time.)  So, Rock and Roll gets my top spot just because he's a guy who resonates with me and gets used all the time.  It's no more complicated than that.

1982, 1983, Rock and Roll, Grand Slam, HAL, Heavy Artillery Laser, TNT, Plastirama, Argentina, Blowtorch


So, there you have it.  That's my ranking of the first 13 G.I. Joe figures.  What are you thoughts?  The great theme of the Joe line is that was designed to appeal to every kid.  So, different parts grabbed then attention of different kids as the time.  I have plans to continue this series.  It won't be chronological.  But, you'll see them pop up and we can discuss some of the different years and how the figures stack up.

Friday, April 10, 2026

1983 Snake Eyes - Around the Web

It's tough to find things to say about the 1983 Snake Eyes that haven't already been said hundreds of times.  He's the most iconic member of the original 13.  And, he was one of the most distinctive action figures released during his heyday.  Hasbro released at least half a dozen repaints of this mold.  And, every iteration of Joe since the vintage line has had a Snake Eyes figure based on this original appearance.  Factory custom makers have exploited the mold for dozens of different homages.  And, there are foreign variants from Europe, South America and India.

There's more content on this figure out there than is listed below.  But, I just went with some of my favorites from recent years.  It's tough to imagine that a the majority of the photos of figures like this Snake Eyes are lost to internet history.  But, there's enough left to enjoy if you like this look for the character.  So, check out the links below and let the creators know you stopped by.

1983 Snake Eyes Profile

Red Backed Snake Eyes

1983 Snake Eyes by DreadnokDread

1983 Snake Eyes by mikesjoetography

1983 Snake Eyes by 00zxcvb

1983 Snake Eyes be Relinqueshed1979

1983 Snake Eyes by yojoe_collectibles

1983 Snake Eyes by incrediblebulk

1983 Snake Eyes by DreadnokDread

1983 Snake Eyes by still_a_big_kid

1983 Snake Eyes by darkstar_vintage


1983 Snake Eyes, Rock and Roll, VAMP,

1983 Snake Eyes


1983 Snake Eyes, 2021 Black Major Viper Pilot, Cobra Trooper

1983 Snake Eyes, 1985 Tollbooth


1983 Snake Eyes, Steeler

1983 Snake Eyes, Rock and Roll, European Exclusive Mutt


Friday, April 3, 2026

1983 Dragonfly - Around The Web

It's tough to beat the Dragonfly.  It's a drastically superior toy to the over-rated Skystriker.  And, even after 11 years of additional releases, the Dragonfly held up and remained a necessary element of any collection.  It both displays well and doesn't take up a ton of space.  It has a lot of details and features that give it depth that makes it visually interesting.  And, it works perfectly with the figures from that era.

There's plenty  of content on the Dragonfly out there.  So, stop by all the links below and check it out.

1983 Dragonfly Profile

1983 Dragonfly by cyko_9

1983 Dragonfly by cobra_florence

1983 Dragonfly by jonita_rodriguin

1983 Dragonfly by darkstar_vintage

1983 Dragonfly by gen_liederkranz

1983 Dragonfly by thedustinmccoy

1983 Dragonfly by codename.steve

1983 Dragonfly by still_a_big_kid

1983 Dragonfly by littlegreenmentoyz

1983 Dragonfly by Evilface

2023 Pilot Scarlett, Haslab, Skystriker, Funskool Flint, 1998 Ace, TRU EXclusive, 1983 Dragonfly


Monday, February 23, 2026

1983 Clutch

It's really difficult to comprehend just how innovative the original Joe line was as a retail product.  It's not just the quality of the toys that stands out.  But, the manner in which the design team packaged and priced the toys was nothing short of novel.  One of the most compelling innovations was the inclusion of exclusive vehicle drivers in their vehicles.  I'm not sure if G.I. Joe was the first brand to do such a thing.  But, Kenner had not done it for Star Wars...instead opting to sell all figures individually.  Hasbro, though, created a slew of exclusive figures to operate their vehicles.  And, if you wanted Hawk, Grand Slam, Steeler or Clutch, you had to buy a vehicle to get them.  While the figures shared parts with carded figures it was Steeler and Clutch who featured original chest pieces that were not available anywhere other than on the vehicle drivers.

My affinity for Clutch began on the very first day that I saw a G.I. Joe figure in hand.  It was my younger brother's birthday in October of 1982.  On that day, he got an amazing amount of figures and vehicles...including some doubles.  On that day, I learned that Joe gear was compatible across figures.  And, very quickly, I took Grunt's backpack, Stalker's gun and a visor from, probably, Grand Slam and gave it all to Clutch.  I now had the ultimate figure.  I used this supercharged Clutch as my go-to figure for several weeks.  Finally, at Christmas, I opened my very own VAMP that was under the tree and I had a Clutch to call my own.  

That figure, though, didn't last too long.  Not because of breakage.  But, because Return of the Jedi toys appeared in the spring of 1983.  Joe was dropped in favor of my long running Star War obsession.  In July of 1983, though, I discovered the new addition of swivel arm battle grip.  This opened a whole new world to me.  And, with that one little change, Star Wars was forever second fiddle to Joe in our house.  But, this also meant that any straight armed Joes were relegated to a junk box.  But, this didn't really hold true for Clutch.  Since he was a vehicle driver, I could still make him work as the driver of the VAMP.  So, he was the only straight arm to remain viable.  In fact, he still got use as late as 1987 as my childhood Joe days ended.  

One thing I didn't have, though, was a swivel arm Clutch.  If you read my first write up on this guy from January of 2000, I note that I still didn't have a swivel arm Clutch.  In all my acquisitions of the late 1990's, a swivel Clutch was never among the scores of other original 13 figures I acquired.  It was not until 2004 that one came my way.  At the time, I had joined a start up company.  There were just two of us.  We were squatting in some office space of my boss's old colleague.  As part of our agreement, I'd help out their IT guy with some issues.  He was my age and we shared many interests.  He had a Star Wars figure in his office and it opened up conversations about toys we still had.  One day, he brought in a bag full of G.I. Joe figures and playsets.  He wanted to raise a bit of cash.  So, I sold most of them for him on JoeCustoms.com.  In this baggie was a near perfect swivel arm Clutch.  I told him I was interested in it and would buy it from him.  He set it aside as I awaited some money from items I was also selling.  When, the money for his items arrived, though, he gifted me the Clutch for helping him sell the other parts.  It is the very Clutch you see in the photos below and the only one I still own today.  

When I examine why G.I. Joe toys matter so much to me, it is stories like this stand out.  The toys are a pneumonic device for me to recall events of my life.  I have great recall from my childhood.  A big part of that is because I'm able to associate memories with Joe toys.  For other people, it may be music, TV or other pop culture influences that remind them of bygone days.  For me, it's G.I. Joe toys.  Those memories also extend into my adulthood.  I don't remember sitting in that hot server room with a wire storage rack on the back wall because the networking error of the day was so compelling.  I remember it because my friend and I would talk about old toys, cartoons and comic books.  I used to get Amazon deliveries at the office.  (Amazon sold inventory for Toys R Us, back then.)  With each box, we'd look at the items and recall childhood memories from the various repainted figures.  That was over 20 years ago.  But, the memories are vivid because of their association with Joe and Star Wars.

Among my childhood friend group, Clutch was the most memorable character.  I have a friend who can still recite the final stanza of Clutch's filecard.  It was that impactful.  Clutch's popularity was a function of him being the driver of the most popular and coolest vehicle from 1982, the most distinctive figure and a really fun character from the comic.  Clutch is also the closest of the vintage figures to the iconic "G.I. Joe" from the '60's.  The bearded head was an obvious homage to the guy who started it all.  But, Clutch's black hair really cemented the tribute to the line's origins.

Aside from his uniquely sculpted torso, Clutch also features some extra color on his chest.  7 of the original 13 figures featured three colors on their torso.  Clutch was one.  Aside from the black holster and green base, Clutch also has brown padding near his shoulders and protecting the zipper on his jacket.  It adds a nice layer of depth to Clutch's appearance and helps him stand out from his peers.  The color also accentuates Clutch's collar.  Most of the original Joes were wearing slight turtlenecks.  Clutch appears to be wearing a hoodie: just without the hood on the back.  It raises up to and you can see it protecting his neck since the VAMP doesn't have a windshield.  

Clutch is criminally underutilized.  He and Steeler feature the least used chest pieces of the original 13 figures.  Clutch was released in his original form in 1982 with the swivel arm update coming in 1983.  While he was originally only packaged with the VAMP, Clutch would become a mail away in later years.  Hasbro repainted him in tan as the driver of the VAMP Mark II in 1984. And, then, the mold was done as far as Hasbro was concerned.  While the VAMP travelled all over the world for exclusive uses in Europe, Japan, Mexico, Brazil and India, Clutch didn't really travel with it.  A Tan Clutch was included with the Takara VAMP.  But, there was no exclusive Clutch to accompany the South American or European VAMP releases.  In the 1990's, Clutch did appear in India, though.  He is one of the most obscure figures to get a full Funskool release.  But, he and Hawk are also the only Funskool characters to be exclusive to vehicle releases.  (All other Funskool vehicle drivers were random figures inserted into the box and not meant to be specific to their vehicle.)  There are tons of Funskool Clutch variants.  Some are great and others are pretty close to the Hasbro figure.  Clutch didn't appear after his early Funskool years, though.

This left Clutch as a forgotten mold.  And, as I'd argue that his chest piece was the best of the original figures, that seemed a shame.  For years, customizers used Clutch's chest to great effect on original designs for both Joes and Cobras.  It was not until 2018, though, that Clutch's chest would finally reappear.  Red Laser Army recreated the piece and used it on a variety of figures.  In some ways, the uses didn't create great figures.  But, in other ways, we finally got some variety that showed the piece's potential.  What we didn't get, though, was a Clutch to match all the various VAMP colors that are available.  You could have credibly created half a dozen Clutch repaints before even stealing his chest for other characters.  (Like a repainted General using his torso to match up with Hawk's appearance in G.I. Joe #16.)  Not getting a Clutch is an omission that couldn't get corrected as Red Laser lost the molds after the 2018 series and wasn't able to continue his work. 

As original 13 figures go, Clutch is surprisingly affordable.  High quality loose figures can be had for under $15.  And, mint and complete with filecard figures sell for around $25.  Clutch not having a visor or exclusive weapon really helps keep the price down.  And, the ubiquity of the figure shows just how many VAMPs Hasbro produced in the line's infancy.  The production numbers that show the volume of vehicles versus carded figures for at least the 1982 line is out there, somewhere.  It would be interesting to see how Clutch's production numbers compare to, say, Stalker or Scarlett.  But, for a major character who didn't get an iconic sculpting upgrade for a decade, it's surprising to see Clutch remain an acquirable piece for any collection.  

1983 Clutch, 1984 Roadblock, 2004 VAMP, Toys R Us Exclusive, 2023 Mickey Mouse Cobra Commander, Hasbro Pulse


1983 Clutch, VAMP, Flash, Original 13

















1983 Clutch, VAMP, 1994 Mexican Lobotomaxx, Lunartix Alien, Survival Girl, Outback


1983 Clutch, 1982 VAMP, 1987 Starduster, Steel Brigade, Mail Away


Saturday, September 13, 2025

1983 Flash - Random Photos of the Day

I've been working on something about the original 13 figures for a month or so.  I'm about 80% done.  But, that last 20% is turning into a slog.  Hopefully, I'll work through it in the next week or two.  Until then, I'm going with some random photos of the most elaborate original 13 figure: Flash.  He features amazing colors, great accessories and a complex mold.  He's the best designed of all the original figures and the most complete overall release.  He looks great in photos and can be used in a variety of settings.  So, check out some Flash pictures until I get some inspiration to work through an extended period of writer's block.

1983 Flash, Laser Rifle Trooper, Original 13, General Hawk, MMS, Stalker

1983 Flash, Laser Rifle Trooper, Original 13, Ace, Dragonfly


1983 Flash, Laser Rifle Trooper, Original 13, Grand Slam, JUMP, Jet Pack, Short Fuse

1983 Flash, Laser Rifle Trooper, Original 13, General Hawk, MMS

1983 Flash, Laser Rifle Trooper, Original 13, 2022 Duke, Hasbro Pulse

1983 Flash, Laser Rifle Trooper, Original 13, Stalker


Friday, July 18, 2025

1983 Doc - Around The Web

Doc is one of those figures who is really good, especially for his purpose.  For the life of me, though, I can't ever come up with something interesting to say about him.  Maybe it's because he's kind of bland.  But, that banality works in Doc's favor since he's supposed to be a doctor.  His gear is awesome and his stretcher was always an important part of my childhood play.  At least lots of other people have been able to use him to great effect.  So, check out the 1983 Doc content that's out there.  

1983 Doc Profile

Doc by thedustinmccoy

Doc by steelbrigade

Doc by thedragonfortress

Doc by specialmissionforce

Doc by steelbrigade














1983 Doc, Snake Eyes, Airborne, 2000 Locust


Tuesday, June 10, 2025

Rarities - Mail Away 1983 Grand Slam, Hawk and Clutch

In the summer of 2001, a random seller posted a few bagged 1983 G.I. Joe figures who were packed with redback filecards.  They had a small stock of them.  They were offered at $5 and bought out instantly.  I managed to get a Clutch and Hawk, but missed out on the Grand Slam.  The seller said they had more.  But, due to the quick sell out, decided to do more research on the value of the items.  Within a few weeks, some additional bagged figures appeared.  They were higher priced, though still offered for sums that seem ridiculously cheap these days.  Some collectors bought a few.  But, mostly they sat around as the collecting world wasn't really interested in them.

Over the years, the supply of the figures never really dried up.  You could always find them.  But, there were never enough to really drop prices too far.  For a very long time, you could get the bagged versions for about the same price as a loose, mint and complete figure of the same character.  Grand Slam was usually higher priced, though, as he included the filecard from the Silver Pads Grand Slam.  And, in those early days, many collectors didn't make a distinction between the redback versions of filecards or those cut from a box.  

The reason for this is that a ton of overstock of these figures have been found.  You'll even see a "barn" find where entire cases of the figures were discovered and put into the collecting community.  During the years close to the finds, the figures would get cheap.  Now, they have gotten more expensive.  While there are plenty of them out there, they are still more scarce than standard loose figures.  And, many collectors in the early days simply opened the bags up because it was a cheaper option to get high quality vehicle drivers.

The most interesting aspect of the figures is that you get a red Grand Slam with a Silver Pads Grand Slam filecard.  The photo for the Silver Pads figure was all new and created as a JUMP exclusive when the figure was added in 1983.  So, it's not like they destroyed the original artwork.  So, the appearance of the Silver Pads art is weird.  But, it's likely that Hasbro had it more ready to go since it was newer.  As collectability goes, this filecard is the most noteworthy just because it has the juxtaposition of figure and artwork.

The reality is that these three figures are not rare.  There are tons of them out there due to the various finds over the years.  People still pay premiums for them.  But, usually, the prices for these three figures remain far below bagged samples of other 1983 mail away and catalog figures.  So, at least there's no inequity there.  Once upon a time, it was easier and about the same price to simply buy one of these bagged figures and open it to get a mint and complete with filecard figure of the three included in the set.  That's no longer the case.  

1983 Hawk, Grand Slam, Clutch, Red Back Filecard, Mail Away

1983 Hawk, Grand Slam, Clutch, Red Back Filecard, Mail Away
1983 Hawk, Grand Slam, Clutch, Red Back Filecard, Mail Away

1983 Hawk, Grand Slam, Clutch, Red Back Filecard, Mail Away




Friday, February 7, 2025

1983 Hawk - Around The Web

It's been a sparse month of profiles, so far.  Last week, my dog ate a bunch of accessories.  This week, the other dog got sprayed by a skunk.  I spent two full days getting the stink out of the house.  So, I'm digging deep into the reserves for something that's ready enough to keep the content flowing.  

Here's some 1983 Hawk content from around the web.  This figure is surprisingly popular and appears way more than I would have thought.  In fact, he's easier to find than many of the other original 13 Joe figures.  There's some good stuff here.  So, check the links and let the creators know you appreciate their work.


















1983 Hawk, MMS, Stalker, General Hawk


Saturday, June 15, 2024

Rarities - The 2023 Unproduced Lot - Mickey Mouse Cobra Trooper and Officer

In late 2023, a random Ebay lot appeared.  In it were loose versions of the unproduced alternate head Zap, Short Fuse and Breaker figures.  The figures had been played with.  But, the molds matched the known, existing samples of those three figures.  Also in the lot, though, were two other figures that had never before appeared publically: an alternate logo Cobra Trooper and Cobra Officer.

These figures feature the "Mickey Mouse" Cobra logo that appeared on  the early run Mickey Mouse Cobra Commander figure.  Up until this point, these logos had never been seen on either a Trooper or an Officer (in public).  And, the collecting community quickly went into overdrive to authenticate the figures.  

It certainly helped that the figures were found along with loose samples of the alternate head 1983 figures.  That gave them a  provenance boost since there were other items in similar condition that indicated a pre-production find.  And, those other items featured mold changes rather than the more easily faked paint differences.  The fact that the items had play wear meant that the original owner had no idea that they had anything special.

At the end  of the day, these figures aren't all that interesting.  We've seen the logo before.  And, the figure molds are the same as production releases.  Seeing the two together is notable when you put together a timeline of the design process.  The Mickey Mouse Cobra Commander, though, already gave us that information.  But, really, the Mickey Mouse Cobra logo sucks.  The logo that they went with for production is drastically superior.  So, Hasbro made the right choice with the change.  But, seeing production figures like these tells you how close this logo was to being the definitive symbol of everyone's favorite evil terrorist organization.  

The value on these figures is likely in the thousands of dollars.  Even if more of them appear (as happened with the alternate head 1983 figures after the first samples were discovered), it won't be enough to sate the high dollar demand.  Items like this don't appear all that often.  And, it's been a while since legit pre-production variants had been found on vintage Joe items.  

The fact that things like this still exist speak to the sheer volume of product that the Joe line encompasses and the fact that many people who had access to these items may not have really cared, or even noticed, that they had  something materially different from the full production items in  their possession.  It's great that there are still  finds to be made out in the world.  But, they are far more likely to be made by professional resellers who buy out old toy designer's closets and basement than actual collectors.  

Which means items like this will remain the domain  of well heeled collectors.  We can just hope that the original sales of the items continue to be in public forums so that the items in question don't get to just disappear into private collections with no documentation of their existence.  (Like the pre-existing samples of these did.  Yeah, other copies of these exist and are kept hidden for...reasons.)  So, at least we now know these figures exist: even if they aren't all that cool.

1982 Cobra Officer, Cobra Trooper, Mickey Mouse, Unproduced


Friday, November 10, 2023

1983 Hiss Tank - Around The Web

The Hiss Tank is the single most iconic Cobra ground vehicle.  It is a staple of every collection and is the perfect combo of being a toy and a collectible.  It's been released time and time again.  So, everyone has a shot at it.  Not much else to say other than to check out all the great content that features it.

1983 Hiss Tank Profile

Hiss Tank Diorama

1983 Hiss Tank by steelbrigade