Showing posts with label 2008. Show all posts
Showing posts with label 2008. Show all posts

Saturday, February 20, 2021

2008 Headhunter BAT - Around The Web

The 2008 convention set is one that promised a lot but delivered a little.  The Headhunter Stormtroopers were pretty bad.  The Headhunters were weird colors.  And, the BATs had some issues.  For many years afterwards, all of these figures were cheap.  You could get BATs for about original cost for quite a while.  Now, though, some of the stink of the set has dissolved and you see figures from it commanding a premium, again.  This Headhunter BAT has nice colors, perfect gear and matches up quite well with just about any faction you desire.  There's not a ton of content on him out there.  But, here's what I could find.

2008 Headhunter BAT Profile







2008 Convention Exclusive Headhunter BAT, Battle Android Trooper, Metal Hawk, Power Commandoes, Lucky Bell





Friday, September 6, 2019

2008 Cobra Hostile Environment Trooper By Past Nastification

Included as part of the Extreme Conditions:  Desert Assault Squad set, the Cobra Hostile Environment Trooper took the Flash/Grand Slam body and topped it with the Cobra Officer Gas Mask helmet.  The helmet appears to be a reworking of the ARAH head of the Comic Pack set, which was turned into a removable helmet.  It was also released in Cobra Blue for use as the Cobra Air Trooper.   

At a first glance, this is a great figure.  The helmet alone pretty much would make any figure look great.

The color set used for this figure are perfect for a Cobra trooper.  A creamy tan for the uniform, with black boots and gloves, plus brown padding (in some indoor light the padding looks more burgundy- or maybe I just really really want it to). 

But at second glance reveals problems.  In 2008, when almost everyone was going crazy for the new 25A body style, its flaws were overlooked.  Those hands.  Those teeny tiny hands manage to screw up the proportions for the rest of the figure.  And then there’s the upper torso articulation point.  I’ve never liked these, but I can live with them when they’re hidden.  This body is frustrating because had the chest padding been removable, like many of the other webgear sets of the time, the upper torso articulation point would be largely hidden.   As it is, a streak of tan slices through the chest padding.  It’s visually disruptive.

But the bigger problem is that this is a Grand Slam/Flash body.  Color it however you like and top it with that amazing helmet… it’s still a Grand Slam/Flash body, which means it looks like Grand Slam or Flash.  Much too iconic to identify as a Cobra trooper, especially when kept complete.  Maybe mixing in different arms or legs would have offset the source body.  There were several 25A bodies that would have been passable without looking like Grand Slam/Flash clones at this point in the line. 

A silver Cobra biohazard logo is printed on the upper portion of the chest pad, but as good as it is, it can’t compete with the very intricate grid pattern already sculpted onto the padding.  The logo gets lost.  Despite its precision, it looks like a glop of silver.

As far as being biohazard-ready, this outfit doesn’t look like the highest level personal protective gear outfit.  It’s the “get you by until the Toxo-Vipers arrive” level.  For Cobra, this feels about right, so it’s okay.   

The head (under the helmet) is the 25A Cobra Trooper head, with tan hair painted on what was originally a bald scalp.  I don’t really have an issue with this because some people keep their heads nearly shaved, but other collectors find it a sticking point.  It probably should bother me, it just doesn’t.     

In addition to the helmet, the Cobra Hostile Environment Trooper comes with a Demro Wasp rifle (Beachhead’s rifle), a standard Cobra helmet, and Barbecue’s backpack w/hose and nozzle (this was before a modern era Airtight had been created, so his gear didn’t exist to utilize).

The fantastic helmet isn’t quite enough to make this a fantastic figure.     


2008, Past Nastification, Cobra Hostile Environment Trooper, 25th Anniversary,

2008, Past Nastification, Cobra Hostile Environment Trooper, 25th Anniversary,

2008, Past Nastification, Cobra Hostile Environment Trooper, 25th Anniversary,

Thursday, July 25, 2019

2008 Headhunter Guard - Around the Web

Supposedly, lots of vintage Joe molds were lost.  Oddly, though, when someone went looking for them, tons of molds suddenly popped up.  Such was the case in 2008 when the Headhunter Stormtrooper, Gristle and the original Headhunter figures all appeared in the convention set.  It was a long awaited return for these figures.  The colors, though, weren't perfect.  Arsenic seemed cool.  But, it had some issues and didn't translate well on the Headhunter Stormtrooper figure.  The Headhunter Guard, though, was OK and was a nice complement to the original Headhunter figures.  There's not a lot of content on the figure out there.  But, here's the best of the Headhunter Guard from around the web.

2008 Headhunter Guard Profile

Headhunter Guard (And Awesome Custom Rage!) By Dreadnok Dread

Headhunter Guard at Half The Battle

2008 Convention Set Review at General's Joes

Headhunter Guard by Magoage

Headhunter Guard by Dreadnok Dread




Saturday, July 21, 2018

2008 SDCC Cobra Commander - Around The Web

With San Diego Comic Con going on this weekend, it was a perfect time to look back at the time, ten years ago, when Hasbro dropped an awesome G.I. Joe exclusive at the show.  While this figure's body was from an Indiana Jones figure, the overall look for the early Cobra Commander worked out pretty well.

This figure isn't nearly as popular now as it was upon its release.  So, there isn't that much content on him left out there.  But, here's the best of him from around the web.

SDCC Cobra Commander Profile

SDCC Cobra Commander at JoeADay.com

SDCC Cobra Commander at CoolToyReview

SDCC Cobra Commander at HissTank.com

2008 SDCC Cobra Commander, San Diego Comic Con

Monday, July 8, 2013

2008 Headhunter Guard

In 2001 and 2002, the main focus of the collecting world was army building.  It dominated most of the discussion of the time and collectors were desperate to acquire as many army builders as they could.  By 2005, though, the army building appetite had been largely sated.  That isn't to say that collectors didn't still buy up troopers at much faster rates than characters.  But, collectors were much more focused and no longer army built every single figure that was released.  This was largely due to the fact that Hasbro had given collectors repaints of classic molds such as the Cobra Trooper, Viper and Crimson Guard.  But, they had also given collectors tons of army building figures in the new sculpt line.  By 2006, collectors had a bit of army building fatigue.  However, there were still a select few figures for whom collectors could get excited.  They were high quality molds of which collectors desperately wanted repaints.  Two of the highest figures on the list were the Headhunter and Headhunter Stormtrooper.  But, most collectors had resigned themselves to the fate that the molds were lost in Brazil in the mid '90's.  In 2008, however, Master Collector pulled a surprise and both the Headhunter and Headhunter Stormtrooper molds appeared in a convention set.

At first, enthusiasm among collectors was extremely high.  They had great expectations of what Master Collector could do with these molds.  But, then the painted samples came out.  Master Collector tried a color called "arsenic" as the basis for their Headhunter figures.  While the idea sounded good, the result was met with general malaise among the collecting world.  The arsenic looked more aqua blue and didn't really mesh with the black details on the Headhunter Stormtrooper or Gristle figures.  The result was that the set was largely viewed as potential unfulfilled.  Since then, though, the collecting world has taken both tacks with this set.  The Headhunter Stormtrooper figure is criminally cheap and readily available.  This Headhunter Guard, though, has become very hard to find and has actually started to get expensive.

The highlight of this figure is the new logo designed for the Headhunters.  It incorporates a small Cobra sigil.  But, the main focus is a large skull with arrows pointing out of it.  Obviously, it is a play on the whole "headhunter" motif.  But the logo is large and prominent on this figure.  As the figure is somewhat hard to find, having such a specialized logo does help distinguish the Headhunter Guard as something special in the Cobra ranks.

The arsenic color is supposed to be a blend of green, blue and grey.  When offset by darker colors, the blue really comes out and the figures with both look more like the '93 neon figures than something offered in a convention set.  This soured many on the color overall.  But, when used as the primary base for a figure (like this Headhunter Guard) it is much easier to appreciate the coloring.  This figure showcases what arsenic was meant to be.  The black and gold accents enhance the color rather than overpowering it like the black on the other figures does.  The result is a figure that is quite good.  While not in traditional Cobra colors, the figure is something different.  As the Headhunters are more outsiders to Cobra than full operatives, this distinction works.

The accessories for this figure are both well done and really crappy.  The figure features his vintage backpack with the awesome shotgun holder.  But, in lieu of giving this figure his vintage weapon, Master Collector gave him 2 JvC era sculpt weapons.  One is a shotgun and the other is an odd, throwback pistol.  These sculpts are neither good nor bad.  But, they are painted to have wood accents.  So, that's a plus.  But, neither weapon fits into the backpack.  So, if you holster the shotgun, it falls through and into the grass/sand/water/carpet below, perhaps never to be seen again.  In addition to these smaller weapons, the figure also includes a JvC era AK-47.  This isn't a terrible accessory choice.  But, it is one of the earlier new sculpt weapons and the scale is off with ARAH style figures.  Again, this weapon has wooden painted accents.  But, Master Collector painted the handle.  So, the one area of the weapon that would be most susceptible to wear was the area they painted.  Regardless,the overall complement doesn't work all that well with this figure.  The large assault rifle makes little sense for compact, urban warfare.  And, since the shotgun doesn't fit into the holster, it loses its impact.  Master Collector at least tried on the accessories.  But, their weapon choices are often baffling.  And, those included with this Headhunter Guard show that they still don't quite get how to properly accessorize a figure.

For me, this figure is interesting, but not essential.  The original 1992 figures are better army builders for their urban combat specialty.  The Headhunter Driver's black color dominance makes him a better blend with the vintage figures as well.  But, when I'm looking for something slightly different in the Headhunter realm, this figure does work well.  The convention set included a fairly well done Gristle figure.  These Guards do fit perfectly with him.  But, Gristle is an obscure character and isn't someone whom I'm inclined to center a full display around.  I do have to admit, though, that the arsenic has grown on me.  And, when I liquidated large portions of my collection, both Gristle and the Headhunter Guards survived the cut and remained in my possession.  So, that does mean I like on a deeper level than I ever thought I would upon first seeing them.  They are not essential figures and I would not seek them out did I not already have them.  But, they are cool enough in mold and color to keep around.

The Headhunter mold was used by Hasbro in 1992 and 1993.  After that, it was sent to Brazil where the figure was released in colors similar to the 1993 version.  The mold then went missing for 15 years despite strong collector outcry for a re-release.  In 2008, Master Collector found the mold and repainted it as this Headhunter Guard and also as the much harder to find Headhunter Driver figure for that year's convention.  Since then, the opportunities to release ARAH style Joes has been extremely limited and the Headhunter mold has not appeared since.  Since the re-release, vintage Headhunters have gotten a bit cheaper than they were a few years ago.  But, the convention figures have climbed in price and remained very popular.

When this figure was first released, the reaction from the collecting community was lukewarm and the aftermarket prices reflected that.  However, in recent years, the supply of these Headhunter Guards has dried up.  Today, these figures can sell for as much as $40.  (Contrast this to the Headhunter Stormtroopers from the same set who rarely go higher than $12.)  Only being packed 2 per set and the fact that not everyone was enamored with the color scheme has lead these figures to becoming somewhat scarce.  For the price tag, I would just stick with vintage Headhunter figures.  They have better accessories, more solid construction and can be had for less than 1/3 the price of this figure.  But, this figure is a decent addition to a collection.  It is something that gives the Headhunters more depth.  I would have much rather had a Cobra blue Headhunter figure.  But, honestly, this Headhunter Guard is better than no Headhunter repaints at all.

2008 Headhunter Guard, Convention Exclusive

2008 Headhunter BAT

In 1997, collectors were very excited to see the V1 BAT legs appear on the 1997 Viper figure.  This lead to quick speculation that a full repainted BAT would come in 1998.  But, alas, that did not come to pass.  Instead, collectors saw the legs used in 1998 and 2002 on various flavors of the Viper.  In late 2002, Hasbro indicated that the full V1 BAT would be coming as part of an exclusive mail away pack in 2003.  However, they quickly backtracked and restated that the V1 BAT mold was gone and Hasbro would release a repainted 1991 BAT in it's stead.  The result was the less than well received BAT army builder pack in 2003.  After that failure, Hasbro did not attempt another ARAH style BAT figure at retail.  In 2008, though, Master Collector took a chance on a resculpted BAT head and accessories and paired them with an amalgamated body.  The result was a solid, if unspectacular, figure: the Headhunter BAT.

Convention army builders are always somewhat problematic.  They are very expensive to acquire when compared to retail figures.  But, the claimed justification for the higher price points are better accessories, more paint applications and molds that would otherwise not be used.  From 2002 through 2006, the Convention army building figures, though, tended to be characters that were interesting, but not something that collectors really would base their Cobra armies around.  (OK, the 2002 Crimson Vipers might be an exception....)  With the release of BAT's in the 2008 set, Master Collector included a version of a character that very could have become a de facto standard for many collectors in terms of the figure used to represent the BAT in their collections.  What they came up with is tantalizing close to a great figure, but still seems to fall a bit flat when compared to the original

This BAT figure uses the chest from the 1991 BAT, the legs and arms from the 1991 Overkill figure and a newly sculpted head that is based on the vintage head from 1986.  Cast in sliver with black highlights, the figure is more robotic than even the original figure.  The legs and arms forgo the illusion of being human and play up the mechanical, robotic aspect of the character.  The mish-mash of parts, though, has some limitations.  The main problem with this figure is the head.  Aside from the orangish-red faceplate, the reality is that the head is simply too large for the body.  The 1991 BAT was designed with a very sleek head.  The fatter, more detailed 1986 head looks out of place on the smaller, more compact chest.  Overkill's legs are also thin.  So, when given the backpack, the figure tends to look a bit top heavy.

Master Collector remolded the V1 BAT's accessories for this figure.  The flamethrower, claw, hand and laser are all present and will easily fit on either the figure's arm stump or in his pack.  Really, having these back does make the figure that much more valuable from a collectibility standpoint.  The 1991 BAT backpack was sub par at best.  This 1986 homage is not only a great complement of weapons, but also a great way to tie the figure to its vintage counterpart.  (Note, though, that the attachments are not compatible with the vintage figure since the arm peg is differently sized.)

The end result, though, is mixed.  It's a solid mold with some limitations.  It has great accessories.  But, the general feel of the figure combined with the Headhunter logo on his chestplate just doesn't live up to the expectations collectors have of any heir to the vintage BAT figure.  It's not a bad figure.  The paint details are nothing short of phenomenal.  But, it's not a great figure.  When you pay $15 to acquire something, you really want greatness.  But, even after that, it's a solid convention release and certainly one of the top five army building figures that have been released in that format.  But, I don't know if that's a celebration of this figure or an indictment of the remaining convention army building figures.

In the context of the convention set, the BAT was also a stretch.  Really, BAT's had no connections to the Headhunters, Headman or Gristle.  Tying them to this subteam of Cobra probably wasn't the best way to sell collectors on buying large quantities of figures.  The inclusion of Hotwire as an attendee exclusive, though, did bring some additional weight to the BAT theme.  While the connection to drug dealers was a bit far-fetched, having BAT figures available with their mechanic was a nice touch.  Sadly, I think the BAT would have actually benefited from a splash of the arsenic color used for the rest of the Headhunters.  It would have given the figure some humanity.

When I first saw this figure, I wanted to army build them.  I figured they would be the type of BATs that would seamlessly blend with my more vintage focused collection and would be a great upgrade to the original figure.  Once I got one in hand, though, my enthusiasm for the figure faded.  The silver and black combo seems like it would be good.  But, it lacks the visual dramatics of the yellow and black juxtaposition of the 1986 release.  The red faceplate is an homage to the cartoon BAT.  But, the color clashes with the body and just seems out of place.  To me, it's an example of allowing a collector reference to override the overall design of the figure.  And, in this case, the entire figure suffers for it.  As such, I ended up trading or selling off almost all of my Convention BATs and replacing them with more original figures.

Like a lot of the convention figures from 2007 and 2008, the Headhunter BAT has seen some great price fluctuations.  Upon release, it was speculated that the figure would be very popular.  Prices right after the convention hovered in the $25 range for a while.  But, demand quickly abated.  For a long time, mint in bag Headhunter BATs could be purchased in the $12-$15 range rather easily.  Slowly, though, the supply was absorbed.  These days, a mint and complete figure tends to run around $22.  That's only slightly less than a high quality version 1 BAT figure.  So, the value for the collector looking to army build is likely better spent on amassing vintage BATs in lieu of the more modern release.  I feel the figure has its merits and is a pretty solid release given the constraints that existed.  The fact that he's been able to appreciate in value tells you that many collectors agree.

2008 Headhunter BAT, Battle Android Trooper, Convention Exclusive, European Exclusive, Action Force Stalker, Snake Eyes

2008 Headhunter BAT, Battle Android Trooper, Convention Exclusive, European Exclusive, Action Force Stalker, Snake Eyes

Tuesday, January 27, 2009

2008 Headhunter Driver (Convention Exclusive)

During the modern Joe redux between 2001 and 2006, collectors had many requests for certain figures to return to retail. In time, we learned what Hasbro could and could not do. Despite this, though, collectors largely clamoured for the same figures over and over again. In time, Hasbro came through with fan favorites like original Cobra Troopers, Vipers and Crimson Guardsmen. The one faction that was not revisited, though, was the Headhunters. These figure molds were very popular with collectors and lended themselves to nice repaints. The obvious answer to Hasbro's inability to sate collector demand for these figures was that the molds were lost in Brazil. As the figures had been released in Brazil around 1995, this seemed plausible enough. But, in 2004, Hasbro offered a glimmer of hope when parts from Mace appeared on the comic pack Clutch. This indicated that some of the later released Brazilian figures might be available to Hasbro. Finally, in 2008, Master Collector came through and released a boxed convention set featuring the Headhunter characters and original figure molds. However, these figures were not met with the fanfare that might have been expected just a few years earlier. The result is a decent set of figures that have largely failed to endear themselves to the modern collecting community. Of the figures released, the Headhunter Driver has the most interesting story, even if he the most similar to his vintage counterpart.

Originally, the Headhunter Driver was going to be part of a vehicle/driver combo set. Thus, his name would make a lot more sense. The figure was intended to be the driver for a repainted Cobra Rage that would have been the Headhunters signature urban assault vehicle. However, production costs and other factors kept this vehicle from coming to light. (And, with the fiasco of the Maulers from 2007 still fresh on their minds, the decision to err on the side of caution can only be viewed as a wise one.) However, as the figure had been made, there was no reason why it couldn't be used for another promotion. So, the figure became the attendee bonus figure for those who purchased boxed sets. As just that, a bonus, the figure works nicely. It is decently colored though not overly complex and has a specialty that allows for compulsive collectors to scale back their desires for multiples. But, as a bonus figure, the Driver also suffered from decreased availability. Collectors could not just buy up multiples of them unless they found other attendees who purchased full sets who wanted to part with the Driver. The result was an increased demand for a figure that was nearly never to be the first place.

Much was made of the coloring of these Headhunter figures. Initial fan reactions were adverse as the figures appeared to be a light blue color. This was quickly explained away, though, as the photos not showing the "true" color which was revealed as "arsenic". In name, this is a cool color. And, in form, it would be good, too. However, this profile uses the hex code for arsenic as the background color. You can compare that background color to the color on the various Headhunter figures and make your own determination as to how true to the color of arsenic the figures actually are. The bigger issue for me, though, is that this Driver is just so close to the original Headhunter figure. At least the more common Headhunter Guards were done in all arsenic bodies that differentiate them from the original figures. This Driver does not. As such, if a collector is forced to choose between a high priced, low production run figure or the more available and cheaper vintage figure, there is no compelling reason to take the more modern rendition. It is so similar that there isn't a great reason to spend copious amounts of time and money tracking down additional Headhunter Driver figures.

The Driver figure is the opposite in coloring from the Guard figure, though. As such, any collector who tracks down a few of the Guard figures can now use the Driver as a commander or lead figure for those Guards. Much like the 2007 Rip It being a near inverse of the Wal Mart Hiss Driver, the Driver figure takes on an additional potential use by being the opposite of the more common, unnamed figures. The fact that both figures also feature the distinctive Headhunter logo helps pair them together. This logo incorporates Cobra into the Headhunter theme and helps to merge the two factions. It is distinctive from any vintage appearance of the Headhunter faction and is a nice addition to these figures. Though, it is brittle and will rub off easily if the figures are used too much.

One of the nice things about seeing figures like this revisited is that it brings a new opportunity to appreciate the mold. As it was released in 1992, the Headhunter is a figure that most modern collectors found affinity for long after their childhood. So, there aren't as many collectors to whom this figure was a vital part of their formative Joe years. These new figures, though, help these molds get some of their due. When you look at the Headhunter figure, the mold is full of possibilities for other uses. One of the most influential customs I recall from my earliest online days was a Cobra Commander by the immortal Evilface. This figure creatively used the Headhunter head as a new take on the Commander. It showed an ingenuity that, if properly applied, could be used as inspiration for many new Joe figures to be created from the molds we know to be available. While people are quick to point out that the number of ARAH Joe molds is "dwindling", the reality is that there are enough parts that an entirely new line of new figures and characters could be created only out of newly colored amalgamations. It's probably too late to see this pipe dream fulfilled. But, it does show that there is potential out there for molds like the Headhunter to be used in different ways that could more greatly expand the collecting experience.

The Headhunter Driver's accessories are interesting in that they are the only appearance of the bomb pack that is included. This orange explosive was originally intended for release with a Sigma 6 figure that was cancelled and never saw production. As such, the only way to get this accessory is with this Headhunter Driver. The bomb pack is cool enough for this reason, but really extraneous...especially when you consider this figure was intended for use a vehicle driver. He also includes 2 shotgun pistols. These are not the shotgun from the vintage figure and are, instead, from the new sculpt Joe line. The give the homage to the original accessories, but are inferior and don't really fit well with the figure. But, for what they are, at least they make sense. But, if you can find them, extra vintage Headhunter accessories make all the difference in the world for these figures. (Especially if you augment them with an Alley Viper gun, too.)

The Headhunter mold has been used for 5 unique figures now: the 1992 and 1993 Headhunters, Brutus from Brazil and these convention Headhunter Guards and Headhunter Drivers. All of these figures, though, feature the same basic paint masks (though, the Guard and Driver figures do have some additional gold paint that is missing on the vintage and foreign figures) and colors. Only the Guard is not done with a black body and he features black highlights. As such, though there are 4 unique uses of this mold, there are really only 2 versions that are greatly different and even those are still similar in appearance. As such, this mold still has some great potential. Headhunters in Cobra blue, dark grey or even crimson might be a nice way to make the mold more diverse. At this point, that's probably unlikely to happen any time soon. But, the existence of the mold does at least offer the possibility that the figure might, one day, be revisited in more distinct coloring.

The Headhunter Driver figure was the attendee bonus figure at the 2008 convention. As such, the only way to get one was to buy a boxed convention set and then attend the convention. As such, this figure is rather hard to find. Within a week of the convention ending, mint and complete with filecard Headhunter Driver figures were selling in the $125 range. (If you could find them at all!) In the months since, the figure has seen a slight decrease in popularity, but still routinely sells for ~$80. Really, that's WAY too much for this figure. Sure, he probably has low production numbers and is somewhat hard to find. But, this figure really offers nothing that you can't get from the original Headhunter figure. And, most collectors would much rather buy 6 or 7 vintage Headhunters than one of these figures. I know I would. Still, for what it is, the figure is rather well done, if uninspired.

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, 2001 Desert STriker

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, 1992 Headhunter

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, 2001 Desert STriker

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, Headhunter Guard, 1983 Hiss Tank

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, Headhunter Guard, 1983 Hiss Tank, 2005 Comic Pack Firefly

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, 1997 Alley Viper, Rage, TRU Exclusive

2008 Headhunter Driver, Convention Exclusive, Rare G.I. Joe Figures, 1997 Alley Viper, Rage, TRU Exclusive

Thursday, July 31, 2008

2008 Cobra Commander - San Diego Comic Convention Exclusive

To me, the character of Cobra Commander is the catalyst for the entire Joe line. Without him, G.I. Joe was just another bunch of green army guys. Once Cobra was introduced, there was a dichotomy in the line. There were clear cut lines between good and evil and the Joes now had a foil against which they could develop their characters. The Commander himself was always fascinating to me. He was a self made man who, by all accounts, was able to make incredible sums of money. Yet, this greed was motivated more by a need for power rather than a desire to be rich. Money bought power: not satisfaction. Yet, the character was deeply flawed. For a man who seemed to hate the U.S. and all its capitalist society represented, the Commander was quick to use that system to make himself fabulously wealthy. As such, you still have a contradiction in the Commander's character. It is small, but still there and a part of the character that was not fully explored. Over the years, we've seen many Cobra Commander versions. Most are variations on the similar theme of his standard look. This exclusive suited Cobra Commander is no different. It is the same hooded villain only this time, in a suit. Nothing really earth-shattering. But, there is something about the image that this figure evokes that makes this figure stand out in the sea of sameness that is the Commander. Thus, it is worthy of another look.

The early days of Cobra were heavily influenced by Nazi-esque imagery. In the first issue of the comic, the troopers were heavily blonde haired and saluted the Commander in a style similar to the Nazis. The army carried large golden banners in front of it. It was a way to evoke the true level of Cobra's evil. This figure plays right into that image. First, the exclusive podium follows the pattern of a persuasive dictator. Secondly, the suit the figure is wearing was actually designed for the Toht figure in the Indiana Jones line. As such, it was designed after a Nazi character. The combination is a look that hearkens Cobra back to its roots. This isn't the Cobra commander who wore an armored suit and used giant robots to kill his resurrected from the dead and brainwashed enemies. This is the Cobra Commander who went town to town, speaking at rallies, selling vitamins and built a loyal following of disillusioned youth and working class who needed someone to believe in. It is the charismatic leader who took over a town under the noses of the government and was able to build a military that was able to stand toe to toe with the elite units of the American (and other nations') army.

Love them or hate them, exclusives are part of the modern toy collecting experience. However, their handling is always open to scrutiny. In this case of this figure (and, the gold headed Pimp Daddy Destro from 2007) the handling of the exclusive is nothing more than a slap in the face to long term Joe fans who largely supported this hobby during the slow years. Just a few weeks prior to this figure's release, Joe fans were asked to attend the G.I. Joe convention in Texas. At that time, they had no opportunity to acquire this figure. It was saved for the San Diego Comic Convention. So, this means that hard core Joe fans were basically told by Hasbro that they either had to attend both conventions, skip the Joe con for the SDCC or miss the SDCC and pay ~$150 for 2 exclusive figures. As such, hard core Joe fans are punished by Hasbro for being unable or unwilling to attend two conventions that are in close date proximity to one another. Now, I'm not saying that the SDCC shouldn't have its own Joe exclusive. But, I do think that at least those who attended the Joe convention should have had the opportunity to pre-order these figures from Hasbro at the Joe con so their loyalty to the brand was rewarded and they wouldn't have to buy from the aftermarket speculators who make up so much of the SDCC crowd.

This figure is not actually a Joe figure in terms of construction. The figure uses the body from Toht from the Indiana Jones line of toys. This means that the figure has totally different construction from any other Joe figure. It features the standard ball joints on the limbs but is missing the horrid chest joint that ruins the aesthetics of most anniversary style figures. Due to the body construction, the figure is also more in scale with ARAH style or JvC style Joes and not the taller anniversary figures. As such, this is a figure with more versatility than if it was made in any of the other, distinctive styles of Joe construction. Plus, as this figure is pretty much meant to stand behind a podium, the lack of articulation isn't that big of an issue. As such, for an exclusive, this figure is acceptable. As a retail item, though, this figure would have been horrible. It's not really classifiable as any of the existing styles of Joe figures so it really is somewhat of a bastard step-child in the Joe world. But, the look is distinctive enough that most collectors could find a home for the figure in their collections.

There are two versions of this figure: this black suit and a blue suit with khaki pants version. The blue version was produced in much lower quantities and will be the more desirable figure down the road. Historically, the "variant" figure runs about 3 to 4 times more in terms of pricing than the "common" version. That trend will likely continue with this figure and you can expect to pay a substantial sum to acquire the blue suit version of this figure. The upside is that it's unlikely these figures will ever be re-released. The downside, though, is that Hasbro could, at some point, reuse the exclusive podium accessory and package it with a real anniversary style figure that features Cobra Commander in a similar outfit. At that point, this figure's exclusivity will no longer be relevant. But, that's the chance you take when you buy expensive modern figures in a line that is still active at retail.

The real highlight of this figure is the card art. The exclusive view of the Commander at his podium invokes the imagery of Cobra from the earliest days of the organization. To me, this is the most significant Cobra...before it was bogged down in superfluous characters, sci-fi plots and ninja overload. It is the Cobra of the Commander and his blueshirts. The cardback plays up the Commander's origins and is a nice addition to the figure's overall presentation. Personally, I found the value of this figure to be tied heavily to his complete packaging. Once removed, the figure's significance is somewhat diminished. But, it would still be nice to have CC standing at this podium in front of my loose Cobra army.

This figure's availability comes in two parts. Prior to the movie, the figure will be highly sought after and will likely top out in the $50 range once Hasbro filters out all the remaining overstock. Long term, though, I think this figure's appeal will diminish. Exclusives are always hottest right after their release. In time, they are forgotten as interest in a property wanes. As such, I think that in two or three years, you will be able to get these figures in the $20 range with relative ease. If you look at the history of exclusives, though, they can go both ways. Some have remained popular and expensive even though their toy lines have been long dead at retail. Others (most notably, Star Wars) have largely become clearance fodder and many of the exclusives are now available for below their original asking price. As for this figure, the reality is that since he's a hybrid of 2 lines, he isn't really an Anniversary style figure and he will be hard to place into collections as anything other than the display piece he was meant to be. That will limit his long term appeal. However, the distinctive card art and the display nature of the figure will also keep some interest in the design. (Though, Hasbro isn't known for making exclusive accessories for a limited run item so I'd say it's inevitable that we will see the podium packaged with another Cobra Commander figure at some point in the future.) Long term, this figure will probably settle into the $20 range. But, it will be a few years before it declines to that point. If you're willing to wait, I would do so as this is a figure that will likely be somewhat expensive in the short term.

2008 San Diego Comic Con Exclusive Hooded Cobra Commander, Convention

2008 San Diego Comic Con Exclusive Hooded Cobra Commander, Convention

2008 San Diego Comic Con Exclusive Hooded Cobra Commander, Convention, Indiana Jones, Skeres

Monday, July 7, 2008

2008 Convention Exclusive Hotwire

I was very high on the 2007 convention exclusive figures. I felt that figures like Zap, Lt. Claymoore, Flash, Grand Slam, Starduster, Steeler and Doc were all figures that can stand tall among figures from any year of the line. The 2007 figures featured a nice mix of molds that blended well to create fresh takes on stale characters. In short, it was the way I wanted to see convention sets continue. When the 2008 set was shown, I was under whelmed. While it was nice to see the Headhunter, Headhunter Stormtrooper and Gristle return, their colors left me flat. The set, overall, lacked the daring of the 2007 set. On the day of the Convention when the rest of the exclusives were revealed, the feelings were prolonged. While the Urban 3 pack is decent, I didn't find it as interesting as the Jet Pack Troopers from 2007. The Headhunter Driver is a nice re deco, but not a figure who is infinitely superior to the other Headhunter figures available. Of all the figures released, one really stood out to me, though. Just one figure seemed to follow the spirit of the 2007 set and showcased the originality that was so splendid in the prior year. It is a flawed figure for sure. But, Hotwire is something that is new and exciting in the ARAH style Joe figure world and that's worth something to me.

If you allowed me to create 1000 of my own ARAH style Joe figures, I would never have even considered Hotwire as a possibility. But, if you let me create 1000 ARAH style Joe figures, I would also have never even remotely considered this mold combination as a way to create a new and interesting figure design. While the difference in those statements is subtle, it is my way of saying that I didn't even realize I wanted a figure like this Hotwire until I saw him available. With over 1000 ARAH style figure available throughout the world, it's quite an accomplishment to come up with some creative and unique that fills a niche is the collecting world. While this figure isn't perfect by any means, it is a perfect example of how a solid idea can overcome limitations in the available molds and proves that there is still a significant number of high quality figures that can be made from existing ARAH style parts.

Hotwire was created using the torso of Hardball, legs, waist and arms of the Laser Viper and Blanka's head. The result is a surprisingly strong rendition of a mad scientist. It's not perfect, but works better than the use of Headman's body for the 2004 General Flagg. If you look at the body, though, it is also a dead ringer for Dr. Venom. One thing that Master Collector has done the previous conventions but did not do this year was recast some existing parts or sculpt new heads for their figures. They did this in 2005, 2006 and 2007. They did not do this in 2008, though...even though a new Dr. Venom head would have been the perfect topper for this body. However, at the convention, Master Collector mentioned that they were looking at a way to bring Dr. Venom to ARAH Joe form. Lamely, he's planned to tie into the Adventure Team as a means to force 3 3/4" fans to buy 12" Joe characters. But, if that figure does come to fruition, I'd wager that his parts combo will be very similar to Hotwire, only with that missing new head.

As a mold combo, the parts work quite well. The big news is the appearance of the Hardball mold. Every year, Master Collector pulls out some new molds for their exclusives and 2008 was no exception. As the original Hardball figure is a decent sculpt, but in less useful colors, a new version of that character would be a welcome future possibility. The figure also recycles the Laser Viper parts we saw in 2003 in the Python Patrol. The Blanka head is the oddball. It makes sense that Hasbro has access to many of the Street Fighter molds. But, many of them are likely less useful (though some Street Fighter heads worked well on the 2004 Dreadnoks and on Lt. Claymoore last year) and would be difficult to incorporate into realistic figures. Blanka's head falls into this category. But, in a way, it works. The newly colored mold looks like a cross between Eddie Munster and Igor. (The figure's German roots are an all too obvious homage to Frankenstein, too.) You can kind of see him as the claymation scientist from Robot Chicken, too. It is a somewhat cliched look, but works in the Joe context because it is something that is totally unique.

Now, don't get me wrong. The Blanka head is overly large for this body and is a bit caricaturish. The permanent smile with the bright white teeth is off-putting. But, it can be used as a point of characterization for Hotwire. You could see it as a maniacal smile, a grimace of intense pain caused by an unseen physical ailment (Maybe his large head is diseased and his teeth are forever gritted in agony.), or just a guy who can't keep his mouth shut. The included lab coat does help to temper the head's size. But, the larger 1993 part does stand out against the smaller, slimmer parts from 1988 and 1990. It is a small point, but one that will affect this figure's long term desirability. He is not perfect by any means and has some issues that will sour many collectors on the design. But, it is unique and not a part I would have even considered were I building exclusive figures.

The figure's colors are strong. The stark white is juxtaposed against standard Cobra blue pants with black details. The figure features 2 delicate Cobra logos. Included with Hotwire is the requisite battle stand, a grenade pistol and the flamethower from the 2003 Blowtorch figure. This weapon is a quite odd, but fits with Hotwire perfectly. It is the right size for a freakish scientist and has that oddball quality you would associate with someone like Hotwire. Both these weapons are cast in the standard Master Collector gray. The figure also includes a while, hard plastic lab coat. It is not pliable but works well with the figure. it isn't an overwhelming complement of accessories, but does match the figure.

As a character, Hotwire first appeared in the G.I. Joe Trading Card game. He was listed as the BAT mechanic. Originally, Hasbro's plan for 2005 was "Rise of the Robots" or "Robot Rebellion". Basically, the BATs were going to be an integral part of the story line. However, the Joe line tanked at retail, Venom vs. Valor was extended into oblivion and parts of the BAT toy line were interspersed into later DTC runs. (The mech included with Hotwire is the unreleased version that was planned for the BAT line.) It was likely that, had the BAT story line come to light, Hotwire would have been a new sculpt figure released at some point in 2005. It is unlikely that anything was ever sculpted for him...at least in any meaningful way. So, this character was available for Master Collector to use. They kept the BAT Mechanic angle, but added more characterization and made him more of a mad scientist. I always viewed a BAT mechanic as being more techy than Gothic horror novel, but the new look does work within the context of the character's definitions.

For me, the character is a bit more difficult to use. BATs are not a significant part of my collection and really hold little interest to me. I have hated mechs since they were the SNAKE back in 1983 and find them useless in my collection. As such, I see Hotwire fulfilling his role as Dr. Mindbender's lackey in the bowels of secret Cobra laboratories. Here, he would conduct experiments on poor performing Cobra troops and help develop the next generation of Cobra weapons. The downside to this is that the figure becomes one that isn't used with any frequency. But, these days, that's less of an issue. Having him out on display is about the extent that can be expected of a lunatic in a lab coat. With a little more time, it's likely that I'll develop a better characterization for Hotwire. But, for now, I'm content to just have the figure in my collection.

Hotwire is going to cost you in the short term. The figure and mech sold out at the convention and post con pricing seems to run about $100 for the figure and vehicle. (You can be sure that most of that price is in the figure, though.) However, these figures aren't selling as quickly as some of the other exclusives. And, history has shown that most expensive convention items (that aren't Roddy Piper!) come down in price over time. As such, long term, I don't think this price is sustainable for Hotwire. Plus, if the body is reused for Dr. Venom at some point, that will further diminish demand for the Hotwire mold combination. If you really want the figure, find a price you're comfortable with. But, be prepared for this figure to be available for substantially cheaper in a few years. For me, there is no way I'd pay that kind of money for the figure. I initially balked at paying 1/2 that amount. But, the Joe market is still very odd these days with so many fair weather fans who are flocking to the hobby for a few fleeting moments. So, I try to buy items at fair prices. If I can get a Hotwire for $9 three years from now, so be it. In the meantime, he's a unique addition to my collection and a figure I can enjoy.

2008 Convention Exclusive Hotwire, BAT Mechanic,  2003 BAT

2008 Convention Exclusive Hotwire, BAT Mechanic,

2008 Convention Exclusive Hotwire, BAT Mechanic,  1986 BAT, 1987 Techno Viper

2008 Convention Exclusive Hotwire, BAT Mechanic,  Funskool Flint, 2005 HAS Snake Eyes

Thursday, May 15, 2008

2008 Indiana Jones (Raiders of the Lost Ark)

In the early months of 1984, my parents owed me a present for my top notch report card. However, in those days, the early months of the year were devoid of new toys. I was left with few options since I had already acquired all of the 1983 Joe figures and vehicles. I distinctly remember scouring the toy aisle at a local Kohl's store and finding only one single carded G.I. Joe figure: the 1984 Duke. (Of course, I already had Duke thanks to the mail away premium from the year before.) I was desperate to find something since my parents typically would only remember they owed me something for a few weeks and if I went too long without cashing in my reward, I lost it. There was only one other action figure in the store in which I had any interest: the original Kenner Indiana Jones figure.

I held it in my hand and thought long and hard about buying it. But, in the end, the prospect of finding new Joes who were shown the back of Duke's package was too tempting and I passed the figure by. (This worked to my advantage when I found Firefly a few weeks later.) I quickly regretted that move and wanted to acquire an Indiana Jones figure for many months. Alas, I was not able to find the original figure again and ultimately settled for Indiana Jones in the Nazi soldier disguise. This was a pale imitation of the original and it did little to sate my desire for the original character design.

When I returned to toy collecting as a adult, I focused my efforts on first acquiring all the Joe figures that I could still find at retail. From there, I branched into the newly released Star Wars figures. I then turned to vintage Star Wars collecting and finally ended at vintage Joe buying. This left little disposable income for collectibles outside my primary focus and Indiana Jones fell off my radar for a while. As my collection grew, though, I got more focused and started looking for the vintage Indiana Jones figure. However, by this time, the figure was somewhat pricey and I was more interested in spending that kind of money on Joes since they were so cheap. Plus, I was really hoping that we might, one day, see a new Indiana Jones done up in the style of the new Star Wars figures. But, more than a decade went by with no satisfaction. The Indiana Jones theme was used on some periphery products and even a small run of action figures. But, these were not really something I found to be in scale with my Star Wars collection and had no real interest in them. Finally, in 2008, Hasbro has come through with a modern Indiana Jones and the elusive title character finally calls my collection home.

For me, this is the perfect figure of Indiana Jones. I'm sure many will complain about some minor articulation point, or the inaccuracy of a certain element of his outfit. But, to me, this figure accomplishes all I would ask from a figure of such an iconic character. At it's core, if anyone who had only a passing knowledge of pop culture saw this figure, they would recognize it as Indiana Jones. The figure captures the essence of the character. It isn't obscured by irrelevant articulation points that cut into the figure's aesthetic. Nor is it buried under tons of useless "play features" that take away from the figure's usefulness. This figure is what it is: a toy that looks like you expect Indiana Jones to look.

Standing on a shelf about 12 feet from the floor in my downstairs office is my small collection of Star Wars figures. Most of these figures are more recent editions as I have largely cleared out my '90's versions of the characters. The versions of characters that I choose to buy are largely dictated by how many of that character I have in my collection, the quality of the figure, and whether the character is someone I care about. As such, I don't have many EU characters standing there (with the exception of some EU clones...) as the EU has never been part of my Star Wars experience. I also don't, necessarily, have the "best" version of each character. If I buy one that is good enough, it's unlikely I'll go back and get another unless the new version features a specific accessory or other enhancement that makes it worthwhile. The primary thing that motivates a Star Wars purchase, though, is how the figure looks. As such, standing front and center on my shelf is the 4 armed General Grievous from Revenge of the Sith. Most collectors wouldn't call this the best Grievous, nor even a good Grievous. But, standing in front of all my other figures, with his arms extended and fully armed with 4 lightsabers, this figure looks great. I'm not 9 years old any more, so the play value for Star Wars toys isn't as important as the look. I want some articulation since that gives freedom of pose. But, I don't want that articulation to come at the expense of the aesthetics. (This is one of the main reasons I dislike the anniversary style Joes. The joints are too pronounced and take away from the toy's look.) Grievous is flanked by Boba Fett, both VOTC and Animated Debut, IG-88, Ceremonial Luke Skywalker, Kit Fisto (Ep III and Clone Wars), Commander Cody and the generic Clone Commander from Ep III. As soon as I get the ladder out again, Indiana Jones will take a place front and center among my favorite figures.

This figure hits on all the points that are important to me. He looks like the character. He has great accessories. He is decently articulated. And, he is in scale and look of the Star Wars figures with whom he shares space. The figure includes the perfect complement of accessories and also features something I have never seen before in 3 3/4 scale: a holster with a working flap. Indiana Jones includes his standard pistol that fits into the holster, a fully extended whip, the bag from which he removed the sand that replaced the idol from the opening sequence of Raiders of the Lost Ark, a coiled whip that attaches to a hitch on the figure's waist, a removable coat and the golden fertility idol that started it all. Basically, everything that any version of Indiana Jones who appeared in this outfit would need. (As a neat little Easter Egg, the holster is positioned in a way that lets it sit just as it did in the movie when Jones handed his pistol over to Belloq after exiting the cave.) The extended whip's sculpting is a bit awkward and is difficult to get into believable positions. But, the figure can stand while holding it and that takes away from the sculpting deficiencies. The figure has articulation at the head (ball head), elbows (ball jointed), shoulders (ball jointed), hands, waist, knees (ball jointed) and feet (swivel). It is, basically, super articulated. Though, the purists will say otherwise since he's missing a few key points. The figure isn't perfect for everyone, but matches my expectations and desires exactly. (Also, it should be noted that Indy's likeness isn't that of Harrison Ford. So, if you're looking for a Harrison Ford look a like, this isn't the figure for you.)

Many collectors have complained about the lack of quality in the Indiana Jones line. Many people have reported finding figures with paint applications that make the figure appear disfigured. At this point, I have only seen one of this figure and it is the one in the photos below. Mine came out just fine and I don't see it. Perhaps, had there been a few more samples at the store, I might have noticed a difference. But, as the paint applications appear to be an issue, it is something to be on the lookout for. This figure also includes a "relic" and a sticker that can be used to redeem a mail away figure. Both are cool ideas that add some value to this purchase. The relics are particularly fun since there are so many and they are such an eclectic mix. However, this version of Indiana Jones includes a somewhat flat relic: a green mask. It isn't as exciting or useful as some of the other offerings. But, since the figure includes the standard idol anyways, it is acceptable.

There is a lingering question among collectors as to the longevity of this line. While Hasbro has publicly stated that have a multi-year commitment to the Indiana Jones line, the reality is that the panoply of characters from which they can draw new figure inspirations is substantially more limited than the same from the Star Wars movies. The Indy characters that did move from film to film retained much of the same look. While there were many background characters in the films, they haven't taken on the afterlife that was afforded many of the more obscure characters from the Star Wars movies. The fact that it took a new movie to finally bring a toy line that seemed so obvious to light speaks to Hasbro's confidence in the market to sustain this line over a long period of time. However, while I don't foresee a full blown retail Indiana Jones sustaining itself much more than a year or so, I can see that Hasbro has laid the groundwork to keep new Indy figures in the marketplace. The reality is that Hasbro produced a ton of molds for the movie figures and it's likely that, in the future, they can tweak these molds at little cost to produce new figures. Aside from that, look at the upcoming San Diego Comic Convention Cobra Commander in suit figure. His suit looks suspiciously like Toht. Hasbro is getting to the point where they can now take parts from one toy line and integrate them into another toy line. So, new molds could be made for future Indiana Jones figures and then be co-opted into G.I. Joe, Star Wars or some other licensed tie-in that would help offset the cost of the mold.

Hasbro also has two distinct distribution options for a reduced Indy line. They could easily package a new Indy figure or two into cases of Star Wars figures. The two fanbases cross over heavily and this way a few random figures would make it to retail without having to support a full blown line. Hasbro has already toyed with this idea when they shipped Titanium Battlestar Galactica ships in cases of their Star Wars Titanium assortment. It keeps retailers from having to program new products or make large commitments but allows for some fan favorite Indy characters to still appear at retail. The other option is the DTC model. A line like Indy would likely work better in a DTC type environment than G.I. Joe did. Indy has dedicated fans and it would be easy to stock online toy stores with enough product to justify production...in small amounts. It would keep some of the main characters alive at retail and allow collectors to fill their niche desires, too. Either option gives Hasbro the ability to keep fans happy and keep the line alive even after it is no longer viable at the traditional retail outlets.

This figure is just now shipping and will likely be widely available through the year. The new movie will spark a decent amount of figures at retail stores and it's likely that they will still be available for the inevitable DVD release sometime this fall. As this is probably the signature figure in the line, it should ship for ample time in ample numbers in ample case assortments and anyone who wants one should be able to find one at retail. It is likely that Hasbro will revisit this character again and again if the line continues for more than this year. And, it is likely that those future versions will have increased articulation, better accessories, higher quality paint applications or other features (removable hat!) that will make you want to buy the same figure yet again. For me, though, this is just what I've wanted since I passed by the original Kenner figure back in 1984. It is Indiana Jones and has all the things that are iconic to the character. He will proudly stand among my small collection of Star Wars figures and it is doubtful that I will ever expand my Indiana Jones collection beyond, maybe, another version of Indy and the Ark. But, 10 years from now, if someone comes to my home and sees the figure, they will know who it is and the significance of the character. For a toy like this, that's all I can ask.
2008 Indiana Jones, Black Hole Stormtrooper, Animated Boba Fett, Endor Han Solo

2008 Indiana Jones, Black Hole Stormtrooper, Animated Boba Fett, Endor Han Solo

2008 Indiana Jones, Black Hole Stormtrooper, Animated Boba Fett, Endor Han Solo

2008 Indiana Jones, Black Hole Stormtrooper, Animated Boba Fett, Endor Han Solo

Wednesday, April 23, 2008

2008 AWE Striker

The AWE Striker is a mold that I have liked since I was a child. I first acquired it in the summer of 1985 and it became my de facto jeep: surpassing my aging VAMP. It was immediately put into action and was the main small vehicle I used during that time. Unfortunately, that original AWE Striker didn't last too long in my collection. And, for some reason, the AWE Striker was one of the few vehicles that I did not re-acquire during my heavy Joe buying days in the late '90's. As such, this vehicle remains a sentimental favorite of mine and is a piece that I've long wanted but never obtained. Now, a retail version in colors similar to the original has become available for the same price as the last straight re-release from 7 years prior. That was a deal too tempting to pass by and, for the first time in more than 2 decades, I have a nicely conditioned AWE Striker in my collection.

This version of the AWE Striker is a much brighter green than the original version. If seen only in a distant picture, the green could easily be mistaken for the Funskool AWE Striker that is rather common in the collecting community. It is definitely a brighter color than most collectors would have chosen, but still works in the context of the vehicle. Hasbro also did some retooling of the base vehicle. The main difference is that the footpegs in the side rails have been redone to fit the feet of the Anniversary sculpt figures. They are far to skinny for ARAH style foot pegs and this does impact the usability of this new version with vintage figures. Fortunately, the seats were not affected and ARAH figures are still the same tight squeeze in the seats they have always been. There are other slight modifications to the mold, but they are not the type of thing that really impacts the toy one way or another. The vehicle is true to the vintage design (which the 2004 version was not) and retains the spirit of the original release.

As a toy, though, the AWE Striker is somewhat fragile. Shortly after I first acquired the AWE Striker, I was playing with it in my room. At the time, we had these ancient beds. They didn't have covered box springs since the metal coil springs were directly underneath the mattress and were part of the basic bed frame. For sleeping, these were terrible. For playing, though, they were great. The coiled springs worked perfectly as jail cells for Cobras or Joes. Hidden underneath the bed was a platform where figures could hide and that could serve as the command center for any faction. Naturally, this became my default Joe base. On this day, I had my fairly new AWE Striker trying to outrun a HISS Tank. The Joes were heading straight for the bed "base". I zoomed my AWE Striker as fast as I could and had it just make it under the bed ahead of the HISS tank's cannons. Unfortunately, I forgot to measure the clearance under the bed in relation to the height of the AWE Striker's cannon. When the AWE zipped into safety, the bottom of the bedframe sheered the top cannon right off. Fortunately, the toy wasn't completely broken. But, the clasp that holds the cannon in place was damaged and my AWE Striker's gun forever drooped after that. For a time, this wasn't much of an issue. But, the more I used my original AWE Striker, the less integrity the gun mount retained. Within a few weeks, the top cannon would simply fall off. Back then, I wasn't too keen on gluing things into place, so this defect lead to the AWE Striker's ultimate popularity demise.

The missing gun wasn't enough to deter my younger brothers, though. They still used the AWE Striker somewhat frequently. Ultimately, the broke the front axles that allow the front wheels to move. This lead to the wheels resting in different directions. However, one of my brothers did come up with a rather ingenious way of fixing this problem. He took the steering mechanism from an old Ferret and inserted into the front of the AWE Striker. It actually fit and he then had a jeep with the wheels and front axle from a Ferret. It was an odd combination of colors and the smaller Ferret wheels make the AWE Striker look like one of those jacked up custom cars you see in magazines. My original AWE Striker remained this way until I finally stripped the usable parts and threw the main body into the dumpster just a few months ago.

In 1987, my interest in the AWE Striker was re surged when I started buying the Action Force comics that my local comic shop was importing. Action Force ran about 2 years behind the American line and at that time, the 1985 figures were being featured in all the original stories and toy advertising that was in those comics. I distinctly remember a short dio on the back cover that featured the AWE Striker. By this time, though, the AWE Striker was gone from American retail shelves and I was left with my beat up, old version that had been retired 2 years prior. This made me want an AWE Striker more than ever. But, I was not able to acquire one before I pretty much quit collecting in 1988. When I returned to Joe collecting, though, complete AWE Strikers were relatively expensive. As such, it wasn't an item I went after since I was focused on buying up figures and vehicles that I had never owned rather than trying to replace the broken items my childhood. By the time the 2001 release came around, though, I was in a bad spot and couldn't buy it. I managed to trade for the included figure, so that was enough. The 2004 version was just too terrible for to have any interest. So, the chance to acquire this version was one I decided to take advantage of. Now, I have an adequate display model for my 1985 figures. It is nice to have this vehicle back in my collection. Now, I just have to find the space to display it with the appropriate figures.

These days, I'm more interested in vehicles that display well rather than those that, necessarily, play well. As such, some great vehicles like the Whale and Mauler don't make the cut in my display collection because they take up large amounts of space and only display a few figures. The AWE Striker, though, does not have that problem. It adequately displays 4 figures (at least two of whom can be fully accessorized) and only occupies a small footprint in a display case. It is the type of vehicle that I enjoy since it isn't a space hog and allows the focal point of the figures to be adequately viewed. In this regard, it surpasses the VAMP since the VAMP can only hold 2 figures and they are not as exposed as the driver and passenger in the AWE Striker. (Though, in combat, I could see the VAMP being the preference since the driver and crew are not nearly as exposed as they would be in the AWE Striker.)

It is no secret that I'm not a fan of the Anniversary style figures. In total, I don't really care about them as they don't really affect me either way. However, one of the things that irks me to no end is the constant praise heaped upon these figures by collectors. You would think that each and every figure was a pristine piece of art. Nowhere to do you see people taking Hasbro to task for the mistakes and poor quality that does appear in the line. I think that many collectors feel that the constant praise will either make Hasbro notice them and allow them to be become an "insider" or that any negative comments will end the line and we will be back to more peaceful days of late 2006. Regardless, the Crankcase figure that is included with this vehicle is simply terrible. That isn't bitterness or spite talking: this is just a bad figure. Now, it could be that this is a result of the fact that this figure was cobbled together on the cheap to meet a price point on a low production run. But, the other 2 figures in the exclusive vehicles are straight up repaints and it makes no sense why some of the parts were chosen. When compared to the other Anniversary figures I've sold off, Crankcase is a complete loser. First off, the figure's right fist is molded shut. This not only means that he can't hold an accessory, but it also means he can't grip the steering wheel of his vehicle. Were this just a single carded figure, it would be one thing. But, this figure was specifically included in a vehicle that features a molded steering wheel. Using a mold that precluded the figure from gripping the wheel is a tremendous mistake and one that simply can not be excused in this modern day of toymaking. Aside from that, the figure looks like he has a pot belly. The horrid chest joint matches with the torso to create a bulge and Crankcase looks like he ate too much at Thanksgiving. Aside from these 2 glaring defects, the figure is at least true to the original spirit of Crankcase and it is nice to see such an obscure character make an appearance in the new line.

The AWE Striker has seen a good life. After it was discontinued at retail in the U.S. in 1986, it showed up in Brazil. The mold reappeared again in 1991: only this time in Eco-Warriors colors. Hasbro dusted the mold off again around 1995 when they retooled it slightly for use in the Stargate Movie toy line. Subsequent to that, the mold was sent off to India where it was released by Funskool for many years. Hasbro either re-acquired the mold or had another one available and released the mold to retail in the U.S., only this time in all black, in 2001 as part of the A Real American Hero Collection. It was then released again in 2004, this time with a retooled top gun and with Dial Tone as the driver. This 2008 release marks the 3rd time we've seen this vehicle at retail in 7 years. Frankly, that's enough. There are enough other vehicle molds that have yet to appear at retail since the vintage days that would be much more exciting than yet another AWE Striker. But, of the releases of this mold, we have yet to see an AWE Striker really live up to to its "All Weather and Environments" tag. I could stand to at least see this make one more appearance in desert colors since the dune buggy aspect of the toy's design would lend itself to desert terrain. We've seen from other lines as well as the recent Joe releases that Hasbro isn't shy about repainting usable vehicle molds. So, it is entirely possible that we'll see another AWE Striker before too long.

Target ordered roughly 16,700 of each of the three exclusive vehicles. To put this into historical perspective, previous exclusives like the Operation Crimson Sabotage, the TRU VAMP and the TRU version of the AWE Striker all saw production runs of around 10,000 units each. As such, these Target vehicles have been produced in larger numbers than we have historically seen. But, we have also not seen vehicles released under the 25th Anniversary banner. However, it seems that the hallmark of the 25th Anniversary toy sales is the packaging hearkening back to vintage days. While single carded figures seem to sell strongly, items that feature non-vintage inspired packaging like the comic packs languish at retail. (The box sets were even clearance fodder while single carded versions of those same figures released during the clearances still sell strongly.) I know that my local Target store had an endcap of 2 cases of these exclusives by the registers. On the third weekend they were there, I bought this AWE Striker and it was the first vehicle they've sold. (The cashier who works in front of the endcap even remarked as such.) As such, I don't think these items have strong long term value potential. Usually, it is the figures that drive aftermarket pricing and Hasbro has already proven they are very willing to re-release 25th Anniversary style figures ad naseum until market demand is sated. As such, even if one of the figures from these sets become popular, it is pretty much a given that we will see that figure either singly carded, repacked with a new vehicle/comic/gift set or retooled into a superior version at some point in the future. As for the vehicle itself, this is the third modern release of the AWE Striker and there is no indication that it will be the last. Hasbro has the mold and will continue to use until it simply won't sell anymore. For me, $10 was too good a price to pass up for a new AWE Striker that was true to the original. While this vehicle could be released many more times, it will certainly not be at a price point below $10. So, for that type of bargain, this vehicle really is a no-brainer for even a hard core vintage fan like me.

2008 AWE Striker, Crankcase, 1989 Night Force Lightfoot, TRU Exclusive, Target Exlcusive

2008 AWE Striker, Crankcase, 1985 Flint, Heavy Metal, Footloose

2008 AWE Striker, Crankcase, 1989 Night Force Lightfoot, TRU Exclusive, Target Exlcusive, 2007 Convention Exclusive Clutch

2008 AWE Striker, Crankcase, 1989 Night Force Lightfoot, TRU Exclusive, Target Exlcusive, 1991 Dusty, Desert Scorpion, 1987 Mercer