Showing posts with label 1987. Show all posts
Showing posts with label 1987. Show all posts

Monday, June 23, 2025

Rarities - European Action Force Taurus

Taurus is a boring figure.  He's the least popular of the Renegades and is the one you least often see in action.  The only really interesting thing about his figureis that, in Europe, he was released on a single card with new artwork.  All of the Renegades were released as single carded figures in various European markets.  There's no real explanation as to why this was.  Cobra La didn't receive similar treatment.  And, there were plenty of other '87 figures to fill out an international line.  

The card features unique artwork for Taurus. You can find the carded Taurus figures from various European markets that will feature different languages, too.  You'll note that G.I. Joe is the marketing focus for the toy.  But, there is still an Action Force subheader to tie the figure to the established European brand.

More than 20 years ago, a collector friend of mine who specialized in foreign variants believed that the European Renegades figures had slight coloring differences from their U.S. released counterparts.  He was unable to confirm this, though, as he didn't have known samples of the Euro figures in his possession at the time.  It's something I'd love to finally put to rest.  We know that many European figure releases did have slight variances from their North American counterparts...mostly just due to the fact that they were released in later years and not part of the initial run.  You'll see slight color variants all the way up to different dates stamps on some European versions of figures that, otherwise, are identical to the North American release.  Most of these are not documented and can be tough to verify.  So, if you have known samples of both releases of Taurus and see any differences, please post them up as I'd love to confirm/deny the rumors from the turn of the century.

The one thing about these figures that was of note to me is that they clearly showed which accessories were intended for which Renegade.  As a kid, I always put the black Footloose backpack on Taurus since it was a better color match.  The brown Recondo pack went to Mercer for the same reason.  While I've come around on the black Footloose pack belonging to Mercer, I can't reconcile this Recondo pack on Taurus.  Mostly, it's because I don't care about Taurus all that much.  But, seeing him with his correct backpack still looks odd to me.

There was a short time when these single carded figures were very desirable.  But, that ebbed away rather quickly.  The Renegades are rarely anyone's favorite figures.  And, Taurus and Red Dog are among the most obscure '80's figure releases.  Maybe they were dropped into the assortments to help recoup mold costs.  (The '87 Mercer was later released in Brazil and Red Dog has a famous, race changing Funskool release.)  Sadly, documentation on how European releases came to be is mostly non-existent.  Which is too bad as some of those decisions would be more interesting than getting made up stories from fading memories of the Hasbro line.


European Action Force Taurus, Sgt. Slaughter's Renegades, 1987, MOC

European Action Force Taurus, Sgt. Slaughter's Renegades, 1987, MOC




Sunday, August 4, 2024

1987 Outback - Around The Web

The 1987 Outback is one of those figures in the G.I. Joe that, on its own, probably wouldn't merit the unrequited love it gets in the collecting community.  But, a solid run in the comic helped turn him into a cult hero.  And, Outback enjoys immense popularity today.  So much so that his original figure still outshines the much rare Night Force and Tiger Force versions of the character.

I've always struggled to get good photos of Outback.  That was heavily because I was reluctant to take any chances with the figure.  Others have no such qualms.  And, in the photos below, you'll find some great takes on the Outback photo and character.  

Outback Profile

Outback by strikeforce_codename











1987 Outback



1987 Outback, 2002 Night Rhino, Funskool Flint



1987 Outback, 1983 Wolverine


Tuesday, June 25, 2024

Rarities - Action Force Persuader

On of the most ignored facets of the worldwide Joe line is that a huge number of vehicles that were released in Europe actually feature some pretty drastic color differences from their North American counterparts.  Usually, the colors are darker and richer.  It's very noticeable when you have both the North American and European versions next to each other.  

There's no real reason why the colors were changed.  All of these vehicles were made by Hasbro in the same factories as the North American releases.  It would be one thing if just, say, the green plastic was changed.  But, you see different hues of brown, red and orange, too.  So, the color changes were deliberate and occurred over multiple years.

Below you will see an Action Force Persuader.  The vehicle features a darker green base.  As something different, the green is kind of nice.  It's a little dark.  So, it would be tougher to see in photos.  But, as part of a convoy, the different color would add some depth to the display.

There's many Action Force vehicles that feature these type of color differences.  The documentation on them is sparse and difficult to dig up.  But, the communal reference resources for the toy line haven't been updated in over a decade and it's really caught up with the community.  And, now, minor differences like these alternately colored vehicles are mostly undocumented.

Action Force Persuader, Palitoy, 1987

Action Force Persuader, Palitoy, 1987

Action Force Persuader, Palitoy, 1987

Action Force Persuader, Palitoy, 1987

Action Force Persuader, Palitoy, 1987


Friday, May 24, 2024

1987 Raptor

The 1987 Cobras were terrible.  The Joe design team took a bizarre turn that year.  And, even the figures who turned out to be good were still pretty much oddballs.  While collectors still consider 1987 one of the core years of the line, the reality is that it's one of the weakest lineups of villains in the entire line's history.  Sure, Cobra Commander and the Techno Viper are decent.  But, they lack the panache of the marquee Cobras in a release year.  The triumvirate of Big Boa, Crystal Ball and Raptor is an embarrassing set of headliners for retail's premier action figure line of the '80's.  Today, I'll look at the second worst figure of 1987 and one of the all time turkeys in the entire line: Raptor.

Larry Hama was forced to include the oddball 1987 characters in the comics.  But, with Raptor, he made the most of it.  While Larry didn't hide his contempt for the character, he actually made him useful.  And, if you look at the cover of G.I. Joe #58, Raptor looks cool.  Sure, Hama didn't blink when he had the chance to bury Raptor alive inside the sunken freighter.  And, no one lamented Raptor's terrible demise.  For a shining moment, though, Raptor had a glimmer of potential.  And, from that comic appearance, I had a brief few days where I thought that it might be fun to actually acquire a Raptor figure.  After seeing him on the shelf, though, I shuffled him off to my younger brother while I bought a good figure.

1987 was the pinnacle of my childhood Joe world.  As such, I made sure to find a use for every figure that was released that year: regardless of how bad the figure was.  And, Raptor had stupid uses.  First, I'd make his wings be bulletproof.  He'd wrap them around himself and be invulnerable.  But, he also couldn't move.  So, he was just an immobile cocoon on the ground.   Sometimes, he'd lie there, absorbing bullets and then, as the Joe reloaded, hop up and move a few feet closer before the Joe could start shooting again.  I don't really remember the purpose of this ability beyond giving Cobra another vector of attack on a Joe base and, maybe, letting a Joe kill a big time Cobra every now and then.

Once that got boring, Raptor joined the throng of broken and unloved figures who became nameless terrorists, activists, anarchists and general rabble who would antagonize both the Joes and Cobra.  They'd pop out of the A-Team van: armed with small weapons.  (I called them BRAP weapons after the sound effects from the comic.)  They'd kill some civilians or some nameless army builders and then, themselves, get wasted by the better armed Joes and Cobras.  It was a fun way to let both main factions get easy wins.  And, was also a way for me to show my contempt for bad toys that ended up in my collection.  

The Raptor figure is just...bad.  While Crystal Ball features some really intricate detail work on the mold, Raptor lacks those subtle details that suggest at valid attempt at something cool.  The feather texture on his shoulders and arms doesn't really come across.  And, were it not for the falcon cowl, you'd miss the fact that this guy is supposed to be bird themed.  It is that cowl, though, that is the main cause of derision.  It just doesn't work.  It's way too big.  Part of this is because Raptor's head, in general, is very large.  He features the super large and detailed face that ruined several figures in 1986 and 1987.  Sticking the falcon head above him only makes this defect more pronounced.  Had they tried to make the falcon face cover Raptors (even if the mask was not removable) it would have likely worked better.  Raptor's comic appearance had the falcon head covering be more snug to Raptor's head and the look was far more convincing.  I can't really even give style points for Hasbro trying something different with Raptor because there was just no way the design was ever going to look good.

Raptor's gear sucks.  He includes a falcon with the easily breakable bird feet.  The bird feet didn't work on any of Hasbro's attempts.  And, even the softer plastic tried on Voltar's vulture in 1988 failed to produce a toy that could withstand normal play.  Raptor is then left with only a backpack/wing suit combination.  I'm not sure what the idea is.  The upside is that the fabric is very sturdy.  So, you can use it as a flying suit or just an ornamental addition to Raptor's garb.  But, it doesn't' work in either capacity.  The printed feather pattern wasn't bad for 1987.  It still, though, doesn't convey the effect of Raptor being covered in bird feathers all that well.  The design, using the standard backpack and having the fabric extend to the figure's arms, was interesting.  But, Hasbro never returned to it.  So, even they seemed to understand that the figure was a failure.  With no weapon, Raptor is even more limited.  And, as a kid, that alone was enough to sink him to the bottom of the toy box.

Raptor was used just twice.  After his release from Hasbro, his mold was sent to Brazil.  There, Estrela released a Raptor that is very similar to the Hasbro release.  There are subtle color differences, but that's about it.  Neither Raptor nor his parts were ever used again.  While you can't really say that the mold lent itself to repaints, the reality is that it worked in brown.  Though, I can say that I'd have probably loved a parrot themed repaint in really bright colors.  But, as Raptor is a weak figure and a weaker character, it's probably for the best that he was used just the two times.

I do not understand the 1987 Cobras.  While Cobra had taken a more sci-fi bend in 1986, the 1987 figures were not a logical extension of that shift.  Some of the specialties in 1987 made sense.  But, the figures simply didn't match up.  There were too many animal sidekicks and it seemed that the design team might have been simply burning failed concepts from earlier years.  1987 featured more retail figures that prior years.  So, they team may have not had the time to refine that year's releases.  And, that may the driving force behind the odd inconsistency that we see in the entire 1987 lineup.  But, three of the worst figures in the history of the line debuted in a year that is still considered "core" by most collectors.  That shouldn't be the case.  And, had Big Boa, Crystal Ball and Raptor been released in 1993, they would be universally derided and hated by all of the community.  I was old enough in 1987 that I didn't give the bad toys a pass.  And, that continues to this day as I simply have no reason to ever use any figure in that trio of terrible.

Raptors are weird to price.  Mostly, because he includes the falcon who often features broken feet.  An unbroken Falcon alone will often fetch $20.  But, at the same time, the market price for a mint and complete Raptor with an unbroken Falcon is about $17.  But, figures with either no falcon or a broken falcon will sell in the $12 range.  It's just chaos.  The unbroken falcon is the main thing to look for with a Raptor.  But, the figure is also very susceptible to pain wear: especially on his necklace and belt buckle.  So, check those areas carefully.  Really, Raptor is probably priced about right.  He's super common from Joe's highest production volume year.  And, he's very unpopular: lacking even the kitsch factor popularity of his contemporaries like Golobulus and Crystal Ball.  For me, though, even at cheap prices, the figure just isn't worth it.  The character has so little value and the figure is just bad.  I get what Hasbro was trying to do.  But, sometimes, you just have to eat some sunk costs and give up.  Had they done that with Raptor, no one would be lamenting his absence.

1987 Raptor, Royal Guard, Cobra La


1987 Raptor


Friday, April 26, 2024

1987 Blocker - Around the Web

Back in 1987, I picked up 2 BattleForce 2000 figures: Blaster and Knockdown.  My brothers got Maverick and Dodger.  I always wanted to pick up a Blocker.  But, by the time I saw him again,  he was only sold in a two-pack with the Maverick figure that we already owned.  So, it was not until nearly a decade later that I acquired my first Blocker figure.  Since then, he's been my favorite BattleForce 2000 figure.  Though, to be fair, that's a relatively low bar to clear.  Here's some of the best content featuring the figure from around the web.

1987 Blocker Profile

Brazilian Blocker Weapon Variants

1987 Blocker by jogunwarrior

1987 Blocker by thedustinmccoy

1987 Blocker by bruxovigo

1987 Blocker by 1_18th_scale_skirmishes

1987 Blocker by nightforcetunnelrat

1987 Blocker by andrewofsengir6

1987 Blocker by specialmissionforce

1987 Blocker by thedustinmccoy

1987 Blocker by Slipstream80

1987 Blocker by Plastic Battles

1987 Blocker, BattleForce 2000



Monday, March 11, 2024

1987 Taurus

When I first saw the 1987 catalog, it was full of toys I wanted.  Two oddball items stuck out to me, though.  The first, obviously, was Cobra La.  I wasn't sure what the hell that was supposed to be.  So, the companion three figure set also seemed weird.  At some point in the summer of 1987, I found the two three packs at the local Toys R Us.  There was no way I was buying the Cobra La set.  So, I bought the Slaughter's Renegades set while my younger brother purchased the Cobra La figures.  Once opened, I still didn't really understand the Renegades.  Taurus and Red Dog seemed out of place in the line.  Mercer, though, quickly found heavy use.  Though, I didn't really follow his ex-Viper background.

As the year progressed, the Renegades didn't appear in the comic.  This was rare for the age as even Crystal Ball showed up in an issue of Special Missions.  When our friends from down the street tried to describe the G.I. Joe Movie to me, they made no mention of the Renegades as the bizarre fate for Cobra Commander and the celebrity voices were the extent of the highlights.  So, the Renegades, and their purpose, remained a mystery to me.  So, I found uses for the two "lesser" figures in the set.  Red Dog's main value came from his pistol.  Taurus, though, never really found grounds for existence and was one of the very rare 1987 figures who I didn't fully characterize.  

Taurus's head is well sculpted.  Really, it might be one of the best sculpted heads in the entire line.  It is distinctive, unique and it conveys a sense of consternation and experience that is difficult to convey with a small, plastic countenance.  The bushy red beard and eyebrows offsetting the bald head and large ears leave you with a lasting impression of the figure.  You know what they sculptors were trying to convey and it came through very well.  It is still flummoxing to me that even  modern sculptors have struggled so mightily to match the sculpting of vintage Joe heads.  Especially when you see how much variety there was in the line.  Heck, Falcon and Taurus were sculpted in the same year and offer two extremes of head design.  Yet, to this day, people have yet to really mimic the overall aesthetic of vintage Hasbro heads.

Taurus's colors are interesting.  He was just the fourth figure in the line to use yellow as a primary body color.  (Blowtorch, Airtight and Claymore)  His legs are a pea green that are a near match for the green that would define the Night Force subset starting in 1988.  I feel this is an overlooked detail that would allow for Taurus parts to appear on more Night Force customs.  The colors aren't a bad match, though.  And, Taurus is visually interesting.  It's just that the super short sleeves, dramatically exposed chest and red facial hair offset the yellow and somewhat ruin the overall appearance of the figure.  The more I look at him, now, though, I find more value in Taurus's appearance.  Really, he's one of the most visually distinctive Joes in both colors and sculpt.  And, re-evaluating him more than 35 years later has left me with a very different opinion of the figure than I had as a kid back in 1987.  

As a kid, I didn't find much use for Taurus.  Often, he'd be relegated to the role of a nameless villain who would pop out of the A-Team van and kill a bunch of civilians: causing the Joe team to hunt him down.  In one of the Special Missions issues, Larry Hama created a radical named Horst.  He was a brainwashed zealot who blew himself to bits: thinking it would lead to eternal glory.  Instead, his comrades didn't even remember his name.  I used Taurus as a stand in for a Horst like character.  Though, it was far more often that the Joes (and, sometimes, Cobras) would kill him before he could suicide them all away.  Taurus had no name or characterization beyond being a terrorist who could offer some divergent adventures from the standard Joe vs. Cobra scenarios.

As I've grown to appreciate this figure more, though, I don't have many regrets over my childhood treatment of the toy.  Really, Taurus got every chance to capture my imagination.  He just failed to do so in any meaningful way.  As I had a pretty much full collection of Joes, though, Taurus as going to have a tough time breaking out.  He appeared near the very end of my childhood acquisitions.  And, his bizarre release vehicle to which I lacked context didn't endear him to me.  I was just confused as to why the entire Renegades team existed.  So, that left Taurus to stand on his own without the benefit of a comic book appearance.  But, one of the benefits of adult collecting is that you can reconsider figures like Taurus who didn't matter in my childhood collection.  And, in Taurus's case, he's a rare occasion where I've found him more valuable as an adult collection piece than I ever did as childhood plaything.

Taurus' gear, well, sucks.  He has the worst weapon in the three pack.  It is silver, which wasn't common for the time.  But, it's not quite a pistol.  And, also too small to be a rifle.  It doesn't really work with any figure and just always looks awkward.  He also includes a brown version of Recondo's backpack.  As a kid, I matched the black Footloose pack with Taurus as I thought the brown Recondo pack better fit with Mercer's color scheme and the black pack was a better match for Taurus.  The card artwork didn't offer any clues for the pack/figure matches.  So, I kept the Recondo pack meant for Taurus with my Mercer figure for years.  In fact, if you scroll through photos on this site from 2008 or earlier, you'll always see Mercer wearing Taurus's pack.  Now, though, we have plenty of evidence that this pack was meant for Taurus and I've evolved to using Mercer's proper backpack with his figure.

Taurus is the only one of the three Renegades figures who doesn't really have a foreign exclusive repaint.  Red Dog got a Funskool repaint in 2001.  And, Mercer saw release in Brazil about a decade earlier.  However, all three Renegades did get exclusive single carded releases in various European countries.  All of these cards feature unique artwork that wasn't available in the U.S.  Many years ago, a collector friend of mine mentioned that he thought there were extremely slight coloring differences between the U.S. and European releases of the Renegades: Taurus in particular.  But, he never confirmed it.  So, this is one of the rumored Euro exclusive releases that I'd love to someday validate.

Taurus is one of the cheaper figures in the entire line.  He is the least popular renegade and doesn't match with Mercer or Red Dog.  The yellow shirt isn't a color people much care for.  And, as such, you can still get nicely conditioned and complete Taurus figures for under $10.  Dealers do sell a lot in the $15 range.  And, the highly fragile gold paint will often drive that price point.  All of the Renegades seem pretty common.  1987 saw a high production run to coincide with the G.I. Joe Movie...which then ended up as a straight to video release.  So, the less popular figures from this year really tend to show up a lot and remain extremely cheap.  It's a just fate for Taurus as he's really not that good of a figure.  But, I do appreciate his sculpting and colors more as an adult collector than I did as a kid in the final days of childhood.

1987 Taurus, Sgt. Slaughter, Slaughter's Renegades, 2009 Bootleg Desert Cobra Trooper



1987 Taurus, Slaughter's Renegades, Iron Grenadier, 1988



1987 Taurus, Slaughter's Renegades,


Monday, January 29, 2024

1987 Psyche Out - Around The Web

The weather's been crappy and  I've been busy with real life things, lately.  So, I had no profile to go today.  (I've got a really cool figure that I had to pull down because her write up wasn't where I wanted it to be.  She might come next week.  Or, the week after that.  Will depend upon my mood since the profile planned for the 6th of Feb. is mostly a thinly veiled rant that will further cement my status as a curmudgeon.)  I really didn't  have anything ready to go for today.  So, I did some quick looking and found some surprisingly easy to find content on the 1987 Psyche Out.

Psyche Out isn't a popular figure or character.  The fact that both his Night Force and Tiger Force variants sell for a fraction of the other figures in the series speak to just how unpopular he really is.  But, this 1987 figure is a visual treat.  The bright colors work in the context of the character.  And, his ridiculous gear can be held in suspension of disbelief due to the overall background that was given to him.

So, take some time and peruse the links below.  Leave them a comment or something just to pull the older items back into the creators' timelines.  Back to normal next week...maybe.

1987 Psyche Out Profile

1987 Psyche Out at Nekoman's Viper Pit

1987 Psyche Out by MrMikeVinthePit

1987 Psyche Out at JoeADay.com

1987 Psyche Out by yovalleyjoe

1987 Psyche Out Variants by Hit and Run

1987 Psyche Out by HCC788

1987 Psyche Out by gi_jokers

1987 Psyche Out at Serpentor's Lair

1987 Psyche Out by Flint

1987 Psyche Out by fun_time_at_serpentorslair

1987 Psyche Out, Tunnel Rat, 1988 Swampmasher


Monday, November 6, 2023

The Celtic Boar - 1987 Iceberg Battle Gear Weapon

This profile is a little different.  It's not about a figure.  It's not about any particular release of G.I. Joe ephemera.  It is, instead about a weapon.  Not just any weapon, mind you, but a magnificent weapon around which I developed an intricate story.  The gun itself isn't all that special in terms of design.  Really, the only thing it has going for it is that it's big.  The Joe line is full of lots of large weapons: some more realistic and useful than others.  But, this one weapon had the fortune of being in the right place at the right time.  And, as such, it is one of the very few accessories around which I built a story line.  One of the things that kept G.I. Joe so relevant to me is that I was able to expand or contract the story at any given time.  But, the diversity in the line allowed me many avenues of play to explore.  In the course of that, I developed the idea of the Celtic Boar.

I got Iceberg in the summer of 1986.  He was of little use to me in the summer.  So, he evolved into a high ranking Joe who rarely left the Snow Cat.  When he did, though, he brought out his highly powerful and deadly accurate rifle.  Iceberg's included weapon was comically large.  So, I saw it as something special that few people would carry.  As 1986 turned to 1987, my Joe world took a different tact.  Now, the world was full of criminals and outlaws who were loyal to neither Joe nor Cobra.  But, could be hired by either.  Slowly, these groups formed integral parts of my ongoing Joe saga.  I'd have to come up with various plot devices to involve them, though.  Often, they'd run guns, secret battle plans or stolen money or treasures.  They would build out hodge podge vehicles that were scraps from older, broken toys.  And, the figures would be combinations of releases I didn't care for, figures that were badly worn or broken and kitbashes of various leftover parts from when I made good looking customs that supplemented my Joe team.  These ragtags, though, could be effective.  And, when properly utilized, could do things that changed the course of the Joe vs. Cobra conflict.

This all lead to the Celtic Boar.  It was the name I gave to Iceberg's rifle.  The Celtic Boar was an impossibly powerful and accurate weapon.  It had a range of over two miles: making it an overpowered and dangerous weapon for assassinations.  With it, a person could kill Hawk or Cobra Commander from so far away that they'd get away cleanly.  There were only a handful made before they were deemed illegal and forever forbidden.  Iceberg, being high enough ranked, was able to grandfather in his possession of the weapon.  No one else, though, could.  Soon, Celtic Boars became incredibly valuable contraband.  Cobra wanted them for anonymous assassinations.  The Joe team wanted them off the market.  And, the criminal syndicates wanted them for the well paying work that would come their way with the possession of a Celtic Boar.

It was actually the grey version of Iceberg's weapon that was included in the 1987 Battle Gear pack that gave rise to the story.  The less environmentally specific coloring made the weapon more useful to me.  But, it could be a thumb breaker.  So, I was reticent to use it with my top flight figures.  But, this accessory became a legendary part of my collection.  Cobra was able to murder a few politicians in the US by subcontracting the killings to underworld cartels.  So, the Joes became an investigative unit hell bent on finding the remaining Celtic Boars that were available in the world.  So, for a period of 1987, my Joe adventures entirely revolved around various Joe teams trying to find bands of outlaws who had the weapons in their possession.  Of course, this would end in chases through the city or high speed races on country roads.  The criminals had an advantage in that the Celtic Boar could cripple most Joe vehicles that were capable of any speed.  And, it was deadly should anyone get hit with a bullet fired from the weapon.  (I imagined that if a .357 Magnum could leave an exit wound the size of a frozen pot pie, thanks to Larry Hama's usage of the phrase in the comic, then a weapon like the Celtic Boar would simply blow a person in two or remove limbs if anyone was unlucky enough to be hit by a bullet it fired.)  So, the Joes had to be very careful when chasing down criminals in possession of the weapon. 

The one limitation I put on the rifle, though, was that ammunition for it was also banned and very expensive.  Often times, the possessors of a Celtic Boar did not have the ammunition to fire out of it.  And, if they did, individual bullets cost thousands of dollars.  So, it wasn't something to wantonly waste during their attempted escapes from the law.  Usually, the Joes ended up killing the bad guys in the chase.  But, there were times when the perpetrators were taken alive.  Then, they would go off to prison for the rest of their lives, maybe even be executed as the ownership of such a weapon as the Celtic Boar warranted that type of punishment. More than a few times, nameless characters (such as those portrayed by the Mission to Brazil figures) would perish in their pursuit of a Celtic Boar.  Often, this would give the criminals who murdered them names and reputations.  With that, not even Cobra would touch them based on the heat any association with them may bring.  This would give me some villains that were not Cobra who could stand against my Joes and help keep the conflict from growing stale.

When the weapons were captured or destroyed, they were marked off a list of known weapons that were manufactured.  In an interesting bit of characterization, though, I had a couple of well respected Joes keep one of the weapons that they captured.  Flint and one of my custom characters were both growing older and less involved in field operations were the most prominent.  In my world, they were rich men.  Both of them kept a Celtic Boar for their private collections and kept them under lock and key in their secluded East Coast estates.  (Remind me to some day write about the "Family Antiquities Act" and how that law helped shield rich and successful people like Flint from the same consequences of owning illegal items that ordinary people would face.  Yes, I actually created a different code of laws for my Joe world.  I was/am a nerd.)  So, at times when the Joes needed something like a Celtic Boar and Iceberg was not available or would not go along with the mission, the Joes could get access to one without having to scrape the underworld for one of the missing weapons.

In this story, you can see many of the influences that shaped my world in the late 1980's.  My Joe world featured history and familial patriarchy that was similar to that still found in Europe.  The ability of the rich and powerful to skirt laws were a result of things like Iran-Contra and the financial scandals of the day coming to light.  And, the existence of powerful criminal syndicates were a function of the propaganda spread in the various "Just Say No" campaigns that kids of my age were subjected to.  It all evolved into a rich world full of stories to tell.  If I wanted straight military, I could get it.  But, if I wanted something a little different, the Joe line offered me the flexibility to make it happen.

Today, the Celtic Boar is just a relic of my childhood.  The 1987 grey Iceberg weapons sits in a plastic sandwich baggie with some Sgt. Rock bazookas, Corps! rifles and other, oddball accessories that had accumulated in my collection by the mid 1990's.  Every now and then, I'll see it and am reminded of the adventures which centered around the weapon.  But, neither that weapon nor the original from the 1986 Iceberg retain any real place of importance in my collection.  But, that's OK.  It allows me to remember some fun times.  The dark green carpet of my bedroom remains vivid in my memory.  I can still recall the placement and color of all the furniture in that room, even though it's been 35 years since it existed.  Things like the Celtic Boar remain mnemonic devices to help cement the memories of the mundane.  Just writing out this profile reminded me of various parts combinations who comprised the figures of the various smuggling cartels.  

The upside to the 1987 Battle Gear is that the weapon coloring wasn't terrible...at least for some of the weapons.  This Iceberg rifle is dark grey.  It really doesn't mesh with Iceberg due to this color.  But, the grey is far better for other figures than the white version from Iceberg.  Other weapons in this set that feature the grey color are the 1986 Viper rifle (which quickly found itself with the Motor Viper) and the Beach Head machine gun.  There were some pistols, too, which also found themselves being used by the various bad guys.  There was also brown gear.  Some of this was nice.  And, I used the Leatherneck gear with the Mission to Brazil figure as it both fit and allowed me to give the 1986 a grey Leatherneck rifle that I thought looked great with him.  There's some weird cream colored gear, too.  In the grand scheme of things, the weapons in this set were about as useful as those from other years.  But, the greys, of which this Iceberg rifle is a part, are about the most useful, non-original color that gear like this could use.

Battle Gear weapons remain among the least desired and cheapest accessories to acquire.  You are starting to see 1983 Battle Gear parts gain some appreciation in price just due to their similarity to the originals.  And, for many collectors, these weapons remain a useful way to augment their gearless figures from 1982 and 1983.  There are a few, select parts from later sets that have some popularity.  And, the fact that many of the 1984 and 1985 pieces are useful with factory customs from Red Laser's Army has made some of the helmets and oddly colored visors more desired than their contemporaries.  Generally, though, you can still get these pieces cheaply.  Since the colors tend to clash with their intended figures and not really integrate with other releases of their time, though, most of the gear will never really have the desirability of original pieces.  The legacy of Battle Gear is that it was an innovative concept that probably helped kids get more weapons and assisted parents and relatives who wanted to give a cheap gift.  But, the odd colors and weapon choices left the concept as one that was underutilized and could have been better executed. 

2000 Law, ARAHC, 1993 Night Creeper Leader, 1990 Law, Super Sonic Fighters, 1993 Gristle, 1988 Desert Fox, 1987 Battle Gear Iceberg Rifle


1993 Gristle, 2002 Headman, DEF, 1987 Battle Gear Iceberg, Celtic Boar


Saturday, July 29, 2023

1987 Falcon - Random Photos of the Day

There are few perfect figures in the Joe line.  Usually, there's one or two slight defects that really prevents the figure from being a perfect 10.  The 1987 Falcon, though, is pretty much an ideal toy.  He has great colors that fully accentuate the amazing details on the mold.  His gear is amazing and is iconic to the character.  And, he debuted in the biggest Joe year of 1987.  Collectors love Falcon and he's never had a bad repaint since the mold is just so well done.

I don't actually use the 1987 figure all that often, though.  Personally, I prefer the Super Sonic Fighters version with a Night Force backpack.  But, the original figure was the one I used in the final year of my childhood Joe playing days.  So, here are some of the random photos I've taken of this figure over the past couple of years.  I will still do more as time goes on since the figure is so well done.  I need to pick up a Night Force version as I actually have his gear lying around.  Maybe in the next year as prices continue to drop.

1987 Falcon

1987 Falcon


1987 Falcon, Tunnel Rat

1987 Falcon, 1989 Snake Eyes

1987 Falcon, 2005 Classified, Snake Eyes

1987 Falcon, 1989 Long Range, 1988 Mean Dog


Saturday, July 22, 2023

1987 Ice Viper - Around the Web 2

It's hot outside and we've had lots of storms.  I've lost 2 trees that were more than 75 years old and another that was about 30 years old in a windstorm.  So, I'll post up some pics I took back when there was snow on the ground.

The Ice Viper is one of those figures that's a nice match for his specialty.  He's just interesting enough to hide inside the cockpit of one of the best winter vehicles in the line.  Here's some nice content on the Ice Viper from around the web.

1987 Ice Viper Profile

1987 Ice Viper Around the Web 2016

Arctic Cobras Diorama

1987 Ice Viper by gijoeggernaut

1987 Ice Viper by 00zxcvb

1987 Ice Viper by dreadnokdread

1987 Ice Viper by sithviper

1987 Ice Viper by steelbrigade

1987 Ice Viper by scarrviper

1987 Ice Viper, 2020 Black Major Worms

1987 Ice Viper, 2020 Black Major Worms







1987 Ice Viper, 2020 Black Major Worms


Tuesday, July 18, 2023

1987 Law and Order - Random Photos of the Day

There's a lot you can do with an MP figure.  Especially, if the figure is generic enough that he can be used as an army builder.  He can be a good guy or a bad guy.  He can be a single character.  Or, a nameless minion who simply dies a terrible death due to his incompetence.  And, when the figure is good, like the 1987 Law, it makes it fun to have him around.

At one time, I had a massive Law army.  They were the enforcers of my Joe world.  Some were virtuous souls who believed in the rule of law.  Others were corrupt as hell.  And, from these various takes on the role for the figure, I found value in Law.  The main reason this is important is because I never considered Law a real Joe character.  Even as a kid, he was just too bland to be much more than an army builder.  Others view him differently.  But, to me, the real purpose of the figure is to fill various gaps in the Joe world and be a bland, nameless automaton who could be used as one off story filler when I needed a break from the Joe vs. Cobra standard.

Despite still having a bunch of them, I don't use Law all that often any longer.  I do need to get a bunch of them out for a large photo shoot again.  Maybe sometime this fall.  But, below you'll see the photos of Law I've taken in the past 6 or 7 years.  He's still a neat figure who I enjoy.  But, he really only works in multiples.

1987 Law & Order, 2005 Comic Pack Firefly

1987 Law & Order,


1987 Law & Order, 2002 Funskool Law, 1986 AVAC

1987 Law & Order, 1985 Snake eyes, Crankcase

1987 Law & Order, 1985 Flint, Dreadnok Ripper

1987 Law & Order, 1986 General Hawk


Saturday, March 18, 2023

1987 Tunnel Rat - Random Photos of the Day

Tunnel Rat is one of the most iconic figures in the line.  His likeness is based on Larry Hama.  But, the rest of the figure is amazing, too.  He photographs really well and works in a variety of situations.  And, because of that, I have a wide array of Tunnel Rat pictures from various settings.  

But, Tunnel Rat is a very popular photo subject.  So, here's a bunch of photos I've taken over the years of Tunnel Rat.

1987 Tunnel Rat, 2001 Duke, 1995 Mortal Kombat Shang Tsung

1987 Tunnel Rat, 1983 Grand Slam, 1984 Slugger

1987 Tunnel Rat, 1991 Locust


1987 Tunnel Rat, 1997 General Hawk


1987 Tunnel Rat, 1997 Lady Jaye


1987 Psyche Out, Tunnel Rat, 1988 Swampmasher


1987 Tunnel Rat, 1994 Battle Corps Flint, 1988 Mean Dog


1987 Tunnel Rat


1987 Tunnel Rat


Tuesday, November 8, 2022

1987 Knockdown - Battle Force 2000

In December of 1986, I had lucked out and found several brand new 1987 G.I. Joe releases at the local Toys R Us store.  As 1987 wound down, I was hopeful that the situation would repeat.  Sure enough, one December day, I found a few new figures on the pegs.  Labeled with the moniker of Battle Force 2000, the figures had a science fiction slant.  But, I was fine with this.  Really, the only issue with the figures was that when I turned them over, I didn't find the brand new 1988 releases for which I was hoping.  Instead, I found the same old 1986 and 1987 characters on the back with a new offset featuring the six new figures in the Battle Force 2000 series.  The store had all six.  My youngest brother got a Maverick.  My younger brother picked out Dodger.  And, I bought Blaster and Knockdown.

By 1987, my Joe world was pretty much my own concoction.  It wasn't based on the comic or cartoon, though it did have some elements from each.  In the early part of 1987, my Joe toys were in the basement.  Over the years, the toys migrated between my room, the toy room and the basement depending upon a variety of factors.  But, as it was just after Christmas, we were playing in the basement as there was space and we could leave our toys out each night to pick up the battle again the following morning.  

There were two key points of the basement that worked together to make Knockdown a key figure in my collection for a short time.  First, we had one of those old, oval rugs that was spun in multi-colored rings around a white center.  For us, the rug could be seen as a island with a lake in the middle, just a lake, various circular roads or rivers.  In this case, I was using the center of the rug as a poisonous lake of either lava or mud.  The second piece of kismet was than many of our now outgrown toys were stored in a storage room off the playroom.  This room had been the home of the coal furnace from the 1940's when the home was built.  That was long gone, though the walls were still stained black from the coal.  On a shelf in this room was my old Slave I.  For some reason, I dug this out.  At the time, I didn't have many aircraft for my Joes.  So, the spaceship was attractive as an option for flying forces.

All of this lead to my pulling out the Slave I, finding most of the pieces and now having a new weapon to be used in my adventures.  As Knockdown was the most sci-fi of all my figures, he quickly found himself in the cockpit of the iconic ship.  I couldn't call him Boba Fett as he looked nothing like Boba Fett.  So, instead, he was just named Fett.  (Yes, super, duper original.)  Of course, he was not affiliated with Joe or Cobra.  And, instead, would play both sides much like Kwinn.  Slave I was a devastating weapon since it was heavily armored and had two massive cannons.  And, once outside of his ship, "Fett" had an insanely powerful handgun (Knockdown's stupidly oversized pistol.)  that was capable of blowing up a Mauler or Hiss Tank.  

For several weeks, I had great adventures with Knockdown and his Slave I ship.  He would blow vehicles into the mud/lava lake.  Or, he'd shoot in front of ground troops and leave them the choice of dying in a hail of massive bullets or being incinerated in the lake.  Eventually, I had hand held artillery weapons damage Slave I.  Fett was defeated and I lost interest in the entire concept.  Before too long, my figures migrated back up to my room.  When they did, Slave I stayed behind in the basement.  And, it would not come off the shelf in that basement storage room until 1997 when I dug out all my vintage Star Wars toys that were left from my childhood.  

After that Knockdown was an afterthought at best.  When Cobra would attack the Joe base that was in my room, Knockdown might be involved.  His hand held weapon was still seen as overly powerful.  So, he was handy to have around on occasion.  But, I never really developed a character for him outside of "Fett".  Blaster did have some characterization.  So, it wasn't just Knockdown's late appearance in my collection.  He had a purpose, but not much more than that.  As 1988 progressed, Joe fell out of my daily routine.  I had aged out.  And, once I get a Nintendo in June of that year, the era of toys in my childhood was over.  

Knockdown features a lot of differences.  But, none of them really add up to anything all that interesting.  From a carded figure perspective, there are two separate releases of Battle Force 2000.  The early figures released in late 1987 were on single cards.  For 1988, Hasbro packaged the figures in two packs.  The figures are not different.  But, the single cards didn't see a long release window as they appeared very late in 1987 and featured 1987 cardbacks.  There are two different filecards.  The single pack version is different than the two pack version as it has more detail on Knockdown's specialty.  There is also a variant on Knockdown's gun.  It can have a thick handle or thin handle.  When you see all the Knockdowns out there with broken thumbs, though, you realize that either version can be tough on the figure's hands.  

From a mold perspective, Knockdown didn't get a lot of use from Hasbro.  There was just the one Knockdown figure released in 1987 and 1988.  The figure was released on a single card in various European countries.  Knockdown's head appeared on the Super Trooper and his repaint, Rapid Fire.  Knockdown then went to Brazil.  There, though, Estrela got some mileage out of the mold.  First, the full Knockdown figure was released on a single card.  Named Detektor, this figure is based on the Hasbro color scheme.  It features a darker green helmet, darker blue body and slight shading differences.  Then, Estrela used Knockdown's waist and legs to make Albatroz for the Patrulha do Ar subset.  If that weren't enough, Knockdown's entire body was painted neon and paired with a 1986 Sci Fi head and released in Forca Eco (Eco Warriors) set as Biologico.  This is a neat figure that was once common but has now gotten expensive.  The mold never appeared again.  With not much demand for the character, that's unsurprising.  But, if you like Knockdown, there's at least hard to find figures from Brazil to track down.

Dealers will sell mint and complete with filecard Knockdowns in the $20-$25 range.  Be sure to check these carefully, though, as Knockdown is very susceptible to paint wear on his eyebrows, hair, chest and thumbs.  Some dealers will keep the helmet on to hide the wear on the figure's head.  Left to the market, though, the same Knockdowns are about $10-$15 figures.  If you are OK without a filecard or a bit of paint wear, you can drop them below $10 without too much issue.  Personally, this seems like a lot for a figure that isn't all that interesting, has ill fitting gear and offbeat colors.  But, it's also in line with the current market where there are almost no mint and complete figures that routinely sell below that $10 line.  If I didn't have the childhood connection, I wouldn't own a Knockdown.  He doesn't carry enough panache to justify existing in my collection.  But, due to his short, but memorable, tenure in my childhood play, he's kept around.  He's never been the subject of many photos.  And, I don't really see that changing as we go forward.

1987 Knockdown, Battle Force 2000, Estrela, Mercer, Comandos Em Acao, Brazil, 1988 Swampmasher


1987 Knockdown, Battleforce 2000, 1984 Slugger, Starduster, 2018 Black Major