Showing posts with label VAMP Mark II. Show all posts
Showing posts with label VAMP Mark II. Show all posts

Friday, January 5, 2024

1984 Vamp Mark II - Around The Web

Back in 1984, I had a fleeting glimpse of the new catalog.  There were few items that really burned into my mind.  But, one of them was the VAMP Mark II.  Mostly, I remembered it because I had loved the original VAMP.  And, while my VAMP was still in decent shape, the thought of getting a new one was really exciting.  Once in hand, though, the VAMP Mark II had some issues.  The lack of gun really hindered its adoption in my collection.  And, in short order, the VAMP Mark II was actually in worse shape than my older and more battle worn VAMP.  

Today, though, I appreciate both designs.  The VAMP is still more used.  But, I do enjoy getting the VAMP Mark II out from time to time.  It photographs well and does work with a variety of different figures.  There's some good content featuring the VAMP Mark II out there.  So, be sure to check out the posts below.

Vamp Mark II Profile

Vamp Mark II by dreadnokdread

Vamp Mark II by masterbungle

VAMP Mark II by fun_time_at_serpentorslair

VAMP Mark II by gi_joe_for_fun

VAMP Mark II by sintechness

VAMP Mark II by gen_liederkranz

VAMP Mark II at 3DJoes.com

VAMP Mark II by evilface

VAMP Mark II by thedustinmccoy

VAMP Mark II at JoePedia

VAMP Mark II by 3rd_wave_sabotage

1984 VAMP Mark II, Black Major Snake Eyes, 1985 Flint


Tuesday, October 24, 2017

1984 Clutch - VAMP Mark II Driver

All G.I. Joe vehicle drivers have to live up to Clutch.  I state this as fact only for the simple reason that, in the fall of 1982, Clutch was the coolest figure that my brother got for the birthday that introduced G.I. Joe into our lives.  While he was a vehicle driver, the awesome factor was mostly driven home by the complexity of his design and the fact that his chest was not shared with other figures from the time.  So, it is my own bias that puts Clutch as the standard for vehicle drivers.  But, through the line's early years, vehicle drivers often showcased designs that were equal, if not superior to, most of the carded figures from the year.  As the original Clutch's chest was not shared with other figures, Hasbro had less chance to recoup their costs from his design.  So, in 1984, when they produced an updated VAMP, Hasbro took a bit of a cheap way out and gave kids a newly repainted Clutch as it's driver.

As a kid, this Clutch was the only Clutch who really saw use.  Both of the original VAMPs from my childhood were acquired in 1982.  So, the standard Clutch figures were both straight arm.  By 1984, straight arm figures were used for parts or cannon fodder since they couldn't measure up to the swivel arm versions.  So, the only real representation of the character for me was this Clutch release.  And, as a kid who read the comic more and more as 1984 wore on, I simply had to have a Clutch figure.

Clutch was one of those characters that simply stuck with you.  Larry Hama did a great job with Clutch's development.  And, as Clutch remained a mainstay of the comic for many, many years, it's likely that he was a favorite of Hama's.  Clutch was the guy who everyone should hate.  He was slightly misogynistic and completely full of himself.  But, he did it in a way that people liked him.  Scarlett felt that Clutch was relatively harmless and that made his swarm charming.  It's difficult to create a character like this.  Usually, the dichotomy is too much and the character ends up actually being unlikable.  But, Clutch retained his comic popularity and is a collector favorite to this day.

The VAMP Mark II is a solid vehicle.  It didn't live up to the VAMP in my childhood.  But, it was OK and served its purpose.  All of the original Joe vehicle drivers really just "fit" with their vehicles.  As such, Clutch was really the only choice to drive the updated VAMP.  Putting anyone else behind the wheel would have been disingenuous to the character and to the kids to associated the two together.  So, in this case, such an early repaint was entirely forgivable.  And, since I didn't have a good version of the original, it was an excellent way to keep Clutch in my collection.

As the VAMP Mark II didn't last all that long in my collection, I often found this Clutch figure other vehicles to drive.  There weren't many desert vehicles back in 1984 and 1985.  But, Clutch was the perfect driver for my APC.  This vehicle lacked a true driver.  So, Clutch was a good choice, especially if his jeep was out of commission.  In 1985, my younger brother got a toy jeep (non-military) that was a golden brown color.  It was slightly too large for Joes.  But, the fit well enough.  Clutch and Dusty had many an adventure in that jeep.  Clutch was Dusty's personal driver for the few weeks when Dusty was my newest figure and was the main focus of my play.

Like all the pre 1985 Joes, though, Clutch's days were numbered.  Starting in the second half of 1985, I became much more careful with my figures.  While I still played with them: I was more cautious and conscientious about keeping my figures nice.  The Joes who pre-dated this turn in my mindset found themselves on the outside looking in as the newer, nicer versions of figures became my focal point.  But, by 1986 and into 1987, the reality was that Clutch was dated.  He was a smaller, less detailed sculpt than the new offerings.  And, I was heavily swayed by recency in my collection so the newer figures always took precedence over the older models.  So, Clutch went into a box and became an afterthought.

When I first started up Joe collecting as a adult, though, Clutch was one of the first figures I sought out.  I remembered him vividly from my childhood.  A friend of mine at the time, who was only casually interested in G.I. Joe, could still recite Clutch's filecard: more than a decade since he had last read it.  That was the impression the Clutch character left behind.  So, now, both the original and this desert Clutch are vital parts of my collection.  You will often see them around as background characters in photos.  They may be driving a VAMP or other vehicle.  But, they may also be involved in general combat duties.  I'd viewed Clutch as a field trooper since day 1 of Joe in my life.  So, he remains more than just a driver to me.

Despite this early repaint, Clutch didn't see too much use.  After the original release and this 1984 repaint, the mold disappeared for about a decade.  Both the VAMP and VAMP Mark II were staples of release around the world with notable variants in Brazil.  Yet, Clutch didn't make the journey.  In the early 1990's, though, Clutch finally reappeared with his jeep when Funskool released their version of the VAMP.  There are several versions of the Clutch figure: all in various shades of green with a few instances of the Clutch body with a Short Fuze head: but with black hair.  The Funskool figures are very hard to find: especially in good condition.  But, they are very similar to the U.S. release and don't offer anything outside of different shades of what we already got through Hasbro.  Both the VAMP and Clutch appear to have gone out of circulation in the mid 1990's.  That implies that Hasbro may have gotten his mold back when they re-acquired the Funskool figures that made up the bulk of the 1997 and 1998 Toys R Us exclusive figures.  But, the Clutch mold was either not among the returns, was too damaged to be used again, or simply dropped into a Hasbro warehouse where it was forgotten again: never to return.

I'd love to see a factory custom Clutch.  While the Clutch character could be repainted into Night Force, Tiger Force and every other sub team imaginable, his parts would have other potential.  (If you want to see the potential for Clutch repaints, check out Chad and Matt's Clutch customs.)  Clutch's chest and arms could be combined with Cobra Trooper waist and legs and a Hiss Driver or Cobra Officer head.  This would be a great Cobra driver for Stingers or Hiss Tanks.  Again, the repaint would lend itself to a panoply of colors.  The head could be used for new Breaker or Rock and Roll figures.  Or, repainted into a color the head never appeared in and used to make a new figure in early Joe style.  In short, the possibilities are endless.  Hopefully, one of the factory custom makers is listening.

In the vintage line, Hasbro really didn't do too much with repaint until the very end of the line.  Sure, there were Tiger Force, Night Force and Python Patrol.  But, they were always supplements to the main figure line rather than parts of it.  As an adult collector, I lament the fact that Hasbro didn't do the entire original 13 in a desert scheme to make a variant, unified team.  As a kid, though, I probably would have hated it since I would have lost out on other figures.  (Though, getting the gear I had lost from the original figures would have been a welcome perk.)  In the collector era starting in 1997, though, Hasbro really had no reason to not revisit the original 13 Joes and do some sort of specifically themed team.  The 1997 Stars and Stripes and the comic packs from the mid 2000's were the two closest attempts.  But, the Stars and Stripes was more about getting the molds out to appease collectors.  The comic packs were closer.  But, the odd greens and mix matched parts from different eras created a mis-match that's probably worse than the Stars and Stripes set.  I keep hoping that factory custom Joe producers will look to bring some desert variants of original 13 Joes into the fold. More and more parts are available.  And, I'd love a tan Flash, Grand Slam, Hawk, Stalker and the rest.  But, since I've played with and collected Joe since 1982, I have a more nostalgic bent to these original figures and my preferences may not play well in a larger market.

The desert Clutch is about middle of the road as far as Joe figures go in terms of price.  Mint and complete with filecard figures can be had for $10.  But, dealers will charge $20 and you'll see more sell at that price than they should.  But, you don't see as many desert Clutch figures as you used to.  And, the lower supply leads to more dealer sales.  For $10, this figure is a no-brainer.  You buy him and move on.  He's a great companion to the Tan Grunt and his parts can be used in conjunction with that figure to make a perfect Tan Breaker, too.  When these guys were cheaper, they were desired for the custom possibilities.  Now, though, they are desired for the figure itself.  Collectors like Clutch and they like his desert repaint.  It's awesome to get an iconic character in environmental themed colors.  It's just too bad we didn't see a few more of the early Joes get this treatment.

1984 Clutch, 1982 VAMP, 1997 Grunt, 1984 Thunder, Zap


1984 Clutch, 1988 Desert Fox, 1983 Rock and Roll, Steel Brigade, Mail Away

1984 Clutch, 1988 Wild Card, Mean Dog, VAMP Mark II
Clutch doesn't take kindly to Wild Card stealing his parking spot.

Tuesday, August 1, 2017

1984 VAMP Mark II

My younger brother got a VAMP for his birthday in October of 1982.  A few weeks later, for Christmas, I got one of my very own.  Both of these jeeps were staples of our early play and were put through rugged hardships as they rode down stairs, were left in mud, crashed into walls and were hit by enemy fire resulting in them being turned upside down when they exploded.  In short, they had a great early life.  But, my brother's VAMP was all but destroyed by 1984.  Mine had fared better since it spent most of the first of 1983 being neglected as I focused on Star Wars toys.  But, even it was showing signs of wear from heavy play.  But, more importantly, the VAMP was old.  It had been part of Joe since there was Joe.

As soon as I first saw the 1984 Joe catalog, I began a quest to acquire all the toys that were showcased therein.  While I had a decent income from mowing lawns, I was not about to blow my entire summer earnings on toys when I had an alternative.  My grandmother was always up for spoiling me and I knew she'd be a great source of toys as the year went on.  In the late spring, my family drove to Champaign, Illinois to visit some of my father's relatives.  My grandmother would be there, too.  The day was very sunny and hot for so early in the year.  I recall this as I tried to play out in the driveway with my '84 Firefly and couple other figures.  But, quickly found it uncomfortably warm and there was no shade available that availed itself to play.  So, I spent the rest of trip sitting near the adults as they talked, bored out of my mind.  Before we started the long drive home, though, my grandmother asked me if there were any toys I wanted.  But, as I didn't actually own a 1984 Joe catalog, yet, I had to go by memory.  And, in the spur of the moment, I could only recall the VAMP Mark II.  She dutifully wrote this down and we parted ways.

As summer started, though, the lawn mowing money was coming in frequently.  On one sojourn to the local Children's Palace, I found the VAMP Mark II.  With funds to acquire it handy, I splurged on the jeep and added it to my collection.  With the VAMP Mark II in hand, though, I quickly learned that it had some limitations to go along with the enhancements that were such a selling point.  The newly added doors and roof were great.  But, they also hindered figure movement and play.  I loved having a figure holding an Uzi out of the window as the VAMP went into battle.  But, it was also a hassle getting that figure into the fray when the time came for him to leave the vehicle.  I always used the hood pack as survival gear for the VAMP crew, which was a welcome addition over the original VAMP.  And, the crew having water cans from which they could drink was another realistic detail that I enjoyed.

What I didn't enjoy was that the vehicle had no guns.  As with the Wolverine, I found the VAMP Mark II's missile launcher limiting.  It had four shots in battle and was then spent.  I tried in vain to affix the VAMP cannon to the back, but couldn't reconcile the green gun mount on the tan jeep.  (I later put the VAMP Mark II doors and roof on the original VAMP.  But, the roof is higher than the resting point of the VAMP gun.  So, the guns were always shooting above the advancing infantry, rendering the roof useless.)  Plus, the VAMP Mark II didn't seem as sturdy as the VAMP.  While my VAMP had suffered some beating, the VAMP Mark II broke very quickly once it was in our home.  The roll bars snapped and it just didn't seem up to the challenges of rolling down concrete stairs like the original VAMP had done.  The missile launcher tan that held it onto the body quickly frayed and would not stay in.  The original VAMP gun had been removed many times and was in fine shape.  But the launcher fell apart quickly.  In the end, I took the VAMP Mark II chassis and put it under the original VAMP body.  This way, I got the updated cockpit on the better colored and armed VAMP.

But, even with this, the reality of the VAMP Mark II destroyed the idealistic notions of what the vehicle could have been.  I have few memories of using it and the jeep was mostly just a quickly destroyed weapon when Cobra would attack my Joe base.  As years went on the shell of VAMP Mark II would appear from time to time.  My youngest brother cut the back of the top of the body off.  He could then place it on the frame to appear solid.  But, he would hide a figure or gear in the jeep's "trunk".  This configuration, sans missile launcher, would be used for smuggling or criminals.  This was the fate of the toys that simply didn't live up to their expectations.

As a collector, though, these childhood limitations are things of the past.  I no longer run VAMPs down stairs or crash them into walls.  I'll put figures in and place them on display or even use the vehicle in a photo or two.  But, that's the extent of the use any vehicle gets these days.  As such, I find the VAMP Mark II better today.  It looks cool.  And, there are many desert figures with which to pair it.  The later Desert Striker vehicle used a VAMP like body with the desert color scheme.  But, it is a substantial downgrade from the VAMP Mark II.  The highly detailed interior, weapons and classic design all make for the de facto desert vehicle for tan colored Joes.

VAMP Mark II's are quite popular and can get a little pricey.  There is a much lighter tan mail away variant, too, that commands a substantial premium.  Dealers will charge substantially higher prices for VAMP Mark II's as well.  But, you can get a high quality, complete version in the $25 - $30 range.  Sometimes, you can get them for that price with an included Clutch as well.  You'll see lots of them offered for sale in the $50 to $60 range.  And, with the blueprints, you'll see a few sell here.  But, patience can yield much lower prices.

As the VAMP Mark II is a highly popular VAMP, it is both popular with collectors and lends itself to multiples in a collection.  Being based on the original mold, the VAMP Mark II works well with all early years of Joe figures and you'll often see collectors with three or four that will be used to hold some of their favored beginning years figures.  For me, the vehicle is problematic.  It's cool.  But, my childhood disappointment with it colors my experiences.  I've learned to appreciate it more now.  But, given the choice between this version or the original, I'll add multiple originals before I'd army build the Mark II.

1984 VAMP Mark II, Clutch, Buzzer, Dreadnok, 1985


1984 VAMP Mark II, Clutch, Tiger Force Flint, 1988


1984 VAMP Mark II, Clutch, 1997 Stalker, Snake Eyes






























1984 VAMP Mark II, 1992 Talking Battle Commander Stalker, 1990 Bullhorn