Showing posts with label Breaker. Show all posts
Showing posts with label Breaker. Show all posts

Friday, April 24, 2026

The Rankings - 1983 Original 13

Everybody loves rankings, right?  There's no better way to start a pointless argument than to rank items that hold unique, special places to each collector.  Once upon a time, I tried to write up a completely objective ranking of the original 13 Joe figures.  But, even with the stated goal of erasing childhood nostalgia from the equation, the list was pretty much my personal favorites with a few guys bumped up a spot or two.  So, why bother with any of that pretext?  Instead, I'm going with a straight ranking of my favorite figures: starting with the original 13.  I'm only using swivel arm versions as I don't collect straight arms.  And, I'll do the "new" 1983 figures some other time.  I'm not sure I'll get to every year because I'll get bored of it long before I would ever endeavor to slog through all the 1993 releases.  But, I'm going to start with the year that's sure to elicit some opinions.  

The thing is, there are no wrong opinions about these figures.  If Short Fuse holds dear, core memories for you, that's a story worth telling in the comments.  The point of this isn't to challenge your beliefs.  Instead, it's to memorialize mine and prompt a modicum of discussion.  So, on with the show....

#13 - Short Fuse

I just can't get into Short Fuse.  He was never a player in my collection.  He didn't have much of a characterization in the comic other than being an annoying hot head.  And, his weapon wasn't conducive to childhood play.  But, really, he's kind of boring.  His chests harness isn't the greatest design.  But, he's also in a green that's similar to other figures.  So, you don't really feel like you're getting anything special with this figure.  Zap is a better use of the mold.  Hawk is a better use of the head.  I know we had one when I was a kid.  But, mostly, I remember him from the fact that I noticed his mortar mold changed and it was also knocked off by, I think, Galoob for some of their action figure lines.  That's not much of a legacy.

1983 Short Fuse, Clutch

#12 - Grunt

I'm not a Grunt fan.  Never have been.  I've always found him to be boring.  To be fair, I missed the silver knife on his chest...a feature that captivated me when we got a Tan Grunt in 1983.  But, I still see this guy as just a basic infantryman.  His M-16 never clicked with me, either.  It broke thumbs in 1982.  I did love his backpack.  I gave it to Clutch so I didn't waste it on Grunt.  There's not much too him and he lacks the skills to really set himself apart from his more specialized team mates.  At some point in late 1982 or early 1983, we buried a bunch of Joes behind some bricks that lined the stairs up the hill in our front yard.  I remember pulling a well worn Grunt and Stalker out of the space a few years later.  That's about the extent of his use.  He and Short Fuse remain my least used figures of the original series of Joes.

1983 Grunt, 1997 Snake Eyes, 1984 Slugger

#11 - Hawk

Let's face two facts.  Visually, Grunt is a better figure than Hawk.  And, the debut figure of Joe's leader kind of sucks.  But, I give Hawk the edge over Grunt due to the silver trim dominating the figure.  It gives him a more commanding presence.  And, the over abundance of silver does give Hawk a defining look.  There's not much else going on here, though.  So, he ranks pretty low.  I snapped the thumb of my 1982 Hawk when I tried to give him a Battle Gear M-16.  After that, the character disappeared until the amazing 1986 upgrade came around.  Hawk looks good.  But, if I want to use Hawk, I'll almost never choose this figure.

1983 Hawk, 1982 MMS, Stalker

#10 - Grand Slam

Grand Slam and Flash  share the same mold.  The darker green on Grand Slam is a definite downgrade over the brighter green that Flash uses.  As a kid, we only had a straight arm Grand Slam.  The Silver Pads version was my Grand Slam.  I used him as a derivative of Flash, though.  The lack of accessories drops Grand Slam down a bit.  But, this figure does get a lot more use from me now.  Mostly, that's due to the fact that Grand Slam has remained pretty obscure over the years.  And, he's a guy who holds a certain, undeserved reputation for being rarer than other figures.  This is a function of the Silver Pads version.  But, photos with this original Grand Slam tend to do well since people don't see him all that often.  I definitely use this guy more than this low ranking would suggest.

1982, 1983 Grand Slam, HAL, Snake Eyes, Original 13

#09 - Breaker

Breaker was my first Joe.  It pains me to rank him this low.  But, Breaker kind of marks a point in the line where every figure from here on out is pretty strong.  I ended up ranking him lower because there's not a lot of paint on him and he lacks a firearm.  That's made up for by his strong accessories, though.  His communications headset might be my favorite single accessory from the original 13.  And, it was a staple of my Joe world: even long after Breaker had fallen apart.  He's a mainstay in my HQ: helming the computer console.  And, I even use him as the second passenger in the VAMP.  Breaker remains a nostalgic favorite.  And, his low rank is just indicative of how strong the first wave of Joes was.

1982, 1983, Breaker, RAM, Original 13

#08 - Snake Eyes

Yeah, I get it.  The "all black" was a design choice.  But, it's also limiting on this figure.  And, the 1997 and later repaints that added just one or two paint applications showed that just a little bit of color would break this guy up and make for a better figure.  But, Snake Eyes also features some unique parts.  The bomb on his leg is a feature that's really ignored and speaks to the figure's intentions of being a commando instead of a super human ninja.  His gear was also pretty strong.  The Uzi is synonymous with Snake Eyes and remains a mainstay of the character to this day.  There is something about the all black appearance of the original design that is lost when you paint up some details.  But, were this figure not super popular and somewhat expensive, he'd have little reason to be used over the later repaints of this mold.

1982, 1983, Snake Eyes, Original 13

#07 - Zap

My youngest brother got a Zap when he went to visit my grandparents in early 1983.  Before the figure came home, both Zap's thumbs were broken.  So, Zap wasn't a part of our childhood collection.  But, he's a figure whose importance grew as an adult collector.  Very early on in my collecting journey, I got obsessed over Zap.  So, he was among the only early figures I sought out to add to my collection in 1999-2000.  He didn't disappoint.  His unique color and strong gear add up to a fun figure.  Were mine not suffering from a snapped o-ring and stuck back screw, I'd use him in photos much more often.  No later homage to this original Zap was able to live up to this original version. (Though, the Super Sonic Fighters Zap is among the better character upgrades Hasbro ever did.)  The swivel arm version remains expensive due to the ubiquity of snapped thumbs.  But, he's worth having around.

1982, 1983, Zap, VAMP, Outlaw, 2017, Red Laser Army, Joseph Colton, Rock and Roll

#06 - Steeler

If you were missing just one of the original 13 figures back in 1982 and 1983, it was probably Steeler.  Being the driver of the line's most expensive vehicle meant he was often absent from otherwise complete collections.  Steeler features a unique chest piece.  That alone makes him useful.  But, he's also a great match for the Mauler and Slugger, giving him some versatility among later vehicles that was often lacking from his contemporaries.  His binocular helmet attachment was neat and gave him more visual distinction.  And, he even included an Uzi, something also unique to him as a vehicle driver.  I use Steeler more than most of the other original 13 figures.  Though, that's also because I have a spare that's easily accessible.  But, he's deserving of his spot.

1982, 1983, Steeler, 2017 Black Major Steel Brigade

#05 - Scarlett

Scarlett's a tough one.  From a sheer design standpoint, she might be the second best figure in the original lineup.  Her sculpt is amazingly detailed.  And, that's often glossed over.  Her unique color really stood out among the sea of Green that was the original wave.  And, it allowed her to evolve with the line and remain complementary with figures that were released years later.  It's tough to find a Scarlett that hasn't discolored.  And, that really limits her.  And, the 2003 repaint of this mold was better.  Even the 1997 is strong, though, it's very different from the 1982 coloring.  So, her lower ranking here is a function of those later figures being more interesting than the first design.

1982, 1983, Scarlett, 1984, Spirit Iron Knife, Clutch


#04 - Clutch

Clutch was my favorite Joe right from the get go.  His unique chest with the holstered pistol was a drawing point.  I gave him a visor, Stalker's gun and Grunt's backpack to make him the most badass fighter the Joes would ever see.  Years later, even a straight arm Clutch retained relevance in my collection because he was so well done.  He's at home when he's behind the wheel of any early Joe vehicle.  And, you can use him sans vehicle as well.  I still refer to this head sculpt as the "Clutch" head as I feel he owned the design the best and made it his own.

1982, 1983, Clutch, Flash, Dragonfly, Wild Bill

#03 - Stalker

Stalker stands out due to his cammo pattern.  It was a unique look among the original figures.  And, it gave him depth beyond the reuse of the standard grenade and knife torso.  His head also featured a sculpted head covering with his green beret.  It made the figure a quick favorite.  The prominence of the character in the comic helped hold him over and made Stalker among the more popular characters in the line.  Stalker had a ton of great character updates.  (I'll maintain the '89 Stalker is one of the best updates any character ever got.)  But, none of them treaded over this original version.  Even today, an original Stalker can intermingle with figures from all years and not look out of place.  I wish the Comic Pack versions had been better.  But, we have the 1997 figure, which might be even better than the 1983.  Any way you look at it, though, the combo of figure and character puts Stalker near the top.

1982, 1983, Stalker, Scarlett, JUMP, jet Pack

#02 - Flash

Flash is the best designed figure of the original 13.  He features a nice shade of green on his base layer.  He is then accentuated by a brilliant red chest, leg and arm pads.  These give him a startling appearance among his peers.  Were that not enough, though, the entirety of the red is outlined by a silver trim.  All of these colors carry over to his back, too.  In short, the sculpting was miles ahead of what other toy lines were doing.  And, then, Hasbro gave us the real kicker: his accessories.  Flash got the standard helmet.  But, you really get the impression that the standard clear visor was actually designed for Flash first and then ported to other figures.  His backpack is an intricate mess of technology.  And, it all culminates in a laser rifle that can plug into the pack.  The combo of sculpting, color and gear makes Flash tough to beat.  In fact, he should be number 1.  But, he's beat out for one simple reason that you'll see next.

1982, 1983 Flash, 1984, Mutt, 2002, Night Rhino

#01 - Rock and Roll

Rock and Roll isn't the best figure among the original 13.  But, he's the one I use the most.  Part of it is that his simplicity works for his specialty.  But, he also features a unique torso and an amazing weapon.  I happen like the character, too.  I remember Rock and Roll as the crazed madman from "Hot Potato" in the first issue of the comic.  But, he later became a bit more mellow.  And, this made him interesting.  He was supposed to be "replaced" by Roadblock.  But, he stayed on the team and remained an integral part of the story until the very end.  The gold bullets really make Rock and Roll stand out.  And, it gives him more bulk, even if he's the same size as the rest of his friends.  I use this figure constantly.  I bought a spare just so I could use him more often.  It happened to the mail away version, which was a nice surprise.  (Things like that used to happen all the time.)  So, Rock and Roll gets my top spot just because he's a guy who resonates with me and gets used all the time.  It's no more complicated than that.

1982, 1983, Rock and Roll, Grand Slam, HAL, Heavy Artillery Laser, TNT, Plastirama, Argentina, Blowtorch


So, there you have it.  That's my ranking of the first 13 G.I. Joe figures.  What are you thoughts?  The great theme of the Joe line is that was designed to appeal to every kid.  So, different parts grabbed then attention of different kids as the time.  I have plans to continue this series.  It won't be chronological.  But, you'll see them pop up and we can discuss some of the different years and how the figures stack up.

Tuesday, October 4, 2022

1983 Battle Gear #1

After Christmas of 1982, I owned four G.I. Joe figures.  But, between Snake Eyes, Clutch, Hawk and Breaker, I had just one gun.  Three of the four figures did not include weapons.  This greatly limited my play options.  I went so far as to find an HO-scale coupler for train cars that kind of looked like a pistol and used it for Breaker.  I desperately wanted additional accessories so that all my figures could not only have at least one weapon, but even a choice of some of my favorite weapon designs.  My wishes came true one day when we were in Buffalo, visiting my grandparents.  We were there for a short trip early in the year.  We hadn't taken many toys, confirming the trip was shorter than our normal week.  But, when out shopping, I found a new pack of G.I. Joe accessories at a local store.  It was the original Battle Gear pack.

The pack was cheap enough that my mother bought one for both my younger brother and I.  With these weapons, I now had the ability to give Clutch a visor as well as offering a spare Uzi to Breaker.  I could choose any weapons I wanted for Hawk and Clutch, too.  Of course, Clutch got Stalker's M-32.  But, I also added some accessories to the VAMP.  The new Breaker headset would fit behind the seat with the wire tucked into the seam between the seat and the bottom of the vehicle.  So, this allowed for anyone riding shotgun in the VAMP to be able to communicate with the rest of the team.  I also placed a spare Uzi on the same spot.  This way, the VAMP had a backup small arm if it crashed or just ran out of gas.  Hawk, well, I learned a hard lesson with him.  I tried to get Grunt's M-16 into his hands and it immediately snapped his thumb.  That was the end of that Hawk figure.  And, it's part of what pushed me back to Star Wars figures as 1983 crept on.  

The odd thing about the Battle Gear pack was that the accessories were colored differently from those included with figures.  The weapons themselves are a lighter grey color than the original gear.  Even in 1983, I could easily tell the difference between the Battle Gear and original weapons.  But, the weapons are close enough in color to be useful.  The visors are identical to the originals, though.  The helmets and backpacks, though, were very different.  The helmets were dark brown and did not match any figure.  The packs, though, were worse.  They were a tan color.  Again, they matched no figures until the 1983 Falcon Glider Grunt was released.  There was no explanation for the color changes.  In fact, the 1983 promo catalog showed original gear in the set.  So, the color change was a later decision that was never explained.  

The 1983 Battle Gear set includes every accessory from the 1982 line.  There are 4 visors, two Uzis and even Snake Eyes' ammo pack.  There were three exceptions, though.  Short Fuze's mortar and stand were omitted as was Zap's bazooka.  These three pieces would later show up in white in the 1984 Battle Gear set.  But, again, there was no explanation as to why they weren't included.  It was made weirder by the fact that their shared backpack was included with the 1983 set.  The fact that both those accessories underwent design changes could explain it.  But, both the 1982 Snake Eyes Uzi and Stalker M-32 are different from the 1983 releases of both accessories.  So, other weapons were modified, too.  The exclusion of these weapons remains a mystery nearly 40 years later.

The biggest new feature of the Battle Gear set is the battle stands.  These little rectangles of plastic brought a whole new element to Joe collecting.  The stands allowed kids to pose their figures and stand them up in any pose they desired.  The Battle Gear included two stands.  Starting in 1984, differently colored stands would be included with several small playsets.  By 1993, every figure included a stand on their weapon tree.  This ingenious idea allowed kids to display figures.  But, it also allowed them to put their toys away on a shelf using vertical space and keeping their gear on.  

In the early days of Joe collecting, the ubiquity of 1983 Battle Gear weapons allowed customizers to accessorize their creations with great aplomb.  They were free to paint, slice up and otherwise modify the Battle Gear weapons without worrying about their original accessories.  For dealers, though, the 1983 Battle Gear provided a great way to bilk unsuspecting collectors out of their hard earned money by offering them as original gear with original 13 figures.  Even today, you'll see many seller "mistake" Battle Gear weapons for the original.  But, the colors are blatantly different and there's no excuse for any mistakes by a seller.  

The value to a collector today is that this Battle Gear is an excellent option to properly outfit factory custom figures.  Many of Red Laser Army's figures are obvious homages to various foreign and unproduced characters from the Joe line's earliest days.  They, though, lacked gear that was a perfect match for them.  Battle Gear allows you to give these characters the weapons they deserve.  And, while the 1983 helmets and packs aren't great for many figures, the weapons are a great way to update the homages.  Having some cheap alternatives for that purpose is a definite plus.

Back in the early 2000's, before people got stupid with Joe prices, it was relatively easy to put together a small team of original 13 figures in a tan style.  With Grunt, Clutch and Doc bodies, you could make a tan Breaker, Hawk and Stalker.  If you were handy with a little paint, you could put together a decent Snake Eyes, too.  And, the Battle Gear weapons are a perfect match for this set.  To this day, I store my Tan Grunt with the Battle Gear backpack and M-16 since they are so closely aligned in color to the figure.  The tan works with Scarlett, too, as a way to better accessorize her.

For me, the real value of the Battle Gear came many years after its initial release.  In 1986 and 1987, I often had third faction terrorists or freedom fighters (really, they're the same thing just with different marketing depending upon which side they battle against) who would interject into the Joe vs. Cobra conflict.  My favorite was having them drive up to a ceremony in the A-Team van, open the door and pop out with small sub machine guns and mow down the dignitaries in attendance.  As small weapons were not overly common in the Joe line (and, most of the ones that did exist were in use by their original owners!) the Battle Gear Uzis were a great means of making these civilian fighters a more formidable force.  I'd toss in some of the larger rifles, too, as part of their getaway plan.  

My other random memory of the Battle Gear weapons comes on a cold winter's day, probably in either 1984 or 1985.  It was a Sunday and I had been playing with my Joes in the garage.  (It was warmer in there than outside, but still counted as outside play.)  I picked them all up and took them in.  A few hours later, right before dinner, I went back out to put away some bikes or balls and happened to find a Battle Gear M-60 on the floor.  It wasn't part of my team that had been in the garage that day.  And, it was a neat find as we didn't have a regular Rock and Roll and this Battle Gear version was the only copy of his weapon in our possession.  I took the weapon inside.  Really, though, it's not finding the weapon that was memorable.  Instead, it was the feeling I had as I picked it up off the floor.  For some reason, I got an overwhelming feeling of sadness that it was Sunday night and I was back to school on Monday.  To this day, I get the same feeling on some Sunday afternoons as the sun goes down.  Every time I do, I think back to that day in the garage, finding Rock and Roll's gun and then being saddened by the fact that my fun was over and it was back to work early the following morning.

You'll see some dealers command premiums for various accessories in this set.  The Uzi tends to command the highest price and sells for around $7, even as dealers ask double that.  But, the real value in the set is the visors.  As such, you'll usually find sets that are sold sans visors.  A whole loose set with no visors will run about $20.  On their own, though, visors sell for around $20.  So, getting the visors, too, will be expensive.  You can get carded sets in the $85 range.  Which, with 4 visors is a little lower than the loose price.  For just the weapons, the price is probably decent.  Original Uzis aren't easy to find and this is a cheap way to get them.  My only real lament is that the other Battle Gear packs in subsequent years didn't follow the close coloring of the originals like this first attempt at additional accessories did.

1983 Battle Gear, Scarlett, APC, 1984 Spirit Iron Knife, 1987 Mail Away Steel Brigade


Battle Gear, Uzi, 1983, Original 13, 2001 Cutter, Double Blast, Steeler, VAMP, 1984 Slugger, Recondo

Battle Gear, Uzi, 1983, Original 13, 2001 Cutter, Double Blast, Steeler, VAMP, 1984 Slugger

Battle Gear, Uzi, 1983, Original 13, 2001 Cutter, Double Blast, Steeler, VAMP


2018 Redmack, Topson, 2017 The General, Red Laser Army, Factory Custom, Plastirama, 1988 Mean Dog, Argentina, Battle Gear Uzi, 1983


Saturday, June 18, 2022

Rarities - JC Penny Breaker, Zap, Short Fuze 3 Pack

When the Joe line launched in 1982, catalog sales were still a dominant retail force.  For a toy line to maximize sales, it had to offer some form of product that was more conducive to mail away sales.  JC Penny picked up the Joe line for its Christmas catalog in 1982.  Below, you can see the catalog page with all the Joe offerings.  Here, the retailer offered several different three packs of figures.  The most famous it the set of Cobras due to the exclusive accessories.  But, there were Joe three packs, too.  Oddly, Stalker, Snake Eyes and Scarlett were offered together...long before we really knew about their connection.  But, in this case, here is the set that featured Breaker, Zap and Short Fuze.


The figures arrived in a box featuring the assortment number of 6195.  Each figure was individually bubbled and attached to their red back filecard.  The only way to remove the figure was to leave a scar from the bubble on the filecard back.  

1982 Breaker, Short Fuze, Zap, JC Penny Mail Away



The figures themselves are not distinguishable from the standard carded Joes of the day.  Zap does have an accessory variant, though, that will be discussed later.  The fact that the figures were packed with their gear in the bubbles made for a tight fit as both Zap and Short Fuze included the largest accessories in the original 13 lineup.

1982 Breaker, Short Fuze, Zap, JC Penny Mail Away


Of important note is that this Zap included either a B1 or a B2 bazooka.  The only other appearance of the B1 variant was in the JC Penny Cobra Trooper pack that was released in the same catalog.  This makes the B1 bazooka more common than the A1 exclusive in the Cobra set.  But, it's still a tough item to find.  And, it can be used to complete a legit JC Penney Zap figure.  Be sure to check out this list of Zap bazooka variants.

Below are the filecards for the figures.

1982 Breaker, Short Fuze, Zap, JC Penny Mail Away


There are a few items of note on the filecards.  First, is the assortment number.  It is 6195, which matches the assortment on the box and from the catalog.  This identifies the figures as being from the JC Penny set.  Second, you see that each filecard still included the flag point.

The JC Penny offerings are an interesting historical piece to remind us of the demise of the catalog sales model business.  The Internet has consumed all that business these days.  And, retailers like Penny's are just holding on for dear life and hoping that consumers still find value in a brick and mortar presence.  Finding Joes from these old mail away sets still in attached to their cards is nearly impossible these days.  And, even just the loose filecards with the flag points cut away will command substantial premiums.

Saturday, October 24, 2020

1983 Breaker - Random Photos Of The Day

 Breaker was my first Joe figure.  I got him the day after I had received the RAM for my birthday.  It was a fitting match considering Breaker was on the box art of the RAM and that bit of kismet foreshadowed how Joe would come to work out in my life.

The fact that Breaker didn't come with a weapon was a bit of a pain.  But, his communications gear more than made up for it.  And, once the 1983 Battle Gear set came out, I had plenty of weapons from which Breaker could choose.  (I always gave him one of the Uzis.)

Breaker doesn't see as much usage these days.  There are better communications troopers that came out later.  And, Breaker never got a real update.  (That 1997 figure doesn't count.)  So, he's pretty left to HQ fodder and random memories of the figure that started it all.

1983 Breaker, 1982, Snake Eyes, Stalker, Steeler, VAMP Mark II

1983 Breaker, 1982, Snake Eyes, Stalker, Steeler, VAMP Mark II, Grand Slam, Flash


Thursday, June 13, 2019

Rarities - 1997 Stars and Stripes Rock and Roll Skin Color Variant

Originally, the 1997 series of figures was planned to include a repainted Breaker and a repainted 1983 Rock and Roll figure.  Handpainted samples were shown on the back of the Star and Stripes set.  But, the molds for those figures were "lost".  Hasbro resorted to some quick replacements and both characters were released in 1997 as repaints of the 1986 Roadblock body with different heads.  Somewhere along the way, though, there was a miscommunication.  Somehow, Rock and Roll was given black skin.  This may have been a holdover from the Roadblock color templates that were used.  But, a good amount of the mis-painted figures were packaged into Stars and Stripes sets and sold in Toys R Us stores across the country.

Today, this variant is rather tough to find and is worth a couple of hundred dollars.  But, in 1997, the figure was findable.  Anecdotally, collectors of the era estimated that about 1 in 30 Stars and Stripes sets had the variant.  As the production run for the set was believed to be around 30,000 sets, that would place 1,000 Rock and Roll variants into the collecting community.  Of course, that "back of the napkin" estimate could be wildly off.  But, the variant was quickly discovered by collectors of the time.  However, the figures weren't overly desirable and you could easily trade a spare 1997 Alley Viper straight up for one. 

The variant set that includes this Rock and Roll also contains a significant Breaker variant.  But, since it's just a color hue change, no one cares about it and it lacks the cachet and value of the Rock and Roll.  It was extremely rare for Hasbro to race change a figure mold in the US.  So, in the cases where it did occur (either intentionally or by accident) the resulting figures have found great collector interest.  You used to be able to find sealed Stars and Stripes sets with the variant figures in mislabeled online sales and could get deals.  But, it's been more than a decade since those dried up and this figure is now well known and accordingly priced in the community.  It's safe to say that almost all of the variants ended in collector hands due to the rapid identity and communication of the variant.  But, it's still one of the rarest and most significant retail variants in the history of the G.I. Joe line.

1997 Rock and Roll, Variant, Race Changing Figures

Thursday, March 3, 2016

1983 Breaker - Around the Web

Breaker was my first Joe figure.  His gear features an elegant simplicity that keeps him relevant more than 30 years after his release.  Here's some of the surprisingly sparse content around the web on him.

1983 Breaker Profile

1983 Breaker at JoeADay.com

1983 Breaker at Memories of Toymorrow

Breaker at JoeDios.com

1983 Breaker, Hasbro, Communciations Trooper, 1982, Original 13, G.I. Joe Figure

Monday, November 13, 2000

1983 Breaker

Breaker was my first Joe. For my birthday in 1982, I received the RAM motorcycle. Of course, I had no Joe figures to ride it. My brother had a nice collection he had acquired for his birthday a couple of months earlier, but I had none. The day after my birthday, however, another one of my friends, who had been sick and unable to attend my party the day before, stopped by with a present. It was the '82 Breaker. To this day, I can't fathom the joy that figure brought. Breaker was the one who was shown on the RAM box art as being the driver of that motorcycle. He was also one of the few figures my brother had not yet received. All I had was that one figure and the motorcycle, but they got more use than I can remember.

From that day, Breaker remained a vital part of my collection. I used him on just about all my adventures. The RAM broke several different times, but I always glued it together so that Breaker would continue to have his motorcycle. When it finally died, though, Breaker found a new home alongside Clutch in the passenger seat of the VAMP. His communication device wire fit very nicely into a space behind the figure, so it looked like he was plugged into the automatic gun. Breaker was one of the few original Joes who managed to survive past the first couple of years. By 1984, I had enough newer Joes that the originals were all put away or broken. Breaker continued to get use for a couple of years. Once Dialtone came out, though, Breaker's days were done. Like all the original Joes, Breaker just couldn't complete against the better sculpting and accessories that continued throughout the line. Today, the figure looks very antiquated next to the vast majority of the Joe figures released. Those original Joes remain a vital part of action figure history, but to me, they are better left as display pieces.

Like all great figures, though, my Breaker ended up destroyed. I don't know what did it, but my original Breaker was pretty much gone by 1986. By that time, it was too late to still replace him at retail. For a number of different reasons, I never had occasion to replace that original figure. I've not been keen on purchasing most of the original Joes. I don't like them all that much as compared to later figures. As their price points tend to be higher, I've held off replacing my original Joes while I fill other holes in my collection. However, earlier this year, I was lucky enough to acquire a magnificent lot of figures. Among these is the Breaker you see below. The lot also included a new, mint RAM motorcycle. As soon as I saw the two together, I knew who the new featured Joe on my top shelf would be. While I doubt this figure will get any use, he will remain out, in place of prominence. He is the figure that started it all. While I can be a sentimental fool at times, I think this case is justified.

The Breaker mold was a world traveler. After his use in the US, he appeared in Brazil and Argentina. In Argentina, he was the driver of the Slugger. The mold was also used to create some members of the exclusive and elusive Series 2 Argentine figures that included Topson, Shimik, Redmack, Manleh and the infamous Cobra Mortal. Breaker was slated to appear in the 1997 Stars and Stripes set. But, the mold could not be found and they amalgamated a new Breaker out of Hawk and Roadblock parts. The character never made it to India and we have yet to see the original Breaker return in any format. Personally, I would like a new take on the character that is better than the crappy comic version from 2006. But, this isn't likely to happen at this point.

Breakers are kind of tough to find. Like all the original Joes, he is highly sought after and can command a premium when he is found mint and complete. His communication device is breakable and is often found sans the attachment cord or the mouthpiece. He did not come with a gun, but I gave him the accessory kit uzi you see in the scan below as soon as I got one way back in 1983. Personally, I feel this is a figure that should have a weapon of some sort, but that is an easily remedied problem once you have the complete figure. Breaker will always hold a special place in my collection as he was the one who began it all. While that figure is long gone, it is only recently that I have been able to acquire a complete replacement. He now sits on my new RAM, ready for action. At some point, I'll probably use him, but Breaker's best days are behind him. For now, he is one of my few homages to the early days of both the Joe line and my involvement in it. He certainly reminds of a simpler time when toys were much more fun. Of course, that does not diminish the figure in any way. Sentimentality aside, I still highly recommend Breaker as an essential part of any Joe collection. It just took me 17 years to realize that.

I'm after a couple of the straight armed figures. I need just about all of them. If you've got some available, let me know.

1983 Breaker, 1982, Original 13, 1993 Mutt, 1997 Ace, Biomassa, Eco Warriors Maverick, Brazil, Estrela

1983 Breaker, 1982, Original 13, Steeler, Rock and Roll