Wednesday, July 31, 2024
1993 Shark 9000
Tuesday, August 30, 2022
Top 10 Spring Loaded Accessories
Starting in 1991, Hasbro began to move the standard Joe accessories in a different direction. Instead of leaving them the static pieces from 1982, they began to incorporate more action into the toys. At first, it was simple kid interaction where you could flick a missile. But, soon, it evolved into a series of spring loaded action features that allowed for kids to have their figures interact through propulsion. While I title this article spring loaded accessories, that's just because the spring loaded pieces dominate Hasbro's offerings. But, there are a few other gimmicks in the 1990's that are worthy of inclusion as they added interactive elements to G.I. Joe action figures without forcing the figures to be something incompatible with what came before.
So, you will not see Ninja Force on this list as those features were limited to the figures. You won't see Sky Patrol, either, as the parachutes only worked with proper preparation and was designed as a stand alone toy that was commandeered for Sky Patrol. This list covers 1991 through 1994 as those were the years when the action feature accessories were dominate. And, while older collectors tend to revile this gear, the reality is that there are some amazing toys in here that are both tons of fun to play with while also being in line with the look and feel of the Joe line from the decade prior.
10. 1994 Lifeline Grappling Hook
I'm a sucker for grappling hooks. As a kid, I loved them. But, I never got any that actually worked. So, things like Alpine's grappling gun were left to imagination. Which, was fine. But, there were times it would have been cool to have actual hooks that could shoot up and grip something. Enter the 1994 Lifeline. His grappling launcher is huge and his two pronged hook is, too. But, you can tie a rope to it and shoot it at rocks, walls or plants and it might actually stick: just like the real thing. That's enough for me to view it as an essential accessory.
09. 1991 Eco Warriors Squirt Guns
Among the first of the action feature weapons are the Eco Warriors squirt packs and guns. Instead of using a spring for their action, these packs can draw up and hold water that is then expelled from the nozzle of the gun when you press on the soft plastic container that is held in place by a harder plastic frame. For Eco Warriors, this made perfect sense. And, the water was used in conjunction with the figures as they would change colors when water of hot or cold temperature hit the special paint on the bodies. The self contained squirt gun was a solid design. The guns are pretty large, but not so much that they aren't usable. But, the weapons are very useful and a lot of fun to have around.
08. 1992 Duke Bronco Launcher
So, this toy is dumb, stupid, lame and incredibly fun for any kid in 1992. Who wouldn't want a missile launcher that a figure can ride?!? This piece is an integral part of the 1992 Duke's card artwork. And, it translates very well into the actual toy. The only downside is that the brown tripod is made of plastic that has turned to glass. I literally had one crumble to dust, yes, dust, in a box of other launcher parts. I didn't know what all the dirt was until I found one intact foot. The one in the photo below spidered all those while lines just from me gently trying to insert the peg into it. So, using it today isn't overly practical. But, man, this is just a stupid idea that made for an iconic piece for Duke.
07. 1992 Destro Disc Launcher
The 1992 Destro disc launcher is another one of those ideas that actually kind of works as a toy. It's similar to Scrap Iron's missile table. But, this one shoots discs. The fact that they actually shoot, though, helps sell the idea of the weapon. The disc launcher looks like something a comic book supervillain would use. And, Destro is as close to that trope as the G.I. Joe line tends to get. So, it's a perfect match of character and weapon.
06. 1992 Firefly Top Spinner
This spinner is also ridiculous. But, as a toy, it works well. You can set up a bunch of figures on a hard floor and let the ripcord fly. The top can then knock over the figures. Hours of fun!
05. 1991 Cobra Commander Drone
So, this thing is either a radio controlled surveillance drone or a buzz bomb depending on which part of the card you read. But, any way you look at it, this is a little drone with a spring loaded launcher. The drone is laminated plastic with cardboard pieces. It's a neat little idea that worked out. The launcher features a powerful spring. It is mounted on a bi-pod and is meant as a stationary weapon. The idea of a drone was rather innovative back in 1991. So, it's inclusion is akin to things like the JUMP showing up in 1982.
04. 1992 Eel Robo Shark
Full disclosure: I don't much care for the robo-shark. In general, I think robots are dumb. And these things are a pain in the ass for anyone who, like me, tends to army build 1992 or Funskool Eels. The sharks are huge, sharp and just a pain to store away. With that Andy Rooney moment past me, though, what kid in 1992 would not have loved a robot shark with a moving tail that shoots a missile out of its mouth?!? This is the exact type of over the top ridiculousness that Cobra would have created in their descent into super-villainy.
And, to top it off, the toy is amazing. It's full of detail. The tail moves and the mouth opens. And, it can then shoot a spring loaded missile out of the creature's mouth. To top it all off, the shark is also a backpack that affixes to the Eel to be used underwater! Really, this has a case to be number 1. But, what's a list without some controversy? And, personally, I find the Flak Viper's missile backpack to be much more useful than the robo-shark. But, I'm an adult who was in college when this came out. If I'd have gotten it when I was 9, there's a good chance this is my favorite toy ever created. So, if you're going to refute me in the placement of this piece, come with some good anecdotes of how it fit into your play and was a major part of your childhood. :)
03. 1992 Cutter Grappling Hook
I'm kind of cheating as there are two grappling hooks on this list. But, as I said for Lifeline, I'm a sucker for grappling hooks. As a kid, I used them not just as tools used to scale mountains, walls or buildings. They were also Batarang type weapons that could be used to apprehend and tie up villains. I'd use them between vehicles to either tether boats or even just capture an enemy vehicle that was about to outrun the good guys. For me, the grappling hook was my irrational childhood dream toy because I got one when I was about 9 and it locked in the idea of a hook on a rope that could be used as a tool in most any situation.
I rank Cutter's hook higher for a couple of reasons. It came first. So, it has that going for it. But, more importantly, Cutter's hook has four prongs. This made it much more likely to actually catch onto something. I have memories of being a kid and tossing Alpine's grappling hooks into a pile of rocks. When the figure went to use it, the hook wouldn't catch anything and it would slip out, sending Alpine to his doom. I had weird rules where if a rope didn't catch, then the Joes couldn't use it. (I actually had a little, metal four pronged hook that was attached to a long length of white string. I used this since it worked more often than the Hasbro toys.) Cutter's hook is comically large. But, that's what makes it fun. If the hook hit anyone, it would kill them. But, honestly, that's a plus in my book.
In doing this article, I noticed that the tripod for Cutter's launcher looks the same as that included with the 1992 Duke. The white plastic isn't nearly as brittle as the brown, though.
02. 1994 Star Brigade Cobra Commander Suction Cup Walker
The 1994 Star Brigade Cobra Commander includes this oddball harness that's attached to a suction cup walker. It actually works, though. And, that alone makes it the 2nd best action accessory in the line. It's a marvel of engineering and also a fun toy. It's like those old wall walkers you got for birthday prizes except that it's high quality and a lot of fun. Everyone should have one of these.
01. 1992 DEF Mutt Net Launcher
You really can't go wrong with this contraption. It is a massive net launcher. The launcher is fairly large. But, it stands by itself and looks like something that would launch nets. The best part is that the included net is massive. It's large enough to cover an entire figure with plenty left over. The four corners of the net are anchored. The top two are attached to the firing missiles and the bottom two corners have weighted balls to hold down the net. The net is perfect as a stand alone toy and the launcher just adds more play value. The only downside is that the weight of the four anchors limits how far the launcher can shoot the net. But, of all the action play features that Hasbro released, this is the best.
Here is a video from corpscommandercody showing the net in action.
This list is my own. And, while all of these have their merits, I'm sure you have opinions of ones I overlooked, deliberately omitted or just plain ignored. So, please let me know your favorites. These were not the toys of my childhood. So, my appreciation of them is based on what I think I would have liked as a kid and, more importantly, what I really like now. So, seeing how kids of the day actually felt about them and which were their favorites is definitely something I'd like to hear about.
Tuesday, January 19, 2021
Funskool Cutter
Monday, June 17, 2019
Funskool - Maltova Promotional Figures
I have no idea how many figures there might be. Below are pics of a few of them. Sadly, these figures have the same issues as other Funskool promotions in that they have crappy straight arms that make the otherwise exclusively terrible paint schemes less valuable for a loose collector. But, for collectors in general, they are highly desirable and some will fetch stupidly high prices. Each figure has a new code name included on the bio card.
Dial Tone (Navigator):
Here you have a 1994 Dial Tone torso and head that are colored similarly to the Funskool release of the figure. It looks like he has Dodger legs. But, I didn't look them up and am going from visual memory. So, please offer corrections in the comments.
Cutter (Tracker):
This figure is one of the more interesting concoctions. The figure uses the body of Cutter, but the Countdown head. The coloring is reminiscent of both Cutter and the Funskool Grunt figure. With swivel arms, this figure would simply be a must have. It looks great and would be a perfect addition to either a Whale or Flagg crew.
Here's another oddball: a Quick Kick body with a Budo head. The figure's name starts with Karate, but I can't see the rest. I've never seen a Quick Kick custom using the Budo head and the design is kind of ingenious. I'd easily buy this figure (if he had swivel arms) and I hate Quick Kick. Sometimes, though, you strike gold.
The colors here are just iconic Funskool. You have a Red Blocker head with an orange Psyche Out chest. I'm not sure about the legs. But, the whole ensemble is a great way to enjoy Funskool.
Croc Master (Snake Shadow):
This is probably the least interesting figure since it's a barely painted Croc Master. Every other Croc Master release is better. So, this figure would be an easy pass.
Budo (Scorpion):
Looks like Budo was a cheap mold to get into production. This version isn't painted much at all, even though the colors of the base plastic are decent. But, again, the production figures are better and this guy's value is as an oddity.
With all things Funskool, it's probable there are more variants out there. But, all of these promotional figures are interesting looks at Funskool's attempts to entice new customers through other products. Hasbro rarely did this in the Joe line. But, they did go it. And, Star Wars had an exclusive figure available with Fruit Loops cereal as recently as 1996. So, there is ample precedent for such cross promotion.
As a kid, my parents weren't too keen on tie ins if they were with brands that they did not, normally, buy. But, I ate a ton of Fruit Loops in 1996 to get a couple of the Han Stormtroopers. And, were even poorly articulated figures like these released as promotional items in the U.S., I'd most likely buy enough to get a full set. But, that's what collectors do.
Tuesday, April 9, 2019
2001 Cutter
Thursday, February 27, 2014
1992 Cutter - Drug Elimination Force
The original Cutter was released in 1984 as the pilot of the iconic WHALE hovercraft. Adorned with a baseball cap, the figure was a great visual use of orange and navy blue to produce a vehicle driver worthy of such a classic watercraft. But, that original figure had some limitations. The life vest was bulky and the figure included no accessories. In 1992, Hasbro rectified that when they updated the character. This new Cutter was still sporting his traditional orange and navy blue motif. But, he was now more streamlined, had some additional, combat details on his mold and was released on a single card so he was fully accessorized. The result is a figure that is still a perfect fit for the command center on the WHALE, but can also be used as part of the combat team he transported to the mission site.
As a kid, Cutter was one of the main figures I used. This really had nothing to do with the quality of the figure or the character. It had everything to do with the fact that the WHALE was one of my favorite vehicles and remained vital to my Joe world well past the time that it was mostly broken and destroyed. I outfitted Cutter with a Scarlett crossbow from the 1983 Accessory Pack. Only, I cut off the bows so it appeared to be a spear gun. I tied a thread around the sight and Cutter would sling this weapon over his shoulder when he commanded the WHALE. But, it was available should any stray Eel attempt to board the craft. In this capacity, Cutter remained one of the most important Joes since he commanded their most important vehicle. As I got older, though, the limitations of the Cutter figure became apparent. Standing him alongside figures from 1986 and 1987 really showed how limited the original Cutter figure was. So, as the WHALE's role in my collection diminished, so did Cutter's.
If you fast forward a decade or so, though, I had a new WHALE in my collection. Naturally, I wanted Cutter to be the commander. But, with years of new figures added to my collection, the original version simply didn't cut the mustard any more. I had the 1993 Cutter figure take command of the classic hovercraft, but it wasn't the same without the traditional orange life vest. Around 1999 or so, though, I got a large lot of figures from 1992 and 1993. Included with the lot was the 1992 Cutter figure. At long last I had the perfect figure to represent the character and man the command station of one of my favorite vehicles.
From that point on, the Cutter character was only represented by this figure. He perfectly matches the WHALE since he hearkens back to Cutter's classic design. Plus, the figure is more sleek and streamlined so he looks more in place in the WHALE than even the original figure. This Cutter works well with figures from across the line's history. This cements the figure as just about the perfect upgrade. He's not on par with the 1985 Snake Eyes just due to the more obscure nature of the character. But, the level of design improvement is very close. Shockingly close for a figure released in 1992.
Cutter's accessories were memorable and terrible. The terrible starts and ends with the light up, spring loaded weapons that were standard issue with every member of the DEF. The memorable, though, starts with Cutter's rifle. While colored white, the rifle is acceptable since it would see most of its uses in a maritime setting. The detail, though, is top notch. The weapon is compact enough to make sense on a tight space like a ship. But, it is large enough to pack a wallop. The best part of Cutter, though, is the large flashlight that attaches to the figure's leg. A flashlight shouldn't be much of an accessory. But, in Cutter's case, the utilitarian nature of the flashlight, coupled with it's size just makes sense. You could see Cutter using it to probe the dark depths of the Whale's engine compartment. Or, maybe in the boiler room of the USS Flagg. But, if you got in a pinch, you could also have Cutter use the flashlight to conk the head of any poor Cobra Eel that let his guard down. The terrible is the light up grappling hook launcher. Honestly, the grappling hook and rope are, in and of themselves, decent accessories that make sense for a maritime trooper. But, the launcher is large, bulky and bright. In short, it adds nothing to the figure but a higher price point.
The Cutter mold was used twice by Hasbro: for this carded figure and as the driver of the Shark 9000 in 1993. After that, the mold made its way to India where Funskool released Cutter for many years. The Funskool figure is based on the American figure, but uses a much lighter blue. Of note for that Funskool figure, though, is that the figure includes black accessories. So, if the 1992 Cutter's white weapons don't do it for you, it's easy to get a Funskool version and replace the white weapons with black versions. After the Funskool figure, the mold has disappeared. It is likely that Hasbro got it back in the early 2000's. But, it was never used and we have likely seen the end of the mold.
Due to the higher price point, the DEF figures weren't as popular as other 1992 releases. The result is that all of them are slightly harder to find than the standard carded figures. Mint and complete with filecard, Cutters can run as high as $12-$14. But, you can find them for around $9 if you are willing to look around and sacrifice a bit of condition or the filecard or a few accessories. For my money, this is the best version of Cutter ever released and he is a perfect match for the Whale. He is well worth the price and should be a member of everyone's collection.
Wednesday, May 1, 2002
1992 D.E.F. Cutter
I've always liked the D.E.F. I think that many collectors out there just lump any figure from any subset released after 1990 into the dreaded "neon" category. However, the D.E.F. does not fit this in any way. The figures released under its banner: Headhunter, Headman, Shockwave, Bulletprooof, Mutt and this Cutter are all well colored and excellently accessorized. As figures, they stand tall among those from any year. What was it, then, that doomed the D.E.F. to a future of obscurity? Simple. The figures came with "light and sound" spring loaded weapons. While some, like Mutt's net launcher, had potential and fun play features, most were nothing interesting and really detracted form the packaged figure's presentation. More importantly, the extra features raised the price point on these guys so they were more expensive than the regularly carded figures they sat next to. Let's see. Were I a parent in 1992, would I buy the regular Joe figure for 2.99 or the D.E.F. figure for 4.99? To me, they look the same. I'll just save my money and opt for the cheaper alternative. As such, these guys never got the real retail push they needed to capture the imaginations of many of the children who would have owned them and they remain a part of the hobby that has a stigma attached to them, even though it may not be deserved.
As far as the figure itself goes, this is really an prime example that Hasbro was still churning out high quality figure molds well into the 90's. Cutter is an excellent example of an update to a classic figure mold gone exactly right. One look at this guy and you know it's Cutter. They retained the normal look of his as well as his trademark baseball cap. They then re-did the life jacket into a more modern version that is less bulky and looks more in line with what a combat sailor would wear. They also retained his original color of orange and dark blue. It is a scheme that works great as the colors contrast each other to a degree that they accentuate the figure's mold while still maintaining that look or realism. He is well accessorized as well as he comes with a nice, small machine gun and a large, rescue flashlight that attaches to his leg. He also comes with a grappling hook, spring firing weapon. While not great, I've always liked figure that come with ropes and hooks. Removed from the launcher, it works quite well as a nice accessory for a sailor. As Hasbro is heading towards updates of classic characters with the Wave 2 resculpts, they would be wise to look to this Cutter as an example of how it should be done. This figure is an improvement in every way over the original figure, but still pays enough homage to its predecessor that any long time fan will instantly recognize him. If Wave 2 is pulled off in the same manner, then Joe fans in general have an awful lot to look forward to in the coming years!
I have dual uses for this figure. First off, he is Cutter in my collection. I have no use for the original figure now that this updated version is in my collection. When Cutter mans the Hovercraft, it is this version and this version alone who is called upon to represent the character. However, from time to time, I like to also use this guy as a maritime commando or a port defender. The look fits, with the large flashlight and small, compact gun. In this role, the figure gets more versatile and can really utilize the attention to detail paid his design. He is an army builder type figure who usually fights against pirates (portrayed by Dreadnoks) or a team of Cobra Divers who are trying to infiltrate a facility. Usually, this capacity is for more out-of-continuity adventures, but it shows that the mold has more potential than just being Cutter.
There is good news and bad news about the availability of the '92 Cutter. He really isn't all that easy to find, especially if you want him mint and complete. You just don't see him, or many of his D.E.F. brethren on a consistent basis in second hand market loose collections. The good news, though, is two fold. First off, if you do find a loose version of this figure, he won't cost you very much. Like the other D.E.F. Joes, Cutter is cheap. He can even be had MOC for prices that allow you to open him. The other bit of good news is that this mold is currently offered by Funskool. You can see a couple of them in the picture below. They are very similarly colored to the American version and are almost identical in color to Topside. They also come with black accessories that work well with the original version as well as many other figures. As they can consistently be had for under $4.00, this is a figure mold that you can amass quite easily in that manner. It really allows you to enjoy the quality of this figure for a price that is easy to handle. I can't get enough of these guys. Their use in my collection lends itself to army building and I do whenever I get the chance. I think, if you are willing to give this figure the benefit of the doubt, that you will find him some nice uses in your collection as well.
Cutter is a good figure, but not one that I need more of. The Funskool version covers that for me. What do you think of this guy? Let me know.
Monday, January 17, 2000
1993 Cutter
I've always liked Cutter. The original hovercraft is my favorite vehicle of all time and I had always used the original Cutter as a high ranking Joe who was always in charge of his craft. My only problem with that original figure was that it wasn't much fun to play with outside of the hovercraft. This version of Cutter solved that problem. The toned down look still allows for the figure to have a sculpted life vest, but it doesn't overpower the figure like it does on the original version. The 1992 Cutter, which was available as a carded figure, kept the orange life vest, but this version took a more militaristic approach and used the subtle green. It is odd that the vehicle this figure came packaged with is so mis-colored while the figure is actually very good. Cutter is very basic and doesn't suffer from overkill like so many of his contemporary releases. He proved that Hasbro was still capable of making great figures that didn't scream for attention, they just were too lazy to do so.
Most hard core collectors don't really like the SHARC 9000. It is a very poor substitute for a hovercraft or hydrofoil, but by 1993, the days of vehicles of that calibre were long gone. This figure suffers from his vehicle's lack of popularity. You don't often see him and never hear about him in any collecting circles. It's really too bad as this figure is very worthy of at least a little attention. He doesn't have anything that is really detrimental to his appearance, though the orange hair is a bit Ronald McDonaldy. Still, this figure remains high on my list. I've found myself substituting this figure for the original Cutter on my original hovercraft. He works so much better with the military colors. Cutter is just a fun figure to have around. I fully plan to man my aircraft carrier, when I get one!, with a couple of 1992 Cutters to complement my 1984 Cutters, all my versions of Shipwreck and about 4 1998 Navy Seal Teams. When the mission requires a hovercraft to recon or attack, though, the 1993 Cutter will be at the helm.
Like the other 1993 vehicle drivers, Cutter can be problematic to find. Not many people were in to vehicles near the end of the line and none of them saw a high production run. In fact, the line this figure was originally intended for, the D.E.F., was cancelled before the figure was even released. As such, you don't often see him for sale. Like most of the later edition figures, though, Cutter suffers from the Collectors' Paradox: this is a hard figure to find, but since he is not highly sought after, he remains cheap in price. Many people don't even know about this version of Cutter. The 1992 version is cool, but often overlooked. This figure, though, beats the original color scheme in almost every way, including collector obscurity.