Showing posts with label JUMP. Show all posts
Showing posts with label JUMP. Show all posts

Tuesday, February 21, 2023

1983 Silver Pads Grand Slam

Grand Slam was among the first repaints in the vintage Joe line.  In 1983, he, Grunt and the Cobra Trooper all got the repaint treatment.  Grunt and the newly named Viper Pilot were given prominent places as the pilots for the well hyped Joe gliders.  Those toys were garbage, though.  And, the figures remain the only good thing about them.  Grand Slam, though, had less fanfare.  Instead of getting an all new toy to call his own, Grand Slam was packaged with the JUMP.  It's likely that the excellent jet pack hadn't been perceived as a great value by the parents of 1982.  So, Hasbro decided to start including a figure to entice more people to buy it. In the 1983 catalog, the silver Grand Slam appears with no special indication that he's a new addition to an old toy.  40 years later, JUMPs remain common and attainable.  But, the Silver Pads Grand Slam has become a collector prized figure and taken on a bit of rarified air.

I would have sworn to you for many years that this figure was a 1984 release.  I had him listed as 1984 on my original profile for a long time.  This is simply due to the fact that my discovery of this Grand Slam occurred in 1984.  The local Service Merchandise store had a small section in the back where they kept smaller toys that didn't make sense to store in the display cases.  This section was mostly figures.  But, there were some small vehicles, too.  Among them was the JUMP with this newly colored Grand Slam.  This Service Merchandise was the only place I recall seeing this new Grand Slam coloring.  And, as no one else had the the silver figure, I desperately wanted the JUMP.  Each time we went to the store, I'd go back to that aisle and wait for my parents.  Inevitably, they'd find me with the JUMP box in my hands, hoping I'd get one for my birthday in 1984.  

On the big day, my parents came through.  Along with the Whale, I got a Silver Pads Grand Slam and JUMP.  Also, for that birthday, I got a new Stormshadow (my brother's from just two months earlier had already lost or broken most of the accessories) and a straight arm Scarlett figure.  I spent the afternoon and evening playing with the new Joes with all my friends, eating pizza and then watching Beverly Hills Cop.  Which, somehow my dad managed to rent without my mother's objections.  It all wrapped into a perfect day and forever associated this Grand Slam with great memories and feelings.

That alone was enough to keep Grand Slam around.  The only red pads figure we owned was an old straight arm from a HAL my brother got for his birthday in October of 1982.  So, the character seemed new.  And, armed with the jet pack, Grand Slam was a powerful force.  Through 1985, Grand Slam remained one of my favored figures and he even held his own as the class of 1985 slowly joined my collection.  At some point in 1986, a swivel arm Flash entered into our collection.  I'm not sure where he came from.  But, it was a nice figure.  For Christmas that year, my brother got the Dreadnok Air Assault set from Sears.  Not being a Dreadnok fan, though, I kept the Skyhawk as a Joe vehicle.  It became a new branch of the Joe team.  Prior to this, air power hadn't been a big part of my play pattern.  Really, a well timed airstrike or Dragonfly arrival would completely upend the adventure as air superiority was too much for Cobra to overcome.  But, the real reason was that airplanes were hard to play with.  Smaller aircraft were OK.  But, the larger toys looked great while being too large and bulky to really use in a detailed play scenario.  

I needed a pilot for this new Skyhawk.  But, I had few choices available.  I tried some figures who had sculpted helmets.  But, they could rarely fit into the vehicle.  I then had an idea.  Grand Slam, with his more unique silver colors would become the pilots of the Skyhawks (yes, the figure became an army builder) while Flash would become the more common land soldier who supplemented the new force.  In short, this worked fantastically.  The Flash figure's would invade on land while Grand Slam would fly in the air.  I would give Grand Slam either Ripcord or Lifeline's air mask, to make him more pilot-like.  Grand Slam might save the day.  He might die in battle.  In many cases, divers had to rescue Grand Slam from deep under the water where he was trapped in the cockpit of his aircraft.  Sometimes he lived and sometimes he didn't.  But, through the end of 1987, these two figures were among the most used toys in my bedroom.  

When I put my Joes away for good in 1988, Grand Slam and Flash were carefully wrapped in plastic bags and tucked away inside a red Lego container that I hid in the back of my closet.  My youngest brother, of course, would find it and remove figures when I wasn't around.  But, he was after newer toys and left the Grand Slam and Flash intact.  As an adult collector, I found that Grand Slam.  He was relatively worn and, at some point, I had replaced his crotch with that from a 1982 red Grand Slam figure.  But, he was still there.  With my memories intact, I made a high quality Silver Pads Grand Slam a key acquisition as a collector.  And, I was fortunate in that as the figure has become far too expensive for a vanity purchase these days.

Silver Pads Grand Slam figures were only available with the JUMP.  In one of the weird anomalies of the early Joe line, though, there was a three pack of Hawk, Clutch and Red Pads Grand Slam figures that were available in bags.  The Grand Slams, though, all include the Silver Pads Grand Slam filecard.  But, the figures are all red pads variants.  In an other really fun oddity, Hasbro actually factory overpainted some red pads figures with the silver paint.  As such, you'll see some Silver Grand Slams that have red paint peeking out from behind the silver.  Many people quickly out these as fakes.  But, some are legitimate products of the Hasbro factories that were trying to save money on overstock figures.

While Flash was released around the world, Grand Slam only appeared in the US.  It's likely that his parts were shipped off to make Grunts and Flashes all around the globe.  But, poor Grand Slam never saw release outside of Hasbro.  Even the comic, which made a point to showcase all of the early Joe team, ignored Grand Slam.  He got one great moment kicking Major Bludd through a bus window in issue #17.  But, that was about it other than making fun of Short-Fuse's name in #22.  Grand Slam didn't return as a character until Hasbro dusted him off in the late 2000's as part of the DTC line.  While Grand Slam figures tend to command a premium due to his reduced release area, the character is pretty much forgotten and has little influence in the Joe world.

So, this figure is pricey.  Nice, mint and complete figures will run at least $100.  Some of them with JUMP packs will even get to $150.  Dealers get the higher amount all the time.  For a figure that's "rare", though, there's actually quite a few Silver Pads Grand Slams out there.  So, it's not hard to get one.  But, you'll pay for it since perception outweighs reality for many old Joe releases these days.  As the silver paint wears easily, though, finding mint specimens is getting harder and harder.  And, my desire to showcase the figure in outdoor photos also diminishes as replacement figures become more and more expensive.  The upside to Grand Slam is that he has a figure that's found a collector afterlife.  But, the fact that it's due to rarity and price instead of quality is kind of a bummer.  Each collector will find different value in owning Grand Slam.  For me, the childhood connection makes this silver version a must own.  But, at the same time, did I not have the memories of the figure, the red pads version would be just fine for me.  

1983 Silver Pads Grand Slam, JUMP, Jet Pack, Rock and Roll, Snake Eyes, 1984 Slugger


1983 Silver Pads Grand Slam, 1985 Flint, 2023 Fail Safe, Skystriker, Haslab, JUMP, Jet Pack


Saturday, January 8, 2022

1982 JUMP Jet Pack - Around The Web

Somehow, the inclusion of a self contained, single person jetpack has become accepted as "strict military realism" in the Joe line.  Even in 2022, you see collectors who deride when Joe went "sci-fi" and say the line got bad when that happened.  How they can accept something like the JUMP, HAL or Flash while deriding later concepts that were no further out there than these original ideas is beyond me.  So, I make it a point to focus on the sci-fi aspects of the Joe line that were introduced in 1982.

The JUMP, though, is a great toy and may be the single most useful single backpack ever released in the line's history.  Because of the generic name, it can be tough to find JUMP content.  Even though a lot of it exists.  But, you'll see some really strong content regarding the JUMP in the links below.  The names who appear are a who's who of Joe photographers: proving the JUMP is an essential part of every collection.

JUMP Profile

JUMP by Scarrviper

JUMP by Evilface

JUMP by Slipstream80

JUMP by doksewage

JUMP by jogunwarrior

JUMP by flatline54

JUMP at quietroomentertainment

JUMP by Flint

JUMP by Slipstream80

JUMP by atticagazette

JUMP by offworld.colony

JUMP by sparkasylum

JUMP by the.faceless.master

JUMP by Slipstream80

1982 JUMP, Jet Pack, 1983 Tripwire, 1984, European Exclusive Mutt, Sokerk, Plastirama, Argentina


1982 JUMP, Jet Pack, 1987 Starduster, Mail Away, 2007 Starduster, Convention Exclusive, Flash

1982 JUMP, Jet Pack, 1987 Starduster, Mail Away, 2007 Starduster, Convention Exclusive

1982 JUMP, 1984 Recondo, 2016 Black major Tiger Force Starduster, Jet Pack


Thursday, September 13, 2018

1982 JUMP Jet Pack

My Joe experience in 1982 began in October.  In that time, my brother and I managed to acquire pretty much all of the Joe toys released with few exceptions.  The MOBAT was the most glaring since it was the flagship vehicle of the time and included an exclusive figure.  One of the other missing items, though, was the JUMP Jet Pack.  I'm not sure why this playset was absent.  We had multiple FLAKs, VAMPs and duplicate figures from birthday and Christmas gifts.  But, for some reason, the JUMP never showed up.  But, since it didn't include a figure and Cobra didn't have any airborne vehicles, the missing jet pack never really crossed my mind.

If you flash forward to 1984, the JUMP was still somewhat out of mind.  There were enough new items in 1983 and 1984 to completely occupy me.  But, at a local Service Merchandise store, I found something of which I wasn't aware: a JUMP with an exclusive Grand Slam figure, only colored in silver instead of red.  It was this figure that got me interested in that version of the JUMP.  Not, necessarily, for the playset, but for the Grand Slam.  Even then, I had an interest in obscure Joes that were not part of the collections belonging to any of my friends.  I looked over this JUMP and Grand Slam combo for several months.  There were times when I had the money to buy it, but just didn't pull the trigger as I was saving for something else.  My parents, though, must have seen me staring at the toy.  And, for my birthday in 1984, I received the JUMP and Grand Slam.

That 1984 birthday was probably my favorite from childhood.  It was unseasonably warm that day and my friends and I were able to play outside well into the evening.  Once it was dark, we moved inside where we had an epic battle using my new JUMP, WHALE, Scarlett and Stormshadow figures.  This was my introduction to the JUMP and instantly locked the playset into one of those associative memories where looking at the toy simply brought back feelings of happiness and joy that were imprinted during that first day of ownership.

For me, the JUMP playset features two main components.  The first is the launchpad.  It's just a platform, but works very well for its purpose.  The second component is the one that mattered to me: the actual jetpack.  The jetpack plugs into a figure like a normal figure backpack and is interchangeable with any vintage Joe.  This little piece, though, was the crux of the toy.  With it, any Joe could not "plausibly" fly.  That was a huge play element.  I had adventures where the JUMP was used to spot the enemy from miles away, as an escape for a desperate messenger who had to relay Cobra operations and as an attack mechanism which Cobra was hard pressed to repel.  In short, it brought a new dimension to every figure and didn't require flight to be confined in an expensive and bulky vehicle.

The jetpack was a key accessory for me.  For a while, the jetpack served as an emergency escape device for top Joe commanders.  It would be on a vehicle or in a base and strapped to Hawk should Cobra over run the base so that he could escape to fight another day.  Over the years, I developed a nameless, faceless legion of jetpack troopers.  It was represented by various figures through my childhood.  Most famously, though, the jetpack became the domain of Maverick and he then represented these crazy jetpack jockeys until I stopped collecting. 

While most of the 1982 vehicles would make their way around the world, the JUMP did not.  This is odd as it's the only 1982 vehicle that did not have a non-Hasbro made international release.  The jet pack did appear as an accessory in the European Action Force line.  This red colored pack is fairly obscure and a cool find.  But, the red doesn't really match any Cobra colors.  But, it can work with the Action Force Joe repaints of the time.  The JUMP was available as a mail in until around 1985.  And, we all know the jet pack would appear around 1987 with the mail away Starduster figure and would continue to be released with that character until at least 1993.  This could explain why the playset never appeared anywhere else since Hasbro never really took the actual jet pack out of production.

What's more odd, though, is that Hasbro didn't re-use the mold in the 2000's.  Despite the jet pack being a collector favorite and Hasbro having the mold, they never bothered with including it with any figures from that era of toys.  It's a shame as even one or two jet packs could have turned mediocre releases into something awesome.  In 2007, the jet pack, blaster and cord made their final appearance as accessories to a convention release of Starduster and Grand Slam.  The club tried to release the entire JUMP set.  But, the mold was damaged.  A few "feet" from the set were available at the 2007 convention as leftover pieces, reminding collectors of what could have been.  In the anniversary era, though, the jet pack was redone and has appeared many times, proving what a solid accessory it is.  In 2017, factory custom makers introduced the jet pack, blaster and hose in various colors as part of their Starduster repaints.  You can now find the jet pack in blue, red, white, chrome and other colors to augment your armies.

JUMPs are weird to price.  Because the set included a "rare" Grand Slam figure, there are people who believe the whole set is rare.  So, you'll see mint and complete with blueprints sets sell in the $50 range with an alarming frequency.  At the same time, you can get a perfect pad, pack, computer and gun for about $10 far more easily.  Even if you want a complete with blueprints set, you can find them regularly in the $20 range.  So, for such a popular item, you can still get the JUMP for decent prices and even pick up a few spares to have sitting around.  This is a great thing since the JUMP is a cool toy that works well in dioramas and individual scenes.  It's a rare piece that allows you to display a couple of figures in a small footprint and always looks cool doing so.

JUMP, Jet Pack, Grand Slam, Action Force, Steel Brigade, Mail Away, Steeler, Stalker, Snake Eyes


JUMP, Jet Pack, Grand Slam, Sightline, Red Lasers Army, General Hawk, 1986, Cobra Viper

JUMP, Jet Pack, Grand Slam, Maverick, Battle Force 2000, 2004, Hardtop, Biomassa, Forca Eco, Eco Warriors

JUMP, Jet Pack, Grand Slam, Outlaw, Red Lasers Army, Bootleg, Black Major, Steel Brigade, Factory Custom

1984 Silver Pads Grand Slam, JUMP Jet Pack, Funskool General Hawk

Thursday, December 7, 2017

1983 Grand Slam - Around the Web

Grand Slam may be the most obscure Joe of the original 13.  He didn't get a lot of play in the early comics and didn't get much characterization until he kicked Major Bludd through the windshield of a bus nearly a year and a half after Joe debuted on the newstand.  He's a figure, though, that collectors have warmed to over the years.  Much of this is due to the fact that his silver pads version is considered a relatively rare figure.

I was able to find a decent amount of Grand Slam content out there.  It seems his obscurity in early Joe media has allowed to take on more life in the ensuing 35 years.  Here's the best of Grand Slam from around the web.

Silver Pads Grand Slam Profile

Red Pads Grand Slam Profile

Grand Slam Dio 1

Grand Slam Video Review

Grand Slam Dio 2

Grand Slam at JoeADay.com

Grand Slam Dio 3

Grand Slam at 3DJoes.com

Grand Slam Dio 4

Grand Slam Dio 5

Grand Slam at Comic Vine

Grand Slam Dio 6

1983 Grand Slam, JUMP, Jet Pack, Short Fuse, Steeler, 1985 Mauler, Flash, 2017 Sightline, Red Laser's Army, Bootleg


TNT, Grand Slam, Silver Pads, JUMP, HAL, Rock and Roll, 1983, 1982, Argentina, Plastirama, Blowtorch, Flint, Funskool, India