Showing posts with label Mutt. Show all posts
Showing posts with label Mutt. Show all posts

Tuesday, April 21, 2026

European Exclusive Mutt - Around The Web

Mutt is among my favorite figure sculpts and characters in the entire line.  I have a version of every figure ever released based on the vintage mold.  And, while Mutt was released many times, it is the European exclusive version that is the most distinct from his original look.  This orange haired figure is not Stanley Perlmutter.  But, instead, is of Scottish descent.  We don't know why this version was exclusive to Europe.  He and Spirit were this odd pair of matching figures who randomly appeared in early 1990's European Joe assortments.  

The figure is missing the signature chest insignia.  This was removed for the Brazilian release of Mutt.  And, it's still missing on this later, European release.  His accessories are a darker grey color that live about halfway between the light grey of the 1985 Battle Gear pack and the black of the 1984 Hasbro release.

There's a decent amount of content on this figure.  He was one of the first European figures of whom American collectors became aware.  And, there was a time when loose figures were fairly common.  Even today, you can find lots of Euro Mutts with broken crotches and thumbs.  He's one of the more available figures.  Though, finding a complete one with the correct accessories remains a fairly tough chore.

Sadly, this figure has not gotten so expensive that you don't often see newer collectors willing to take hi outside and get him dirty.  When it was $40 to replace him, that was one thing.  Now that it can go over $200, that an entirely different proposition.  For me, though, it's still behind the original 1984 figure in terms of the best Mutt.  I'd argue that the Brazilian Mastim figure is better, too.  But, the orange hair and offbeat color scheme makes him a worthwhile discussion piece for any collection.

European Mutt Profile

European Mutt by dreadnokdread

European Mutt at R.T.G. at ARAH Gallery

European Mutt by gijoeaction

European Mutt by Golden_Cobra_79

European Mutt by nightforcetunnelrat

European Mutt by gijoeaction

European Mutt by bruxovigo

European Mutt by gijoeaction

European Mutt by viper_space

European Mutt by gijoeaction

European  Mutt by Relinquished1979

European Mutt, 1984, Junkyard, 1983 Snake Eyes, Funskool Flint


European Mutt, 1984, Junkyard, Panther VAMP, Palitoy, 1982 JUMP, Jet Pack


European Mutt, 1984, Junkyard, 1983 Snake Eyes


Monday, April 21, 2025

1993 Mutt

Hasbro originally planned for the DEF sub series to carry over into 1993.  It was going to include several newly sculpted characters as well as some repaints of the 1992 series.  For some reason, though, the DEF concept was retired and the figures who were planned for the subset were released under the standard Battle Corps umbrella.  This was a likely function of the 1992 figures not being strong sellers (they had a much higher retail price point) and 1993 already having 3 other large cardback format subsets.  (Mega Marines, Armor Tech and Street Fighter)  While the new sculpts planned for DEF continued the strong tradition of the 1992's, the repaints were a bit more brazen.  Gone were the muted colors of the originals: replaced with bright, eye catching colors to attract the kids of the day.  The repaint of Mutt stands out.  His dark vest is now bright orange.  Despite that fact, the figure still works and is a nice match up for his contemporaries of the day.

As I hunted down the dregs of the Joe line at  retail in 1995 and 1996, the DEF figures haunted me from the cardbacks of other figures.  The Headhunter and Headhunter Stormtrooper were simply figures I was never going to find.  But, seeing Mutt among the characters also intrigued me.  Mutt was a childhood favorite character.  So, getting a new version would have been a nostalgic treat.  But, no DEF figures were to be found.  Even as I'd find representatives of all the other figures on the cardbacks of 1993 and 1994 figures, I never found Mutt or his casemates.  I did find a Gristle or two at out of the way outlets.  But, I never bought him as I didn't like the figure.  A friend of mine did manage to find Muskrat and Mace hidden on old endcap of his local K-Mart.  And, those were the only two DEF figures I'd manage to track down.

As I got more serious about collecting in the late '90's and early '00's, I spent an inordinate amount of time chasing down lots of loose 1990's era figures.  They weren't easy to find as it was the '80's figures who were ubiquitous at toy shows, flea markets and online marketplaces.  But, I did manage to get quite an assortment of figures from the line's later years.  But, the DEF figures were rarely among them.  I went on a quest to find this Mutt at some point.  All of my avenues, though, turned up empty.  Eventually, I found a seller in Malaysia who a carded Mutt and some Funskool figures for sale for a good price.  I bought them, paid and waited a month for a box to arrive at my house.  Inside was my first Mutt and my first real foray into Funskool.  (Just two months later, YoJoe would start importing cheap Funskool in February of 2001: making them much more accessible than they had ever been before.)  I didn't actually get around to opening Mutt, though, until either 2001 or 2002.  And, even with a loose sample in hand, I rarely used the figure.  The 1992 version was just so much better.

When I emerged from my dark period of collecting in the early to mid '10's, I had a new appreciation of this Mutt.  I found that he photographed well.  And, there was a contingent of younger collectors who had grown up with the 1990's Joes and considered them the classics.  So, this Mutt started getting more use.  In fact, he ended up surpassing the 1992 figure as my go-to coloring when I wanted this Mutt version to appear.  In recent years, I've used him nearly exclusively when I want a Mutt who will blend with other '90's figures.  I've really grown to appreciate the different colors.  I'm at a point where uniquely colored figures are more interesting to me than multiple figures all in the same color scheme. That's not an opinion shared by many collectors.  But, it's how I find value in offbeat figures like this Mutt. 

The one detail I love and hate about this Mutt are the dog biscuits that are sculpted onto his vest.  On one hand, it's a fun little detail that shows Mutt's devotion to his K-9 pal.  On another level, it's a bit of cheesiness that makes the figure into a borderline joke.  (Kind of like the 1993 Bazooka's fishing gear ensemble.)  I waffle between the two.  The treats likely kept this torso from being considered for other characters at any point in the line's history.  So, that's a nice way to keep Mutt unique.  It also takes away from the seriousness of the figure.  Though, you can kind of see a law enforcement type taunting some poor sap with the dog biscuit in an attempt to dehumanize them.  So, there's that.

The 1993 Mutt and 1992 Mutt share similar green colors on the figure's undershirt and arms and similar browns on the wrist and boot protectors.  After that, they differ, starkly.  The 1993 version uses the bright orangish-red vest.  I call it orange.  Though, others my describe it as more red.  His pants are also a brighter blue that is just a shade lighter than the 1992 figure's vest.  Somewhere, there's a weird custom of the 1992 torso on 1993 legs.  The 1992 version is a nice match up to the 1989 Slaughter's Marauders color scheme.  The 1993 stands more on it's own.  Both are visually appealing.  I prefer the 1993 as a crew member on the Shark 9000.  But, I also gravitate towards him most other settings, too, since the brighter colors are more photogenic.

The 1993 Mutt's accessories are fairly different from the 1992 release.  He does include a cool, small pistol that debuted with the 1992 figure.  It's a solid look for the figure and remains my default choice for his use.  There is also the requisite Junkyard dog.   The amazing net launcher from the 1992 figure is gone, though.  It is replaced with a solid red, spring loaded missile launcher and a gold missile.  The 1993 DEF figures got paired down spring loaded weapons: likely a function of their standard retail price point for 1993.  So, the launcher is a downgrade.  The final accessory, though, was a surprise to me when I opened a 1993 Mutt off the card back in 2001 or 2002.  He also includes the golden rifle from Headman.  As Headman was missing form the 1993 assortment, you can read whatever you want into Mutt's possession  of the rifle.  (Especially in light of the Headman dying in the cartoon.)  But, I was surprised to find it included with the figure.  And, it's not uncommon to find dealers missing this accessory with loose Mutts just because it's so out of place and forgotten.

When it comes to this Mutt, the figure got three uses.  The 1992 original figure is the best.  This 1993 repaint is fun.  And, there is a 2004 Convention Tiger Force release that's interesting.  None of them, though, have taken off in the collecting world.  If you're a carded variant hunter, this Mutt was released on a real DEF cardback in Australia.  These were once the darlings of the collecting world.  But, now, they're more of a footnote.  There are several existing examples of this figure on a Hasbro DEF card, too.  Those were never actually released.  But, many of them survived and now exist in private collections.  It remains a shame that this figure didn't get at least one other use in the repaint era of the early 2000's.  It would have been great as an inclusion in a Toys R Us exclusive 6 pack.  The mold has some potential.  But, alas, it went unfulfilled.

Many of the 1993 repaints, especially those who were planned for the 1993 DEF series, are kind of hard to find.  These days, left to the open market, a mint and complete version of this Mutt will run up to $30.  Carded figures, though, don't sell for much more than that.  And, if you avoid professional sellers or are willing to sacrifice an accessory or two, the figure falls pretty precipitously in price.  But, it's always taken me a while to find a sample of this figure.  And, none of the DEF figures from 1993 tend to be overly common.  So, maybe the price is justified.  But, as supply loosens, this is an unlikely figure to retail his lofty pricetag.  The real question is whether you can wait out the market or just want one now.

1993 DEF Mutt, Barricade, Battle Corps



1993 Mutt, DEF, Battle Corps, Mirage, Mega Marines

1993 Mutt, Battle Corps, 1994 Blockbuster


Tuesday, January 21, 2025

My Favorite Accessories - Part 1

I look at my collection in distinct stages.  The first, of course, is my childhood.  This covered 1982 through 1987.  The second phase is the pre-internet days of adult collecting.  For me, this was 1992 through 1997, give or take.  And, then the final phase is my adult collecting years that have occurred since I found the Stars & Stripes set in December of 1997.

As a kid, it was nearly impossible to get extras of specific weapons.  Your only options were to buy another figure or two to get the gear.  Or, really hope that a friend of yours happened to hate that particular item and you could trade him something you didn't really care for in exchange for the item you did want.  The notion of having several extras lying around was pretty much a pipe dream and impossible for all but the richest kid.  

During the mid 1990's, it was also somewhat difficult to just buy accessories.  You'd often find guys with grocery bags or shoeboxes full of Joes.  And, they'd say something along the lines of "it's too much work to figure out who gets what gear"  (there was no YoJoe.com back then).  But, at the same time, none of them would sell individual gear.  They were too afraid that you'd buy the one super rare item and they'd miss out on 4 extra bucks in later years.  1990's scalp culture was weird.  The thing those guys would do, though, was sell you the whole bag or box of figures for what, now, seems a really stupidly low price.  Sure, there'd be no female figures or Snake Eyes in the lot.  But, that was fine because you'd end up paying a dollar or two per figure.  So, you could get extra gear, but you'd get the figures to go with it, too.

The early days of internet collecting were nice as guys would pretty much trade any accessory straight up for another that they needed.  So, for a few years, you could easily trade a spare Alpine rope gun to get a Shipwreck pistol.  But, as the 2000's dawned, things like that mostly disappeared.  By then, collectors had realized which gear was the most desirable and hardest to find.  And, as the 2000's turned into the 2010's, you had the rise of online dealers who would sell individual accessories and Ebay stores that did the same.  Sure, you'd pay a premium for a 1982 Uzi.  But, they'd often sell very nice stuff from later years for cheap prices.  You could still get the charcoal Recoil rifles from later editions of the Steel Brigade for under $5 up through this time.  

Since then, the price of gear has steadily gone up.  Certain weapons that were once desired (like Snake Eyes' Uzi) did see demand tempered a bit as repaint era options became readily available. I didn't need to seek out extra 1983 weapons to arm my terrorist contingent because I could easily get 2000's era accessories that worked just as well and were a fraction of the price.  But, other gear got stupidly expensive.  Things like Flint's shotgun (that, really, were never hard to find) got really pricey as dealers flocked to the market and marked things up in the post 2018 Joe world.  Now, I'm glad that I have a lot of extra gear.  Because there is no way I'd accumulate my armory at today's prices.

For today, I'm going to focus on my childhood favorites.  There is a lot to read here.  So, I'm going to break this walk down memory lane into different parts so they are more manageable.  Here is part 1:

My Childhood Favorites:

1. Flint's Shotgun

There's just something about this weapon that always spoke to me.  It was an original design and unlike anything that had come before it in the line.  The notion of a shotgun toting badass hearkened back to the Westerns you'd see on weekend afternoon TV.  

On a boy scout trip, some of the adults were shooting skeet.  I gathered up a dozen or so spent shells and cut slits in them so that I could affix them to suspenders or a belt like Flint.  When we'd play guns in the neighborhood, I'd wear the shells over a vest.  It's amazing to think we used to run around the neighborhood, toting very real looking toy guns with real spent ammo on my chest and no one batted an eye.  This is probably the one thing that's most changed between my childhood and that of my kids.

As a kid, I lost Flint's shotgun all the time.  My original figure's disappeared at some point during his run.  In 1986, I replaced my original with a new one so I'd have the rifle, again.  That winter, we went to visit my grandparents.  We'd play in their basement.  The floor was cold, hard concrete.  But, they had about a dozen carpet sample sized rugs that we'd arrange as islands or somesuch and structure our adventures around these.  We were playing down there one afternoon and my younger brother somehow kicked Flint's shotgun off of one of these carpets.  I frantically searched for it for hours.  I picked up every carpet, got a flashlight to look under the cabinets and swept the floor with my hands. But, that Flint shotgun was gone.

A while later, my grandmother told me over the phone she had found a green gun in her basement.  She put it in her room, thinking it might be important to us.  I was sure it was Flint's shotgun.  But, when we saw her again, I was disappointed to find it was not.  Instead, it was a broken machine gun from one of my dad's old, cheap plastic soldiers.  So, the remaining years of my childhood Flint's life were spent with him wielding the weapon from the Night Landing Craft, a Snow Serpent's AK-47 or the Ripcord rifle from the Tactical Battle Platform.

When I started collecting, getting a complete Flint was a priority.  As Flint was super popular, though, he'd be in a ton of the lots I was acquiring in the late 1990s.  Usually, I'd get his gun, too.  Over time, I bought a bunch of loose Flints from online and local sellers.  I had up to 8 of them at one point.  Even after my collection  purge, though, I still have 5 originals plus at least 5 loose and 5 more carded Funskool versions.  What I can not do, though, is give Flint's shotgun  to another figure.  It just doesn't look right.  So, while I love Flint's shotgun, it is reserved for Flint and Flint alone.  

1985 Flint, Heavy Metal, Mean Dog, 1988

2. Alpine's SMG

What's interesting is that many of the weapons on my childhood list feature stories about me losing the weapon.  The reason for this is that the experience was traumatic since I loved the accessories so much and I often would no longer use a figure once his original gear was lost.  For Alpine, the main story is one of loss.  But, there are also two stories of redemption.  

Alpine was one of the earlier 1985 figures I acquired.  I remember that I already owned him by the time I got Snake Eyes in April.  And, I have cold weather, early spring memories of playing with him and the Eel on the front steps of my parents' home.  Being an early arrival, though, meant that I was less careful with him than I should have been.  In short order, I lost his pistol and broke his grappling gun.  As the figure was cool, though, I replaced my original Alpine some time in 1986 so I once again had a complete figure.

In the fall of 1986, we were playing with our Joes outside with some kids down the street.  We rarely played in their backyard as it was small and didn't have a ton of great places.  But, their dad had recently cleared out a small thicket of trees near their back fence that bordered the alley.  So, on this day, we set up an adventure there.  Among the figures I had was Alpine.  At some point, I took his gun out of the figure's hand and set it down on the soft, dry dirt.  The gun instantly disappeared.  It was gone.  I searched for quite a while, moving dirt, etc. to no avail.  My Alpine's gun was gone.

About a year later, we were playing soccer in their yard.  The ball went back into this thicket.  I went to retrieve it.  And, as I went to pick up the ball, I saw my Alpine's gun in the dirt!  By this time, we had given up toys.  But, I did show it to everyone and asked if they remembered when I had lost the gun.  I put the pistol into my pocket and added it to my stash of Joes when I got home.  Over the years, my youngest brother broke into these stashes and removed key figures.  During these thefts, my Alpine was taken and his pistol disappeared again.

In 1997, I was working a job post college and living at my parents' house until I moved to Arizona.  During this time, I dug out all my childhood toys and started displaying them on the shelves in my childhood room.  One night, as I was heading to bed, I happened to notice something weird about the SnowCat.  It seemed there was an asymmetry in the open spaces on the black underbody beneath the lights.  Upon inspection, the difference was that my Alpine's gun was wedged into the part!  No idea how it got there.  But, I had a complete Alpine, once again.  It was the same gun from the dirt thicket because the grooves of the weapon were still filled with the fine dust from a decade earlier.  With this recovery, my Alpine was again, complete.

Over the years, I've picked up one or two extra Alpine pistols.  It looks good with a variety of figures.  And, I'll often use it with other 1985 releases as a way to bring some visual diversity to a photo.  It's a weapon I still enjoy.  I wouldn't mind if I had another four or five of them.  But, I'm very happy with the number in my collection, today.  Each time I see it, I'm reminded of finding that dusty gun in the back of our friends' yard.  It's a great connection to the past.

1985 Alpine

 

3. Hawk's Pistol

I view this pistol as Hawk's.  It actually debuted with  the 1985 Keel Haul, though.  But, since I never had a Keel Haul, I had no idea that he came with a gun.  So, I view this weapon as Hawk's and Hawk's alone.  Originally, this Hawk figure first belonged to my younger brother.  And, while I did use him quite a bit, my brother was hard on the figure and lost his pistol.  This hurt as I loved the weapon and often used it with other figures.  I gave Hawk the M-203 from Leatherneck and made him a younger leader, more akin to the role meant for Duke, instead of the grizzled general.  This made the Hawk figure much more useful and kept him a key player in my collection.

Sometime in late 1987, I went to a local toy shop in my neighborhood.  It was a small, independent store that was mostly a hobby/model shop who also sold toys.  They were expensive.  But, it was just a few hundred feet away from the comic book store where I spent many, many hours of my youth.  I stopped in one afternoon and found they had marked their Joes down to $2.99 instead of the usual $3.99.  I didn't like paying that extra dollar.  Their entire stock was 1986 figures...including Hawk.  I didn't buy the figure that day.  For some reason, I felt I needed parental permission to buy a figure, even though I spent my lawn mowing money with impunity at the comic book store.  When I got home, I mentioned something about the figures being on sale to my mother.  She made a flippant comment about how it was my money and she didn't care how I spent it.  So, on my next trip to the comic book store, I dropped by Ed Shrock's Toy and Hobby and bought myself a new Hawk.

I kept this figure, though, as the younger character from before.  And, Hawk, once again, got the M-203.  I had 2 of these weapons.  (It's next on the list!)  So, that freed up Hawk's pistol to be used by other figures or in other situations.  Crankcase was the main recipient of the pistol.  But, I would also use it in specific scenarios.  So, if a Joe got caught without his weapon at the end of a firefight and he had a sculpted pistol on his leg or chest, Hawks' pistol would stand in for the sculpted weapon.  The Joe would just use it that once.  But, it allowed for me to finally put to practical use some of the sculpted details on my favorite figures.

Today, the weapon remains a favorite.  I have a couple.  I never felt the Hawk pistol was all that hard to get.  But, when I liquidated all my extra Hawks, I sold them complete with the pistol.  I think I kept one or two extras that are available.  Though, one is always with Crankcase.  Hasbro had the mold for the weapon in the 2000's.  It was included with the Convention Hardtop.  But, it never appeared again.  Instead, we got crappy new sculpt pistols in the Comic Packs that the figures couldn't hold and that were just too stubby to be any fun.  I only imagine what it would have been like to get a dozen or more extra Hawk pistols in that era.  I'd have kept them all.

1986 Leatherneck, General Hawk,


4. Leatherneck's M-203

Leatherneck's rifle had a lot going for it.  It was a bit bigger than the weapons from prior years.  But, I liked that about it since it made the weapon appear more deadly.  The main  calling card, though, was the affixed grenade launcher under the barrel.  This gave the weapon more utilization possibilities and made Leatherneck effective against both infantry and Cobra vehicles.  I always wanted more of the weapons.  In the summer of 1986, though, I lost my original Leatherneck in the bushes in front of grandfather's house.  My cousin, who lived next door, never found the figure.  And, I went months with no Leatherneck.  At some point before the end of the year, I bought another Leatherneck figure.  My main reasoning was that when I returned to Buffalo and found my original figure, I'd have a spare gun to give to other figures.

When I went back to my grandfather's in the summer of 1987, though, my Leatherneck was no where to be found.  I know the bushes were evergreen.  But, the volume of snow they received could have left him shoveled away.  So, I wasn't to get that spare rifle.  But, fortunately, the end of 1986 and early 1987 gave me another avenue.  For Christmas of 1986, I got the Mission to Brazil set.  This included a desert themed Leatherneck with the same rifle as the original.  Naturally, I kept that accessory with the figure.  But, when I really wanted the 1986 Hawk to have the rifle, I'd equip the desert Leatherneck (now a Marine army builder) with the 1984 Battle Gear Zap Bazooka.  But, then, in 1987, a new Battle Gear set was released.  Frankly, this set sucked like the earlier sets with poor colors and missing gear.  But, it did include a brown version of the Leatherneck rifle...a color that perfectly matched the Mission to Brazil figure.  So, the army builder was given the Battle Gear accessory and I had a spare M-203 to give to other figures.

As an adult collector, I discovered that the weapon was later released in black, too.  But, I also found the weapon had fallen out of favor.  I didn't see it as a team standard any longer.  I did give a black one to Recoil for a bit.  But, once I had a charcoal Steel Brigade rifle, Recoil didn't need the M-203 any longer.  And, by the time superfluous weapons were included with repaint era figures in the 2000's, I ended up with a baggie full of extra M-203s that I don't use at all.  It's a precipitous fall for one of the top weapons of my childhood.  But, Hasbro made too many better weapons in subsequent years.

1986 Leatherneck

5. Mutt's Mac 11

Mutt belonged to my younger brother.  And, he didn't take care of him.  In short order we lost the mask, nightstick and pistol.  At one point, I found the Mutt figure in the bottom of an antique wardrobe that was in my brothers' room.  Since I had pulled the figure out when it was fairly dark, I always thought that Mutt's pistol must have been  lost in the bottom of that piece of furniture.  I searched it many times.  In fact, I searched it as recently as 2013 when my mother finally moved out of the house and was giving the piece away.  No Mutt's pistol.  There were a bunch of old Legos, though.

Having lost such a cool gun always made the weapon mythical to me.  Add to that the weapon's silencer and it was a perfect accessory for Dreadnoks, Cobra leaders or even just Snake Eyes.  In 1985, I finally got a bright green Mutt's pistol in the Battle Gear.  And, despite the color, I used this weapon extensively.  I'd give it to Zartan.  Or, some nameless bad guys would use it to assassinate Hawk.  I'd place the weapon in the cockpit of the Whale where either Cutter or Shipwreck could grab it as a backup to shoot boarding Eels. It had a ton of uses.

But, I never got another black version of the gun until I was an adult collector.  While I upgraded pretty much my entire 1985 figure collection, I didn't do the same with the 1984's.  Mostly, this was due to the fact that the '84's were pretty sparse at the retailers I frequented in 1986 when I was spending to upgrade my figures.  But, also, the '84's were somewhat old news by then.  I was more interested in getting some of the newer characters back into my collection since they were the staples of the comic and cartoon.  So, a complete Mutt didn't rejoin my collection for over a decade.

Now, I have just two Mutts: both with the pistol.  But, I also have Mutts from Europe and Brazil.  So, I've got several of the pistols.  I think I have a spare or two still hanging around.  You'll find photos of the pistol being used by Scarlett, Snake Eyes, Headman and others.  It's a fun weapon to use as an alternative pistol.  I still think the silencer adds a sinister element to the weapon.  

1984 Mutt, Cutter, 1986 Wet Suit, Whale, Hovercraft

So, that's a look at the weapons that drove my childhood.  While I liked most Joe weapons of that era, these were the ones that most spoke to me.  They were the ones that were the subject of daydreams of bins of gear being available to me.  Now that I can do that, I've found that I still flock to many of these weapons and never pass them if they're offered cheaply.  (Which doesn't really happen any longer.)

I'll continue this series at some point.  It won't be next week.  But, probably this year.  This was a fun jog into the bowels of my formative Joe years.  It's good to dig into that well of memories every now and then as it helps keep some of the feelings fresh.  Let me know your childhood favorites in the comments below.

1985 Flint, 1984 Mutt, 1986 General Hawk, Leatherneck, 1985 Alpine


Friday, April 5, 2024

1992 DEF Mutt - Random Photos of the Day

Mutt is a classic character with an iconic look.  In 1992, though, Hasbro created an update for him.  Personally, I think it's a solid update to the character.  And, I find it a nice alternative for Mutt.  Not everyone agrees, of course.  But, that's part of what makes collecting fun.

The most interesting thing about this figure is that he is in Slaughter's Marauders colors.  It's a choice that ties this figure to his predecessor.  But, the muted colors allow for this figure to be used in a variety of settings.  And, he's a nice complement to the 1992 Spirit.  

I haven't taken as many photos of this figure as I would have thought.  He's a figure that I enjoy.  So, here's a few photos I've taken of him in the past few years.  Let me know what you think of this guy.

1992 Mutt & Junkyard, DEF, Wildbill, 1991 BAT, Battle Android Trooper

1992 Mutt & Junkyard, DEF, Funskool Flint, Bomb Disposal

1992 Mutt & Junkyard, DEF, BBQ, Eco Warriors, Barbecue

1992 Mutt & Junkyard, DEF, 1993 Gristle


Tuesday, August 30, 2022

Top 10 Spring Loaded Accessories

Starting in 1991, Hasbro began to move the standard Joe accessories in a different direction.  Instead of leaving them the static pieces from 1982, they began to incorporate more action into the toys.  At first, it was simple kid interaction where you could flick a missile.  But, soon, it evolved into a series of spring loaded action features that allowed for kids to have their figures interact through propulsion.  While I title this article spring loaded accessories, that's just because the spring loaded pieces dominate Hasbro's offerings.  But, there are a few other gimmicks in the 1990's that are worthy of inclusion as they added interactive elements to G.I. Joe action figures without forcing the figures to be something incompatible with what came before.

So, you will not see Ninja Force on this list as those features were limited to the figures.  You won't see Sky Patrol, either, as the parachutes only worked with proper preparation and was designed as a stand alone toy that was commandeered for Sky Patrol.  This list covers 1991 through 1994 as those were the years when the action feature accessories were dominate.  And, while older collectors tend to revile this gear, the reality is that there are some amazing toys in here that are both tons of fun to play with while also being in line with the look and feel of the Joe line from the decade prior.

10. 1994 Lifeline Grappling Hook

I'm a sucker for grappling hooks.  As a kid, I loved them.  But, I never got any that actually worked.  So, things like Alpine's grappling gun were left to imagination.  Which, was fine.  But, there were times it would have been cool to have actual hooks that could shoot up and grip something.  Enter the 1994 Lifeline.  His grappling launcher is huge and his two pronged hook is, too.  But, you can tie a rope to it and shoot it at rocks, walls or plants and it might actually stick: just like the real thing.  That's  enough for me to view it as an essential accessory.

1994 Lifeline, Eco Warriors, 1991 Ozone

09. 1991 Eco Warriors Squirt Guns

Among the first of the action feature weapons are the Eco Warriors squirt packs and guns.  Instead of using a spring for their action, these packs can draw up and hold water that is then expelled from the nozzle of the gun when you press on the soft plastic container that is held in place by a harder plastic frame.  For Eco Warriors, this made perfect sense.  And, the water was used in conjunction with the figures as they would change colors when water of hot or cold temperature hit the special paint on the bodies.  The self contained squirt gun was a solid design.  The guns are pretty large, but not so much that they aren't usable.  But, the weapons are very useful and a lot of fun to have around.

2002 Mirage, JvC, 1991 Ozone, Eco Warriors

2002 Mirage, JvC, 1991 Ozone, Eco Warriors

08. 1992 Duke Bronco Launcher

So, this toy is dumb, stupid, lame and incredibly fun for any kid in 1992.  Who wouldn't want a missile launcher that a figure can ride?!?  This piece is an integral part of the 1992 Duke's card artwork.  And, it translates very well into the actual toy.  The only downside is that the brown tripod is made of plastic that has turned to glass.  I literally had one crumble to dust, yes, dust, in a box of other launcher parts.  I didn't know what all the dirt was until I found one intact foot.  The one in the photo below spidered all those while lines just from me gently trying to insert the peg into it.  So, using it today isn't overly practical.  But, man, this is just a stupid idea that made for an iconic piece for Duke.

1992 Duke, Barricade

07. 1992 Destro Disc Launcher

The 1992 Destro disc launcher is another one of those ideas that actually kind of works as a toy.  It's similar to Scrap Iron's missile table.  But, this one shoots discs.  The fact that they actually shoot, though, helps sell the idea of the weapon.  The disc launcher looks like something a comic book supervillain would use.  And, Destro is as close to that trope as the G.I. Joe line tends to get.  So, it's a perfect match of character and weapon.

1992 Destro

06. 1992 Firefly Top Spinner

This spinner is also ridiculous.  But, as a toy, it works well.  You can set up a bunch of figures on a hard floor and let the ripcord fly.  The top can then knock over the figures.  Hours of fun!

1992 Firefly, Headman

05. 1991 Cobra Commander Drone

So, this thing is either a radio controlled surveillance drone or a buzz bomb depending on which part of the card you read.  But, any way you look at it, this is a little drone with a spring loaded launcher.  The drone is laminated plastic with cardboard pieces.  It's a neat little idea that worked out.  The launcher features a powerful spring.  It is mounted on a bi-pod and is meant as a stationary weapon.  The idea of a drone was rather innovative back in 1991.  So, it's inclusion is akin to things like the JUMP showing up in 1982.  

1991 Cobra Commander, 2005 Convention Metal Head

1991 Cobra Commander, 2005 Convention Metal Head

04. 1992 Eel Robo Shark

Full disclosure: I don't much care for the robo-shark.  In general, I think robots are dumb.  And these things are a pain in the ass for anyone who, like me, tends to army build 1992 or Funskool Eels.  The sharks are huge, sharp and just a pain to store away.  With that Andy Rooney moment past me, though, what kid in 1992 would not have loved a robot shark with a moving tail that shoots a missile out of its mouth?!?  This is the exact type of over the top ridiculousness that Cobra would have created in their descent into super-villainy.  

And, to top it off, the toy is amazing.  It's full of detail.  The tail moves and the mouth opens.  And, it can then shoot a spring loaded missile out of the creature's mouth.  To top it all off, the shark is also a backpack that affixes to the Eel to be used underwater!  Really, this has a case to be number 1.  But, what's a list without some controversy?  And, personally, I find the Flak Viper's missile backpack to be much more useful than the robo-shark.  But, I'm an adult who was in college when this came out.  If I'd have gotten it when I was 9, there's a good chance this is my favorite toy ever created.  So, if you're going to refute me in the placement of this piece, come with some good anecdotes of how it fit into your play and was a major part of your childhood. :)

1992 Eel, Cobra Eels, Robo Shark

1992 Eel, Cobra Eels, Robo Shark

03. 1992 Cutter Grappling Hook

I'm kind of cheating as there are two grappling hooks on this list.  But, as I said for Lifeline, I'm a sucker for grappling hooks.  As a kid, I used them not just as tools used to scale mountains, walls or buildings.  They were also Batarang type weapons that could be used to apprehend and tie up villains.  I'd use them between vehicles to either tether boats or even just capture an enemy vehicle that was about to outrun the good guys.  For me, the grappling hook was my irrational childhood dream toy because I got one when I was about 9 and it locked in the idea of a hook on a rope that could be used as a tool in most any situation.

I rank Cutter's hook higher for a couple of reasons.  It came first.  So, it has that going for it.  But, more importantly, Cutter's hook has four prongs.  This made it much more likely to actually catch onto something.  I have memories of being a kid and tossing Alpine's grappling hooks into a pile of rocks.  When the figure went to use it, the hook wouldn't catch anything and it would slip out, sending Alpine to his doom.  I had weird rules where if a rope didn't catch, then the Joes couldn't use it.  (I actually had a little, metal four pronged hook that was attached to a long length of white string.  I used this since it worked more often than the Hasbro toys.)  Cutter's hook is comically large.  But, that's what makes it fun.  If the hook hit anyone, it would kill them.  But, honestly, that's a plus in my book.  

In doing this article, I noticed that the tripod for Cutter's launcher looks the same as that included with the 1992 Duke.  The white plastic isn't nearly as brittle as the brown, though.  

1992 DEF Cutter, Eco Warriors Deep Six, 1993 Shark 9000

02. 1994 Star Brigade Cobra Commander Suction Cup Walker

The 1994 Star Brigade Cobra Commander includes this oddball harness that's attached to a suction cup walker.  It actually works, though.  And, that alone makes it the 2nd best action accessory in the line.  It's a marvel of engineering and also a fun toy.  It's like those old wall walkers you got for birthday prizes except that it's high quality and a lot of fun.  Everyone should have one of these.

1994 Star Brigade Cobra Commander, 2003 Tiger Force Dial Tone, Toys R Us Exclusive

01. 1992 DEF Mutt Net Launcher

You really can't go wrong with this contraption.  It is a massive net launcher.  The launcher is fairly large.  But, it stands by itself and looks like something that would launch nets.  The best part is that the included net is massive.  It's large enough to cover an entire figure with plenty left over.  The four corners of the net are anchored.  The top two are attached to the firing missiles and the bottom two corners have weighted balls to hold down the net.  The net is perfect as a stand alone toy and the launcher just adds more play value.  The only downside is that the weight of the four anchors limits how far the launcher can shoot the net.  But, of all the action play features that Hasbro released, this is the best.

Here is a video from corpscommandercody showing the net in action.

1992 Mutt, DEF, 1993 Gristle, BBQ, Eco Warriors, Barbecue

1992 Mutt, DEF, 1993 Gristle

This list is my own.  And, while all of these have their merits, I'm sure you have opinions of ones I overlooked, deliberately omitted or just plain ignored.  So, please let me know your favorites.  These were not the toys of my childhood.  So, my appreciation of them is based on what I think I would have liked as a kid and, more importantly, what I really like now.  So, seeing how kids of the day actually felt about them and which were their favorites is definitely something I'd like to hear about.  

Saturday, January 22, 2022

1984 Mutt - Around The Web

The 1984 Mutt is one of my favorite figures.  I use him all the time.  Yet, when I went to look, I had not only neglected to do an Around the Web feature on him, I also only had a paltry two photos of him that I've taken in the past couple of years.  This seems completely impossible as I use the Mutt figure all the time.  He just appears in backgrounds instead of being the photo's primary subject.  So, I'll have to fix that as 2022 moves forward.

As for Mutt, he is emblematic of the 1984 figure releases.  While 1983 had been a substantial leap forward from the 1982 figures, the 1984 series was another leap again.  The sculpting, colors and gear were taken to another level.  Among the introductions for 1984 were smaller pistols, accompanying accessories, soft plastic wearable gear, backpacks that had their own accessories and animal companions.  Mutt included most of these as he had his muzzle, Junkyard, a small Mac-10, his nightstick and a pliable leash for his dog.  He featured more detailed sculpting and a slightly larger scale than the smaller 1983 releases.  Joe would continue to evolve for many more years.  But, Mutt's year was an important stepping stone that moved the line ahead.

1984 Mutt Profile

Mutt - Around the World

Mutt at Colin's Joes

Mutt at JoeADay.com

Mutt at Actionfigs and Things

Mutt by Hit and Run

Mutt by Troopsofdoom

Mutt by R.T.G.

Mutt by StkhlmDK

Mutt by dashiellrfairborne

Mutt by incrediblebulk

1984 Mutt, 1983 Wolverine, Action Force Stalker, Palitoy, Snake Eyes

1984 Mutt, 1987 Road Toad, 2017 Black Major Starduster, Mail Away, Red Laser Army Manleh


Saturday, April 17, 2021

Mastim (Brazilian Exclusive Mutt) - Around The Web

I'm a sucker for classic Joe figures that had very slight repaints in other countries.  Mutt is no exception.  This Brazilian Mastim features darker greens than the US Mutt and a more sunburned skin tone.  The most notable change, though, is that this Mutt is missing his trademark badge on his chest.  Estrela removed this feature of the Mutt mold and forever altered the appearance of every subsequent release of Mutt.  I was able to tap into a vibrant community of Brazilian Comandos Em Acao collectors and found some solid content on Mastim out there.  It was nice to see the figure gets love in his native land.  Here's the best of the Brazilian Mastim from around the web.

Mastim Profile

Mutt Around The World

Mastim by the atticagazette

Mastim by LimaFettVinicius

Mastim by comandos_em_acao_gijoe

Mastim by dennis.rodrigooliveira

Mastim by brincango_com_meus_joe

Mastim by viniciusfettlima77

Mastim by comandos_em_acao_gijoe

Mastim by octaviopessao_

Comandos Em Acoa Review

Mastim by comandos_em_acao_gijoe

Estrela, Brazil, Mastim, Mutt, 1984, Funskool Beach Head


1986 Mastim, Comandos Em Acao, 1984 Mutt, Junkyard, Brazil, Brazilian, 1997, 2020 Black Major, Snake Eyes


Thursday, May 24, 2018

1992 DEF Mutt - Around the Web

The 1992 DEF series of figures were actually quite good.  The molds were solid and the colors were realistic.  Even the accessories were useful.  But, the higher price point lead to retail malaise and the series was cancelled after one year.  But, we're left with a great set of figures.  But, being late releases, there's not a lot out there on the Joe members of the team.  That's heavily a function of the fact that the Joe existing characters had iconic, earlier versions that are probably better than the DEF renditions.  But, the DEF holds some under-appreciated gems.  Here's the best of the DEF Mutt from around the web.

1992 Mutt Profile

Mutt Pre Production at YoJoe.com

1992 DEF Toy Fair Catalog at JoeADay.com

Mutt at 3DJoes.com

DEF Comic Introduction Review at IceBreaker's HQ

1992 Mutt, DEF, Dodger, Battleforce 2000, 1987, 2016 Red Laser Army Stinger BAT, Factory Custom, Black Major

1992 Mutt, DEF, Wild Bill, Gung Ho, 1991, BAT, Battle Android Trooper

Saturday, July 15, 2017

Diorama - The Trojan BAT

Hot Seat picks up the latest supply crate and enlists Fast Draw and Dodger to unload it.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

But, the crate comes to life as a hidden BAT explodes from the box.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

Hot Seat is quickly taken out.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

Fast Draw fails as the BAT moves on to Dodger.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

Mutt hears the commotion and arrives just in time.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

The BAT is dispatched.

Red Laser Army, Bootleg, BAT, Battle Android Trooper, Stinger BAT, 1987 Fast Draw, 1989 Hot Seat, Dodger, BattleForce 2000, 1992 Mutt, DEF, 1983 G.I. Joe HQ

Saturday, April 8, 2017

1989 Slaughter's Marauders Mutt - Around the Web

Mutt is a personal favorite of mine.  The mold is great and the character is fun.  His appearance in the Slaughter's Marauders was a great way to get him into the hands of a new generation of collectors.  The figure is solid, if a little odd.

You might be wondering how he fits into International Joe Month.  But, this figure was actually produced by Estrela in Brazil.  Hasbro then imported them to the U.S. for release.  So, technically, you can make an argument that he's a Brazilian figure.  Though, you'd probably lose that argument.  Here's the best on the figure from around the web:

Slaughter's Marauders Mutt Profile

Pre-Production Slaughter's Marauders Mutt at YoJoe.com

Mutt - Comparison of all Releases from Around the World

Mutt at 3dJoes.com

Mutt at JoeaDay.com

Mutt Custom at JoeCustoms.com

Mutt at JoeDios.com

1989 Slaughter's Marauders Mutt, Rock and Roll, 1988 Mean Dog

Tuesday, December 27, 2016

Diorama - Busted

This dio was taken in Indiana in either December or January.  It was a clear, dry and sunny day: as you can see in the pics.  But, it was freezing cold.  By the time the whole thing was set up, the vintage thumbs started getting brittle and my camera kept shutting off as the battery was too cold.  I liked the idea of a large group of law enforcement capturing the Dreadnoks and the show of force it would take to do so.


You'll see the CORPS! Hummer in the pics. At the time, it was about the best Hummer you get for Joes.  But, it was cheap and brittle.  But, it also cost like $10 with three figures.  So, you get what you pay for.  Just off camera was my relatively new Funskool Super Cop capturing my relatively new Funskool Red Dog.  They were the main reason I got all this out.  But, the rest of the scene was pretty fun to work out.

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985, 1993 Mudbuster, Gristle, Ripper, Thrasher

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985, 1993 Mudbuster, Gristle, Ripper, Thrasher

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985, 1993 Mudbuster, Gristle, Ripper, Thrasher

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985, 1993 Mudbuster, Gristle, Ripper, Thrasher

1987 Law, 2000 Law, ARAHC, Sure Fire, 2001, 1992 Shockwave, DEF, Zarana, 1986, Zandar, Dreadnok Thunder Machine, Buzzer, 1985, 1993 Mudbuster, Gristle, Ripper, Thrasher